Recently Approved or Updated Submissions
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Hi-Scout Drone Carrier "Cunnington" Catalyst Game Labs Combat Vehicles 12-Dec-2025 16:22
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[10-Dec-2025 23:22]   Announcements
Patch 2.25.7 Applied:
Another day, another update. Nothing overly major here, but a handful of low-hanging fruit that was quick to do. Details of what's included are as follows:

Fixes
  • Fixed an issue when designing ProtoMechs where the Current Mass and Available Mass was not properly updated when the Walking movement was modified.
  • Fixed an issue where the Remaining Points to be distributed on the Armor allocation screen would show an incorrect value for certain armor types. This was a UI only issue and the actual weight of the armor was properly being calculated.

Changes
  • Removed the auto-payout feature from the 5 Houses Lottery where a winner would automatically be selected when the jackpot reached a certain amount.
  • The start year and end years when adding new Novels was expanded to 2800 and 3250, respectively.
  • Increased the allowed character length for the Title of Downloads.
  • Increased the allowed character length for the Model field when designing units.
  • Added 'Privacy' to the Filter options when searching for units. This filter will still only show you units you have visibility for. For example, if you search for Private units, only your private units will be returned.
  • Added 'Fluff' to the Filter options to allow users to return units that does or does not contain fluff text in any of the fields.
  • For admins who can add sources when designing units, the option for 'Custom Mordel.Net Unit' is automatically removed when a canon source is added.
  • Updated the email notifications for new units to now include the source the unit appeared in.
  • Modified the record sheets for ProtoMechs so the armor and structure pips are now drawn instead of using images, which allows for a cleaner record sheet

NOTE: Any forces or units impacted by the above fixes and/or changes have had their stats recalculated to ensure accuracy.
 
[22-Dec-2023 13:36]   News and Headlines
Recognition Guide: ilClan, Vol. 33:
The march of technology across BattleTech’s eras is relentless—but some war machines never die. This PDF-only series includes brand-new BattleMechs and OmniMechs, alongside Classic ’Mechs and combat vehicles from both the Inner Sphere and the Clans rebuilt with the latest technology to keep them competitive on modern battlefields. This series also includes in-universe development notes, battle histories, notable pilots, and record sheets for each unit.



Catalyst Game Labs store:
https://store.catalystgamelabs.com/collections/battletech/products/battletech-recognition-guide-ilclan-vol-33

DriveThruRPG:
https://preview.drivethrurpg.com/en/product/464576/battletech-recognition-guide-ilclan-vol-33
 
[15-Feb-2024 23:33]   IndustrialMech Technical Readout
Dokkaebi (Corsair) DKB-0
                 IndustrialMech Technical Readout

Name/Model:         Dokkaebi (Corsair) DKB-0
Designer:           Pickledtezcat
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  D
Tonnage:            100
Configuration:      Biped IndustrialMech
Era/Year:           Succession Wars / 3005
Rules (Current):    Standard
Rules (Era):        Standard
Rules (Year):       Standard
Total Cost:         5,570,000 C-Bills
Battle Value:       1,410

Chassis:              Industrial
Power Plant:          300 Fusion
Walking Speed:        32.4 kph  
Maximum Speed:        54 kph    
Jump Jets:            None
    Jump Capacity:    None
Armor:                Heavy Industrial
Armament:             
    1 Autocannon/20
    1 PPC
    1 SRM 6
    1 SRM 2
    1 Machine Gun
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Unknown
Targeting & Tracking: Unknown

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                         Industrial                20.00                     
Engine:                                     300 Fusion                19.00                     
    Walking MP:                                 3                                               
    Running MP:                                 5                                               
    Jumping MP:                                 0                                               
Heat Sinks (Single):                            18                     8.00                     
Gyro:                                        Standard                  3.00                     
Cockpit:                              Industrial (Adv. FCS)            3.00                     
Armor Factor:                                  240                    15.00                     
    Type:                                Heavy Industrial                                       

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      31             30       
    Center Torso (rear):                               7       
    R/L Torso:                         21             30       
    R/L Torso (rear):                                  7       
    R/L Arm:                           17             30       
    R/L Leg:                           21             30       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
Ejection Seat                                             H                 1          0.50             
Machine Gun                                               CT                1          0.50             
Machine Gun (Ammo 200)                                    CT                1          1.00             
Autocannon/20 (Ammo 10)                                   RT                2          2.00             
SRM 6                                                     RT                2          3.00             
SRM 6 (Ammo 30)                                           RT                2          2.00             
SRM 2                                                     LT                1          1.00             
SRM 2 (Ammo 50)                                           LT                1          1.00             
Autocannon/20                                             RA                10        14.00             
PPC                                                       LA                3          7.00             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 38
TP: IM,  SZ: 4,  TMM: 1,  MV: 6"
Damage: (S) 4 / (M) 4 / (L) 1,  OV: 0
Armor (A): 8,  Structure (S): 8
Specials: AC2/2/-, AFC, ES, SRM1/1