Recently Approved or Updated Submissions
 EntryMemberTypeDate
Centurion CN9-YLW4 "Yen Lo Wang" Metalzarak BattleMechs 2023-03-28 16:23
Merlin MLN-1H Venator527 BattleMechs 2023-03-28 16:01
Marauder MAD-3Hb Venator527 BattleMechs 2023-03-28 15:47
Test Abaddon87 BattleMechs 2023-03-28 11:39
Short Bow STBW-01 Abaddon87 BattleMechs 2023-03-28 11:28
MSRMC MSRMC Abaddon87 BattleMechs 2023-03-28 10:52
Vendetta VDTA-01 Abaddon87 BattleMechs 2023-03-28 09:57
Periphery Flashman PFLS-7K The Grand Poobah BattleMechs 2023-03-28 09:47
Periphery Crab PCRB-27 The Grand Poobah BattleMechs 2023-03-28 09:37
Duelist DST-01 Abaddon87 BattleMechs 2023-03-28 09:29
Corrino CRNO-01 Abaddon87 BattleMechs 2023-03-28 09:12
Panther (CLAN TRAINER) PNT-10TCWC khanwolverine BattleMechs 2023-03-28 07:48
Lean Goblin LEAN-G1 SludgeMonarch31 BattleMechs 2023-03-28 06:27
"Northwood" Custom: CLNT-2-3V (Personal Clint (w/ painted mini)) CopperCrow BattleMechs 2023-03-27 21:34
Clint: Stock Uprade ('Super Clint') CLNT-2-3X CopperCrow BattleMechs 2023-03-27 21:00
Jenner JR7-F-JP Madd88 BattleMechs 2023-03-27 20:54
Sniper Eagle (Bird of Prey) MaddyTheSynth BattleMechs 2023-03-27 14:54
Warhammer (Survior) Warhammer 01 Kaptin_Gitsmasha BattleMechs 2023-03-27 08:59
Leo L30-A2 FlappyTheSpybot BattleMechs 2023-03-27 06:11
Mamluk MLK 11-C Zwerg BattleMechs 2023-03-26 18:54
Kerensky A CatExe55 BattleMechs 2023-03-26 17:43
Kerensky [BASE] CatExe55 BattleMechs 2023-03-26 17:39
Lion LN-2MX CatExe55 BattleMechs 2023-03-26 17:34
Lumberjack LM4/JL LoggerMech MOD Blackstargate IndustrialMechs 2023-03-26 12:55
Kurosubo KUR-5E Zanov BattleMechs 2023-03-26 05:43
Nobori-nin NBN-5D Zanov BattleMechs 2023-03-26 05:36
Nobori-nin (NBN-5D) Zanov BattleMechs 2023-03-26 05:35
Kawasemi KWSM-5C Zanov BattleMechs 2023-03-26 05:27
Ökami OK-5B Zanov BattleMechs 2023-03-26 05:10
Takashi TKS-5A Zanov BattleMechs 2023-03-26 04:55
Charger (Franken Charge) Kaptin_Gitsmasha BattleMechs 2023-03-25 20:53
Hatchetman (Crabman) Kaptin_Gitsmasha BattleMechs 2023-03-25 20:10
Urbanmech (speed) Kaptin_Gitsmasha BattleMechs 2023-03-25 17:29
Alpha Strike Battle Star - AI GraveImpostor Forces 2023-03-25 14:05
Charger CHG-JE Yojimo BattleMechs 2023-03-25 12:05
Man O' War (Gargoyle) Mac SgtMac BattleMechs 2023-03-25 12:01
42nd FC Special Forces Company Rabid Rabbits Jack O’Hare Forces 2023-03-25 09:57
Assassin ASN-21 2EZ Madd88 BattleMechs 2023-03-25 00:33
Blackjack BJ-1MB Madd88 BattleMechs 2023-03-25 00:21
Torchwick Mercenary Company Blackstargate Forces 2023-03-24 21:59
Kodiak (Brawler) Kaptin_Gitsmasha BattleMechs 2023-03-24 12:33
BunkerMech [BASE] SludgeMonarch31 BattleMechs 2023-03-24 05:25
longbow (RTX) 36S VAL BattleMechs 2023-03-24 00:57
Thunderbolt TDR-5DD Vonshroom BattleMechs 2023-03-23 22:00
Thunderbolt TDR-5DT Vonshroom BattleMechs 2023-03-23 20:53
Thunderbolt TDR-5LS2 Vonshroom BattleMechs 2023-03-23 20:36
Thunderbolt TDR-5G Vonshroom BattleMechs 2023-03-23 20:22
Awesome Brawler AWS Kaptin_Gitsmasha BattleMechs 2023-03-23 18:15
Cyclops CP-10-ZM Vonshroom BattleMechs 2023-03-23 16:08
Hatchetman Arena Kaptin_Gitsmasha BattleMechs 2023-03-23 15:29
 
[2023-02-13 13:46]   Announcements
Site Patched to 2.23.4:
I pushed this update out late last week but had not had time to post the announcement yet, better late than never. The update primarily focuses on Alpha Strike conversions and aligning those with the fixes and errata I had noted over the last year or so. Details of what's included are as follows:

