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IndustrialMech Technical Readout
Name/Model: Big -1D MiningMech
Designer: Dr. B, Banzai
Source(s): Custom Mordel.Net Units
Technology: Inner Sphere
Technology Rating: E
Tonnage: 80
Configuration: Biped IndustrialMech
Era/Year: Star League / 2780
Rules (Current): Standard
Rules (Era): Standard
Rules (Year): Standard
Total Cost: 3,618,000 C-Bills
Battle Value: 851
Chassis: Industrial
Power Plant: 240 Fusion
Walking Speed: 32.4 kph
Maximum Speed: 54 kph
Jump Jets: None
Jump Capacity: None
Armor: Heavy Industrial
Armament:
2 Small Pulse Lasers
Manufacturer: Unknown
Primary Factory: Unknown
Communications: Unknown
Targeting & Tracking: Unknown
================================================================================================
Equipment Mass
------------------------------------------------------------------------------------------------
Internal Structure: Industrial 16.00
Engine: 240 Fusion 11.50
Walking MP: 3
Running MP: 5
Jumping MP: 0
Heat Sinks (Single): 10 0.00
Gyro: Standard 3.00
Cockpit: Industrial 3.00
Armor Factor: 200 12.50
Type: Heavy Industrial
Internal Armor
Structure Value
Head: 3 9
Center Torso: 25 25
Center Torso (rear): 6
R/L Torso: 17 25
R/L Torso (rear): 6
R/L Arm: 13 24
R/L Leg: 17 25
================================================================================================
Weapons and Ammo Location Critical Tonnage
------------------------------------------------------------------------------------------------
Searchlight, Mounted H 1 0.50
Searchlight, Mounted CT (R) 1 0.50
Cargo, Standard (12 tons) RT 12 12.00
Cargo, Standard (12 tons) LT 12 12.00
Lift Hoist RA 3 3.00
Salvage Arm RA 2 3.00
2 Small Pulse Lasers LA 2 2.00
Searchlight, Mounted RL 1 0.50
Searchlight, Mounted LL 1 0.50
================================================================================================
Alpha Strike Statistics
------------------------------------------------------------------------------------------------
Point Value (PV): 16
TP: IM, SZ: 4, TMM: 1, MV: 6"
Damage: (S) 1 / (M) 0 / (L) 0, OV: 0
Armor (A): 7, Structure (S): 6
Specials: BFC, CT24, ENE, SRCH
Distribution
Name/Model: Big -1D MiningMech
Technology: Inner Sphere
Tonnage: 80
Configuration: Biped IndustrialMech
=========================================================================================================
Left ArmHeadRight Arm
1. Shoulder 1. Life Support 1. Shoulder
2. Upper Arm Actuator 2. Sensors 2. Upper Arm Actuator
3. Small Pulse Laser 3. Industrial Cockpit 3. Lower Arm Actuator
4. Small Pulse Laser 4. Searchlight, Mounted 4.Lift Hoist
5. Roll Again 5. Sensors 5.Lift Hoist
6. Roll Again 6. Life Support 6.Lift Hoist
1. Roll Again 1.Salvage Arm
2. Roll Again 2.Salvage Arm
3. Roll Again 3. Roll Again
4. Roll Again 4. Roll Again
5. Roll Again 5. Roll Again
6. Roll Again 6. Roll Again
Left TorsoCenter TorsoRight Torso
1.Cargo, Standard (12 ton) 1. Fusion Engine 1.Cargo, Standard (12 ton)
2.Cargo, Standard (12 ton) 2. Fusion Engine 2.Cargo, Standard (12 ton)
3.Cargo, Standard (12 ton) 3. Fusion Engine 3.Cargo, Standard (12 ton)
4.Cargo, Standard (12 ton) 4. Gyro 4.Cargo, Standard (12 ton)
5.Cargo, Standard (12 ton) 5. Gyro 5.Cargo, Standard (12 ton)
6.Cargo, Standard (12 ton) 6. Gyro 6.Cargo, Standard (12 ton)
1.Cargo, Standard (12 ton) 1. Gyro 1.Cargo, Standard (12 ton)
2.Cargo, Standard (12 ton) 2. Fusion Engine 2.Cargo, Standard (12 ton)
3.Cargo, Standard (12 ton) 3. Fusion Engine 3.Cargo, Standard (12 ton)
4.Cargo, Standard (12 ton) 4. Fusion Engine 4.Cargo, Standard (12 ton)
5.Cargo, Standard (12 ton) 5. Searchlight, Mounted (R) 5.Cargo, Standard (12 ton)
6.Cargo, Standard (12 ton) 6. Heat Sink 6.Cargo, Standard (12 ton)
Left LegRight Leg
1. Hip 1. Hip
2. Upper Leg Actuator 2. Upper Leg Actuator
3. Lower Leg Actuator 3. Lower Leg Actuator
4. Foot Actuator 4. Foot Actuator
5. Searchlight, Mounted 5. Searchlight, Mounted
6. Roll Again 6. Roll Again
Battle Value Breakdown
Name/Model: Big -1D MiningMech
Technology: Inner Sphere
Tonnage: 80
Configuration: Biped IndustrialMech
====================================================================================================
Defensive Battle Rating
----------------------------------------------------------------------------------------------------
Armor (Heavy Industrial): 200 x 2.5 x 1 500.000
Internal Structure (Industrial w/ Fusion Engine): 122 x 1.5 x 0.5 x 1 (+) 91.500 = 591.500
Gyro (Standard): 80 x 0.5 (+) 40.000 = 631.500
