Recently Approved or Updated Submissions
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Wolverine WVR-7AP MachoAndrew12 BattleMechs 01-Dec-2024 21:39
Xolotl XOL-A7 Mechworks BattleMechs 01-Dec-2024 21:32
Cyowolf CYW-L5 Mechworks BattleMechs 01-Dec-2024 21:07
SH-Tri FlappyTheSpybot BattleMechs 01-Dec-2024 21:03
Crockett (souped up 2) astreamofnumbers BattleMechs 01-Dec-2024 20:58
Desert Fox DFX-A1 Mechworks BattleMechs 01-Dec-2024 20:38
Scimitar Medium Hover Tank (Fuel Cell LAC) Ruger Combat Vehicles 01-Dec-2024 20:28
Shadow Hawk SHD-2AP MachoAndrew12 BattleMechs 01-Dec-2024 20:17
Archer ARC-9AP MachoAndrew12 BattleMechs 01-Dec-2024 18:49
Mongoose astreamofnumbers BattleMechs 01-Dec-2024 17:13
Honey Bunny Lady_Mariner BattleMechs 01-Dec-2024 16:26
Merkava IIC AD Combat Vehicles 01-Dec-2024 16:23
Firestarter FS9-N2 “Mirage III” Ruger BattleMechs 01-Dec-2024 15:51
Veillantif Alt Config E Ruger BattleMechs 01-Dec-2024 15:04
Yogi 5 Kerfuffin BattleMechs 01-Dec-2024 13:13
Lightningbolt LTB-1 AnselmZaccarias BattleMechs 01-Dec-2024 10:22
Veillantif Alt Config D Ruger BattleMechs 01-Dec-2024 09:59
Veillantif Alt Config B Ruger BattleMechs 01-Dec-2024 09:48
Veillantif Alt Config C Ruger BattleMechs 01-Dec-2024 09:44
Veillantif Alt Config A Ruger BattleMechs 01-Dec-2024 09:17
Veillantif PRIME Ruger BattleMechs 01-Dec-2024 09:07
Veillantif [BASE] Ruger BattleMechs 01-Dec-2024 09:01
(CUSTOM) Neanderthal NTL-IIC AD BattleMechs 01-Dec-2024 08:43
(Unique) Axman AXM-2C AD BattleMechs 01-Dec-2024 08:16
(Unique) Zeus ZEU-9X AD BattleMechs 01-Dec-2024 08:05
cockroach Lincolnator BattleMechs 01-Dec-2024 04:28
Gargoyle (Militiamech) GRG-1CV Lincolnator BattleMechs 01-Dec-2024 03:43
Nightengale CAS variant Vagabond Combat Vehicles 01-Dec-2024 02:14
Sniper Tri Electric Sun BattleMechs 01-Dec-2024 00:00
Dragon-1C Mk II Henry Kell BattleMechs 30-Nov-2024 23:35
Medium Core ("Mother Wills It") AC-02 Krulla_Chief BattleMechs 30-Nov-2024 23:32
Black Knight-SH Henry Kell BattleMechs 30-Nov-2024 23:12
Riflrman-3N Mk II Henry Kell BattleMechs 30-Nov-2024 22:20
Dragon-SH (DRG-SH) Henry Kell BattleMechs 30-Nov-2024 21:50
Wolverine II WVR-7I Dancingfool BattleMechs 30-Nov-2024 21:14
Light Core ("Just Desserts") AC-01 Krulla_Chief BattleMechs 30-Nov-2024 21:02
Jackrabbit JKR-9DK Krulla_Chief BattleMechs 30-Nov-2024 20:50
Duan Gung D9-G01DK Krulla_Chief BattleMechs 30-Nov-2024 20:25
Garm GRM-01DK Krulla_Chief BattleMechs 30-Nov-2024 20:22
Javelin JVN-11VNM Krulla_Chief BattleMechs 30-Nov-2024 20:13
Mad cat (Clan Pisser) T RiflemanPewPew BattleMechs 30-Nov-2024 19:24
Tenshi TN-10-RoA Krulla_Chief BattleMechs 30-Nov-2024 19:03
Locust MGLZ 10 Waatherz BattleMechs 30-Nov-2024 18:33
Tenshi TN-10-0Krulla Krulla_Chief BattleMechs 30-Nov-2024 18:20
Lawgiver LGV-C3 Mechworks BattleMechs 30-Nov-2024 18:00
Lawgiver LGV-A3 Mechworks BattleMechs 30-Nov-2024 17:51
Hagraven HGR-AV Mechworks BattleMechs 30-Nov-2024 17:15
Trebuchet TBT-10K Anonymous ONI agent BattleMechs 30-Nov-2024 15:10
"Puma" ("Adder") "ADR-3R" Krulla_Chief BattleMechs 30-Nov-2024 14:49
Thunderbird TRD-1 CatnotResponding BattleMechs 30-Nov-2024 13:52
 