Defects
  • Fixed an issue where the proper movement factor was not being calculated for LAMs during Alpha Strike conversions.
  • Fixed an issue where TSEMP heat was not being accounted for during Alpha Strike conversions
  • Fixed an issue during Alpha Strike conversions where computer rounding was causing some damage values to be off in rare cases.
  • Fixed an issue during Alpha Strike conversions where Long-range damage calculations were potentially off due to incorrect long-range heat adjustments.
  • Fixed an issue where certain weapons were not having the appropriate "insufficient ammo" check performed during Alpha Strike conversion.
  • Fixed an issue where units with Long Toms could not load the design into MegaMekLab depending on the type of ammo carried.
  • Fixed an issue with superheavies where the asterisk listed in the readout would improperly indicate the number of criticals the equipment took up.
  • Fixed an issue in the Administrator interface where the Manage Submissions hyperlink took you to the incorrect URL.
Errata
  • Modified Alpha Strike calculations to account for errata made to the JMPS and SUBS specials, and how those now impact Point Value calculations.
  • Modified how the REAR special was calculated based on errata to use heat from rear-firing weapons only.
Enhancements and Changes
  • Changed how the SRM special was displayed to remove the dash for long range damage. For example, instead of showing as SRM2/2/-, it will now show as SRM2/2. This was done to align with the official Alpha Strike cards.

NOTE: Any forces or units impacted by the above fixes and/or changes have had their stats recalculated to ensure accuracy.
 
[2022-01-26 07:14]   News and Headlines
Tamar Rising Now Available in Print and PDF!:
Silence falls across the Jade Falcon border, and slowly, reports reach Lyran space: the Clan’s warriors, so long a threat to the Steiner realm, are gone. Powerful ambitions rush to fill the vacuum that follows. Former Clan citizens both recently assimilated and long conquered grapple with a future no longer defined by the will of the Falcon warriors. An Arcturan general dissatisfied with Tharkad’s ineffective rule forges her own destiny. A Clan denied the glory of Terra redefines itself through battle and conquest. And a mercenary unleashes her reborn command to claim vengeance for past calamities.

Tamar Rising is a BattleTech sourcebook providing full details of the events in the former Clan Jade Falcon Occupation Zone from 3151 to mid-3152. Included are a full historical summary of events in that region of space, personality and unit profiles of key players—many appearing here for the first time, and game information to bring it all to your BattleTech tabletop.

Note: This zip file contains two PDFs. The first is the book itself. The second is the Campaign Map, which with the physical book is a 26” x 38”, double-sized, laminated poster.



Catalyst Game Labs web store:
https://store.catalystgamelabs.com/products/battletech-tamar-rising

DriveThruRPG:
https://www.drivethrurpg.com/product/383825/BattleTech-Tamar-Rising
 
[2021-10-18 07:58]   BattleMech Technical Readout
King Crab KGC-001
                 BattleMech Technical Readout

Name/Model:         King Crab KGC-001
Designer:           Catalyst Game Labs
Source(s):          Battle of Tukayyid Supplemental
                    Record Sheets: 3050 Upgrades Unabridged, Clan & Star League
                    Record Sheets: 3050
                    Tukayyid
Technology:         Inner Sphere
Technology Rating:  E
Tonnage:            100
Role:               Juggernaut
Configuration:      Biped BattleMech
Era/Year:           Clan Invasion / 3052
Rules (Current):    Standard
Rules (Era):        Standard
Rules (Year):       Standard
Total Cost:         22,192,000 C-Bills
Battle Value:       2,221

Chassis:              Hollis Mark II 
Power Plant:          Vlar 300 XL
Walking Speed:        32.4 kph  
Maximum Speed:        54 kph    
Jump Jets:            None
    Jump Capacity:    None
Armor:                Aldis X Ferro-Fibrous with CASE
Armament:             
    2 M-7 Gauss Rifles
    1 Simpson-15 LRM 15
    1 Tronel XIII Large Pulse Laser
    2 Hovertec Streak SRM 2s
Manufacturer:         Cosara Weaponries, StarCorps Industries
    Primary Factory:  Northwind (CW), Mars (CW), Son Hoa (SCI)
Communications:       Dalban Comline
Targeting & Tracking: Dalban HiRez-B

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                          Standard                 10.00                     
Engine:                                       300 XL                   9.50                     
    Walking MP:                                 3                                               
    Running MP:                                 5                                               
    Jumping MP:                                 0                                               
Heat Sinks (Single):                            13                     3.00                     
Gyro:                                        Standard                  3.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  295                    16.50                     
    Type:                                 Ferro-Fibrous                                         

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      31             43       
    Center Torso (rear):                              15       
    R/L Torso:                         21             30       
    R/L Torso (rear):                                 10       
    R/L Arm:                           17             34       
    R/L Leg:                           21             40       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
CASE                                                      RT                1          0.50             
Large Pulse Laser                                         RT                2          7.00             
Streak SRM 2                                              RT                1          1.50             
Streak SRM 2 (Ammo 50)                                    RT                1          1.00             
CASE                                                      LT                1          0.50             
LRM 15                                                    LT                3          7.00             
LRM 15 (Ammo 8)                                           LT                1          1.00             
Streak SRM 2                                              LT                1          1.50             
Streak SRM 2 (Ammo 50)                                    LT                1          1.00             
Gauss Rifle                                               RA                7         15.00             
Gauss Rifle (Ammo 16)                                     RA                2          2.00             
Gauss Rifle                                               LA                7         15.00             
Gauss Rifle (Ammo 16)                                     LA                2          2.00             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 48
TP: BM,  SZ: 4,  TMM: 1,  MV: 6"
Damage: (S) 4 / (M) 4 / (L) 4,  OV: 2
Armor (A): 10,  Structure (S): 4
Specials: CASE, IF1