Defensive Movement Factor: +2 (*) 1.20 = 757.800
----------------------------------------------------------------------------------------------------
Final Defensive Battle Rating: 757.800
====================================================================================================
Offensive Battle Rating
----------------------------------------------------------------------------------------------------
Heat Efficiency: Unit is efficient
6 (Base) + 10 (Heat Sinks) - 2 (Movement) - 4 (Weapons) = 10
Offensive Equipment:
Small Pulse Laser 12.000
Small Pulse Laser (+) 12.000 = 24.000
Total 'Mech Tonnage: (+) 80.000 = 104.000
Speed Factor: 5 (Run) + 0 (Jump) (*) 1.000 = 104.000
Basic Fire Control System: (*) 0.900 = 93.600
----------------------------------------------------------------------------------------------------
Final Offensive Battle Rating: 93.600
====================================================================================================
IndustrialMech Battle Value
----------------------------------------------------------------------------------------------------
Defensive Battle Rating: 757.800
Offensive Battle Rating: (+) 93.600 = 851.400
----------------------------------------------------------------------------------------------------
Final IndustrialMech Battle Value: 851
Cost Breakdown
Name/Model: Big -1D MiningMech
Technology: Inner Sphere
Tonnage: 80
Configuration: Biped IndustrialMech
=====================================================================================================================
Structural Cost
---------------------------------------------------------------------------------------------------------------------
Armor (Heavy Industrial): (200 pts) 12.5 x 10,000 125,000.00
Internal Structure (Industrial): 80 x 300 x 1 (+) 24,000.00 = 149,000.00
Myomer (Standard): 80 x 2,000 (+) 160,000.00 = 309,000.00
Engine (Fusion): (5,000 x 240 x 80) / 75 (+) 1,280,000.00 = 1,589,000.00
Gyro (Standard): 3.0 x 300,000 (+) 900,000.00 = 2,489,000.00
Cockpit (Industrial): 100,000 (+) 100,000.00 = 2,589,000.00
Life Support: 50,000 (+) 50,000.00 = 2,639,000.00
Sensors: 80 x 2,000 (+) 160,000.00 = 2,799,000.00
Arm Actuators: 80 x ((100 x 2) + (50 x 1) + (80 x 0)) (+) 20,000.00 = 2,819,000.00
Leg Actuators: 80 x ((150 x 2) + (80 x 2) + (120 x 2)) (+) 56,000.00 = 2,875,000.00
---------------------------------------------------------------------------------------------------------------------
Total Structural Cost: 2,875,000.00
=====================================================================================================================
Weapons and Equipment Cost
---------------------------------------------------------------------------------------------------------------------
Cargo, Standard (12 ton) 0 x 24 0.00
Cargo, Standard (12 ton) 0 x 24 (+) 0.00 = 0.00
Lift Hoist 50,000 (+) 50,000.00 = 50,000.00
Salvage Arm 50,000 (+) 50,000.00 = 100,000.00
Searchlight, Mounted 2,000 (+) 2,000.00 = 102,000.00
Searchlight, Mounted 2,000 (+) 2,000.00 = 104,000.00
Searchlight, Mounted 2,000 (+) 2,000.00 = 106,000.00
Searchlight, Mounted 2,000 (+) 2,000.00 = 108,000.00
Small Pulse Laser 16,000 (+) 16,000.00 = 124,000.00
Small Pulse Laser 16,000 (+) 16,000.00 = 140,000.00
---------------------------------------------------------------------------------------------------------------------
Total Weapons and Equipment Cost 140,000.00
=====================================================================================================================
IndustrialMech Cost
---------------------------------------------------------------------------------------------------------------------
Structural Cost: 2,875,000.00
Weapons and Equipment Cost: (+) 140,000.00 = 3,015,000.00
IndustrialMech Cost Multiplier: 1 + (80 / 400) (*) 1.20 = 3,618,000.00
---------------------------------------------------------------------------------------------------------------------
Final IndustrialMech Cost 3,618,000.00
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Standard
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Alpha Strike Conversion
Name/Model: Big -1D MiningMech
Technology: Inner Sphere
Tonnage: 80
Configuration: Biped IndustrialMech
=========================================================================================================================
Determine Unit Type
-------------------------------------------------------------------------------------------------------------------------
Ground Units: IndustrialMech = IM
