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Design Overview
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                 Combat Vehicle Technical Readout

Name/Model:         Type 35 GPV Command
Designer:           Sleeping Dragon
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  E
Tonnage:            35
Configuration:      OmniVehicle
Era/Year:           Clan Invasion / 3055
Rules (Current):    Standard
Rules (Era):        Standard
Rules (Year):       Standard
Total Cost:         717,240 C-Bills
Battle Value:       316

Movement Type:        Wheeled
Power Plant:          190 Internal Combustion
Cruising Speed:       64.8 kph  
Maximum Speed:        97.2 kph  
Armor:                Standard
Armament:             
    1 Machine Gun
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Unknown with Guardian ECM Suite
Targeting & Tracking: Unknown

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Overview:
    The Type 35 General Purpose Vehicle is the universal six or eight wheel chassis that's
    equipped with various utility modules that allow it to fulfill wide array of support roles
    on the battlefield while using single common chassis. This gives is high level of
    introperability across the entire vehicle fleet, eases logistics and can keep critical
    battlefield assets operational in case of a mechanic breakdown simply by placing the
    required mission module on another chassis.

Capabilities:
    Typical GPV is fast enough to keep up with medium 'Mech and vehicle formations and armoured
    just enough to take a gauss rifle on the chin, which gives it a degree of protection to
    operate around combat zones if it avoids direct combat. It's main strength is of course the
    ability to accept mission modules that can turn it to a wide variety of vehicles from
    command centers to recovery vehicles and hospital. There are some combat variants, but those
    should still hang as far back as possible as their armor can only deflect some glancing hits
    before the vehicle is compromised.

Deployment:
    Type 35 is a catch-all term that covers at least four major chassis produced across the
    Inner Sphere. Every major corporation uses them and produces them with combat modules being
    largely interchangeable thanks to the omni technology.

Variants:
    There is only one major variation of the Type 35 so far, the Type 35S which packs a fusion
    reactor and extra environmental sealing. This variant is intended for niche customers that
    want to operate the vehicles in hostile environments, but can share the general modules with
    the more common Type 35s.

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Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                          Standard                  3.50                     
Engine:                              190 Internal Combustion          15.00                     
    Cruising MP:                                6                                               
    Flanking MP:                                9                                               
Heat Sinks (Single):                            0                      0.00                     
Control Equipment:                                                     2.00                     
Lift Equipment:                                                        0.00                     
Power Amplifier:                                                       0.00                     
Turret:                                                                0.50                     
Armor Factor:                                   72                     4.50                     
    Type:                                    Standard                                           

                                              Armor                                             
                                              Value                                             
    Front:                                      15                                              
    R/L Side:                                   15                                              
    Rear:                                       12                                              
    Turret:                                     15                                              

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Weapons and Ammo                                            Location              Tonnage       
------------------------------------------------------------------------------------------------
Machine Gun                                                  Turret                0.50         
Communications Equipment (7 tons)                             Body                 7.00         
Guardian ECM Suite                                            Body                 1.50         
Machine Gun (Ammo 100)                                        Body                 0.50         

================================================================================================
Alpha Strike Statistics                                                    
------------------------------------------------------------------------------------------------
Point Value (PV): 18
TP: CV,  SZ: 1,  TMM: 2,  MV: 12"w
Damage: (S) 0* / (M) 0 / (L) 0
Armor (A): 2,  Structure (S): 2
Specials: ECM, EE, MHQ7, OMNI, RCN, SRCH, TUR(0*/-/-)