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Design Overview
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                 BattleMech Technical Readout

Name/Model:         Marauder (Surge) MAD-1RS
Designer:           RionanThor
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  E
Tonnage:            75
Role:               Sniper
Configuration:      Biped BattleMech
Era/Year:           Star League / 2624
Rules (Current):    Standard
Rules (Era):        Standard
Rules (Year):       Standard
Total Cost:         7,023,188 C-Bills
Battle Value:       1,658

Chassis:              Endo Steel
Power Plant:          300 Fusion
Walking Speed:        43.2 kph  
Maximum Speed:        64.8 kph  
Jump Jets:            None
    Jump Capacity:    None
Armor:                Standard
    2 PPCs
    7 Medium Lasers
    1 Small Laser
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Unknown
Targeting & Tracking: Unknown

    The removal of the Autocannon 5 paved the way towards the birth of the 'Surge' Marauder
    variant. The reduced tonnage achieved with the help of more expensive Endo Steel results in
    the Marauder being able to easily defend itself in close range engagements but also keep
    it's trademark PPC's for long distance encounters. The weight reduction also allowed the
    Marauder to mount more armor, highly improving it's capabilities at short range. The mech
    can run incredibly hot in the case of an alpha strike but most pilots found a healthy
    balance of fire between the two main armaments of this variant.

    The 'Surge' performs best at long to medium range. The medium lasers help deter any moves on
    the units position but also offer newfound flexibility at close range to engage targets that
    you can get close to, or move in close to thee.

Equipment                                                             Mass                      
Internal Structure:                         Endo Steel                 4.00                     
Engine:                                     300 Fusion                19.00                     
    Walking MP:                                 4                                               
    Running MP:                                 6                                               
    Jumping MP:                                 0                                               
Heat Sinks (Single):                            20                    10.00                     
Gyro:                                        Standard                  3.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  231                    14.50                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      23             36       
    Center Torso (rear):                              10       
    R/L Torso:                         16             24       
    R/L Torso (rear):                                  8       
    R/L Arm:                           12             24       
    R/L Leg:                           16             32       

Weapons and Ammo                                       Location          Critical     Tonnage   
Medium Laser                                              CT                1          1.00             
Small Laser                                               CT                1          0.50             
3 Medium Lasers                                           RA                3          3.00             
PPC                                                       RA                3          7.00             
3 Medium Lasers                                           LA                3          3.00             
PPC                                                       LA                3          7.00             

Alpha Strike Statistics                                             
Point Value (PV): 40
TP: BM,  SZ: 3,  TMM: 1,  MV: 8"
Damage: (S) 3 / (M) 3 / (L) 2,  OV: 3
Armor (A): 8,  Structure (S): 6
Specials: ENE