-------------------------------------------------------------------------------------------------------------------------
Final Unit Type: IM
=========================================================================================================================
Determine Weight/Size Class
-------------------------------------------------------------------------------------------------------------------------
Tonnage: 80 (greater than or equal to 80 and less than or equal to 100) = 4
-------------------------------------------------------------------------------------------------------------------------
Final Weight/Size Class: 4
=========================================================================================================================
Convert Movement and Movement Modes
-------------------------------------------------------------------------------------------------------------------------
Ground Movement: 3 (Walk) = 6"
Ground Target Movement Modifier at 6" is 1
-------------------------------------------------------------------------------------------------------------------------
Final Movement and Movement Modes: 6"
=========================================================================================================================
Determine Short Range Damage Value
-------------------------------------------------------------------------------------------------------------------------
Heat Efficiency: Unit is efficient
10 (Heat Sinks) = 10
0 (Movement) + 4 (Weapons) - 4 (Base) (-) 0 = 10
Offensive Equipment: = 0.000
Small Pulse Laser (+) 0.330 = 0.330
Small Pulse Laser (+) 0.330 = 0.660
Heat-modified damage value:
Damage subtotal rounded up to the nearest tenth = 0.7
-------------------------------------------------------------------------------------------------------------------------
Final Short Range Damage Value: 1
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Determine Medium Range Damage Value
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Heat Efficiency: Unit is efficient
10 (Heat Sinks) = 10
0 (Movement) + 4 (Weapons) - 4 (Base) (-) 0 = 10
Offensive Equipment: = 0.000
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Final Medium Range Damage Value: 0
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Determine Long Range Damage Value
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Heat Efficiency: Unit is efficient
10 (Heat Sinks) = 10
0 (Movement) - 4 (Base) (-) -4 = 14
Offensive Equipment: = 0.000
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Final Long Range Damage Value: 0
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Convert Armor
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Heavy Industrial: 200 armor points x 1 200.000 = 200.000
Armor Factor Conversion (/) 30 = 6.667
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Final Armor Value: 7
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Convert Structure
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Engine: Inner Sphere Fusion on a 80 ton IndustrialMech = 6.0
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Final Structure Value: 6
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Determine Special Abilities
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Unit is equipped with a basic fire control system = BFC
Unit is equipped with 24 tons of Cargo = CT24
Unit contains no explosive components = ENE
Unit is equipped with Searchlight, Mounted = SRCH
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Determine Point Value
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Unit's Offensive Value:
Attack Damage Factor 1 (Short) + 0 (Medium) + 0 (Medium) + 0 (Long) = 1.000
Unit Size Factor 4 (Weight/Size Class) / 2 (+) 2.000 = 3.000
Overheat Factor 0 (Overheat) (+) 0.000 = 3.000
Blanket Offensive Modifier 1 (Base) - 0.1 (BFC) (*) 0.900 = 2.700
Defensive Interaction Rating:
Armor Factor 7 (Armor) x 2.0 (Non-Vehicle Unit) = 14.000
Structure Factor 6 (Structure) x 0.5 (IndustrialMech) (+) 3.000 = 17.000
Defense Factor 1 + {[1 (6" Move)] x 0.1} (*) 1.100 = 18.700
Final DIR Round to nearest half point = 18.500
Unit's Defensive Value:
Movement Factor 0.75 (0.25 per 2") = 0.750
Final DIR Defensive Interaction Rating (+) 18.500 = 19.250
Unit's Final Point Value:
Offensive Value = 2.700
Defensive Value (+) 19.250 = 21.950
Brawler 21.95 (Subtotal) * 0.25 (6 to 10" Move; Short-only) (-) 5.500 = 16.450
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Final Point Value: 16