[02-Sep-2024 12:57]   Announcements
Patch 2.24.13.1 Applied:
Summer is officially (almost) over. As such, I figured it was time to get back on the horse and push out an update, albeit a small one. Details of what's included are as follows:

Fixes
  • Fixed an issue where the BV displayed in the listing when modifying the Gunnery/Piloting skills was different than the BV for the unit when viewing it directly with the same Gunnery/Piloting skills.

Changes
  • Emails generated from the Electronic Request System will now have the title of the ticket as part of the email subject line.
  • Modified the readout for OmniMech BASE units to display the tonnage of pod space available under the Armament section. Additionally, for BattleMech OmniMech BASE units, there is a new Space Allocation table indicating how much space is available in each location.

NOTE: Any forces or units impacted by the above fixes and/or changes have had their stats recalculated to ensure accuracy.
 
[22-Dec-2023 13:36]   News and Headlines
Recognition Guide: ilClan, Vol. 33:
The march of technology across BattleTech’s eras is relentless—but some war machines never die. This PDF-only series includes brand-new BattleMechs and OmniMechs, alongside Classic ’Mechs and combat vehicles from both the Inner Sphere and the Clans rebuilt with the latest technology to keep them competitive on modern battlefields. This series also includes in-universe development notes, battle histories, notable pilots, and record sheets for each unit.



Catalyst Game Labs store:
https://store.catalystgamelabs.com/collections/battletech/products/battletech-recognition-guide-ilclan-vol-33

DriveThruRPG:
https://preview.drivethrurpg.com/en/product/464576/battletech-recognition-guide-ilclan-vol-33
 
[12-Dec-2023 10:13]   ProtoMech Technical Readout
Swat Armor Flame
                 ProtoMech Technical Readout

Name/Model:         Swat Armor Flame
Designer:           Blackstargate
Source(s):          Custom Mordel.Net Units
Technology:         Clan
Technology Rating:  F
Tonnage:            9
Configuration:      Biped ProtoMech
Era/Year:           Dark Age / 3150
Rules (Current):    Standard
Rules (Era):        Standard
Rules (Year):       Standard
Total Cost:         841,426 C-Bills
Battle Value:       214

Chassis:              ProtoMech
Power Plant:          85 ProtoMech Fusion
Cruising Speed:       64.8 kph  
Maximum Speed:        97.2 kph  
Jump Jets:            ProtoMech
    Jump Capacity:    150 meters
Armor:                ProtoMech
Armament:             
    2 Flamers
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Unknown
Targeting & Tracking: Unknown

================================================================================================
Equipment                                                             Mass (kg)                 
------------------------------------------------------------------------------------------------
Internal Structure:                         ProtoMech                    900                    
Engine:                                85 ProtoMech Fusion              2,500                   
    Walking MP:                                 6                                               
    Running MP:                                 9                                               
    Jumping MP:                                 5                        500                    
Heat Sinks (ProtoMech):                         6                       1,500                   
Cockpit:                                    ProtoMech                    500                    
Armor Factor:                                   42                      2,100                   
    Type:                                   ProtoMech                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               2              6       
    Torso:                              9             15       
    Main Gun:                           1              3       
    R/L Arm:                            2              4       
    Legs:                               5             10       

================================================================================================
Weapons and Ammo                                       Location         Mass (kg)               
------------------------------------------------------------------------------------------------
Flamer                                                    RA               500                          
Flamer                                                    LA               500                          

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 9
TP: PM,  SZ: 1,  TMM: 2,  MV: 12"/10"j
Damage: (S) 0* / (M) 0 / (L) 0
Armor (A): 1,  Structure (S): 1
Specials: ENE