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                 BattleMech Technical Readout

Name/Model:         Centurion CN9-S
Designer:           09-Tyba
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  E
Tonnage:            50
Role:               Brawler
Configuration:      Biped BattleMech
Era/Year:           Civil War / 3067
Rules (Current):    Standard
Rules (Era):        Standard
Rules (Year):       Standard
Total Cost:         6,266,250 C-Bills
Battle Value:       1,291

Chassis:              Lockheed/CBM 120 
Power Plant:          Nissan 200 Light Fusion
Walking Speed:        43.2 kph  
Maximum Speed:        64.8 kph  
Jump Jets:            None
    Jump Capacity:    None
Armor:                Star Guard III Ferro-Fibrous with CASE
Armament:             
    1 Defiance Thunder Ultra AC/20
    1 Maxell ER Large Laser
    1 Defiance Model XII ER Medium Laser
Manufacturer:         Lockheed/CBM Industries
    Primary Factory:  Donegal
Communications:       Cyclops 20
Targeting & Tracking: Cyclops 9b

================================================================================================
Overview:
    Imported from fan-made TRO:3063, organized and directed by Steve Satak. Which of the writing
    team created this mech is unknown.
    
    The unorthodox CN9-S Centurion originated neither with Lyran industry nor with the Alliance
    Strategies and Tactics Division, but instead with the Donegal Broadcasting Company. ?Future
    ?Mechs,? a popular Glengarry tri-vid program, features weapons systems and their possible
    applications. During an episode in 3062, the host Caleb McConnaught speculated on a custom
    Centurion that would integrate Lyran technologies. Intrigued by his comments, quartermasters
    on Donegal began to experiment.

Capabilities:
    The reconfigured Centurion is a curious mix. Although it preserves certain elements of the
    CN9-A, improved technology places it in an unfamiliar role: infantry support. Meant to
    counter a new generation of anti-infantry BattleMechs, the CN9-S is well positioned to
    protect the Lyran investment in battle armor and conventional troops. It can hunt down
    smaller anti-infantry ?Mechs and vehicles with ruthless efficiency and, in a pinch, can be
    thrown against larger opponents.
    
    The new Centurion?s maximum speed has been unfairly criticized. Sixty kilometers an hour is
    more than enough to keep pace with heavier vehicles and Fenrir battle armor. While slower
    than the CN9-D, the CN9-S is protected by nine tons of ferro-fibrous plate, configured like
    the armor of the Federated Commonwealth?s Praetorian PRN-4A ? the result of plans shared
    before the two realms split.
    
    The main gun is an imposing Defiance Industries Thunder Ultra autocannon. Supplied with two
    tons of ammunition, this Class 20 weapon is devastating to all but the largest ?Mechs. Since
    the Thunder Ultra has limited range, Lockheed chose to support it with a Maxell extended
    range large laser that, at 570 meters, has nearly twice the main gun?s reach. A single
    Defiance Model XII extended range medium laser rounds out the armament, ideal for handling
    problems too small to warrant the ?big guns?.
    
    Early testing has shown the necessity of careful heat management: despite the Centurion?s
    eleven double heat sinks, at least one firing range exercise quickly became a race to see
    whether the pilot could shoot through all her ammunition before it cooked off in the bins

Deployment:
    The Twenty-fourth Lyran Guards have contracted a Lockheed/CBM plant to perform conversions
    of their CN9- As on Donegal. The facilities are suitable for extensive refits, having
    acquired molds and a license to manufacture replacement parts following the War of 3039 and
    the partial adoption of Suns-made Centurions into the Lyran half of the alliance. Although
    the CN9-S has not faced combat, the Twenty-fourth?s new Centurions proved advantageous in
    exercises against the First Donegal Jaegers.
    
    Lockheed/CBM has reportedly applied to Corean Enterprises for a full license to produce the
    new design. However, Corean recently experienced sabotage by Pro- Victor forces and has yet
    to approve the new manufacturing license. As Lockheed executives and their facilities are
    already fully occupied with upgrading existing LAAF Centurions, they have chosen not to
    press the issue.

Variants:
    Lockheed is experimenting with two replacements for the autocannon. The CN9-SG mounts a
    Gauss rifle that should keep light BattleMechs at bay and prevent their getting close enough
    to harm infantry and vehicles under escort.
    
    The CN9-SX features a Defiance Disintegrator Class 20 LB-X autocannon and adds a small pulse
    laser to improve support against enemy battle armor and AFVs, as well as BattleMechs.

Notable MechWarriors:
    Leutnant Jacob Garvard
    AveteranMechWarrioroftheTwenty-fourthLyranGuard, Garvard modified his converted Centurion
    further in order to preserve its original appearance as much as possible. This included a
    dummy long-range missile launcher and extensive use of radar and heat absorbent materials
    around the actual main weapons.
    
    Garvard?s ?sleeper? ?Mech was so convincing that he tricked several Donegal Jaeger
    Mechwarriors into engaging his refitted BattleMech at close quarters during exercises. The
    defeated Jaegers lodged a formal protest, but their CO struck it down, chalking the loss up
    to experience. After all, if Garvard could fool these pilots, a determined enemy could
    surely do the same.

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                          Standard                  5.00                     
Engine:                                  200 Light Fusion              6.50                     
    Walking MP:                                 4                                               
    Running MP:                                 6                                               
    Jumping MP:                                 0                                               
Heat Sinks (Double):                         11 [22]                   1.00                     
Gyro:                                        Standard                  2.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  161                     9.00                     
    Type:                                 Ferro-Fibrous                                         

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      16             24       
    Center Torso (rear):                               8       
    R/L Torso:                         12             18       
    R/L Torso (rear):                                  6       
    R/L Arm:                            8             16       
    R/L Leg:                           12             20       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
ER Medium Laser                                           CT                1          1.00             
CASE                                                      RT                1          0.50             
Ultra AC/20 (Ammo 10)                                     RT                2          2.00             
Ultra AC/20                                               RA                10        15.00             
ER Large Laser                                            LA                2          5.00             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 28
TP: BM,  SZ: 2,  TMM: 1,  MV: 8"
Damage: (S) 3 / (M) 3 / (L) 1,  OV: 1
Armor (A): 5,  Structure (S): 3
Specials: CASE