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Design Overview
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                 BattleMech Technical Readout

Name/Model:         FOX FX-1
Designer:           Aard
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  D
Tonnage:            20
Role:               Scout
Configuration:      Biped BattleMech
Era/Year:           Early Succession Wars / 2900
Rules (Current):    Introductory
Rules (Era):        Introductory
Rules (Year):       Introductory
Total Cost:         1,198,240 C-Bills
Battle Value:       518

Chassis:              Standard
Power Plant:          100 Fusion
Walking Speed:        54 kph    
Maximum Speed:        86.4 kph  
Jump Jets:            Standard
    Jump Capacity:    120 meters
Armor:                Standard
Armament:             
    1 Large Laser
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Unknown
Targeting & Tracking: Unknown

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Overview:
    the Fox is a cheap scout and scout hunter, light and reasonably quick with a jump distance
    of 120m its fills the role of planetary defense scout admirably

Capabilities:
    as a 20 tonner its not a slugger but it can maneuver well and give a good chase, the Large
    Laser gives it punch and range over its like sized cousins, The Davion Planetary forces are
    the only purchasers of this particular model has been posted to dozens of inner planets of
    House Davion

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Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                          Standard                  2.00                     
Engine:                                     100 Fusion                 3.00                     
    Walking MP:                                 5                                               
    Running MP:                                 8                                               
    Jumping MP:                                 4                                               
Heat Sinks (Single):                            10                     0.00                     
Gyro:                                        Standard                  1.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                   64                     4.00                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                       6              9       
    Center Torso (rear):                               2       
    R/L Torso:                          5              7       
    R/L Torso (rear):                                  2       
    R/L Arm:                            3              6       
    R/L Leg:                            4              7       

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Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
2 Jump Jets                                               RT                2          1.00             
2 Jump Jets                                               LT                2          1.00             
Large Laser                                               LT                2          5.00             

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Alpha Strike Statistics                                             
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Point Value (PV): 13
TP: BM,  SZ: 1,  TMM: 2,  MV: 10"/8"j
Damage: (S) 1 / (M) 1 / (L) 0,  OV: 0
Armor (A): 2,  Structure (S): 2
Specials: ENE, JMPW1