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Design Overview
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                 BattleMech Technical Readout

Name/Model:         Catapult CPLT-C5M
Designer:           09-Tyba
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  E
Tonnage:            65
Role:               Skirmisher
Configuration:      Biped BattleMech
Era/Year:           Jihad / 3070
Rules (Current):    Standard
Rules (Era):        Standard
Rules (Year):       Standard
Total Cost:         6,474,875 C-Bills
Battle Value:       1,613

Chassis:              Hollis Mk. II Endo Steel
Power Plant:          Magna 260 
Walking Speed:        43.2 kph  
Maximum Speed:        64.8 kph  
Jump Jets:            Anderson Propulsion 25 
    Jump Capacity:    120 meters
Armor:                Standard with CASE
Armament:             
    2 Spencer Selectable MML 9 w/ Artemis IV FCS
    4 Martell ER Medium Lasers
Manufacturer:         Hollis Incorporated
    Primary Factory:  Corey
Communications:       O/P Com-211
Targeting & Tracking: O/P 1078

================================================================================================
Overview:
    A further development of the C5 chassis, the C5A fills a similar role to the K5, albeit less
    specialized. With the assistance of Canopian missile technology, the Capellans were able to
    find a useful niche for the C5A with speciality munitions and heavy armor.

Capabilities:
    This upgrade replaces the two LRM-15s with two MML 9s, losing long-range punch for
    significant close range ability. This means it can serve as a close-range skirmisher more
    effectively.

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                         Endo Steel                 3.50                     
Engine:                                     260 Fusion                13.50                     
    Walking MP:                                 4                                               
    Running MP:                                 6                                               
    Jumping MP:                                 4                                               
Heat Sinks (Double):                         12 [24]                   2.00                     
Gyro:                                        Standard                  3.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  200                    12.50                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      21             28       
    Center Torso (rear):                               7       
    R/L Torso:                         15             24       
    R/L Torso (rear):                                  6       
    R/L Arm:                           10             20       
    R/L Leg:                           15             28       

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Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
2 ER Medium Lasers                                        CT                2          2.00             
ER Medium Laser                                           RT                1          1.00             
2 Jump Jets                                               RT                2          2.00             
CASE                                                      LT                1          0.50             
ER Medium Laser                                           LT                1          1.00             
2 Jump Jets                                               LT                2          2.00             
MML 9 (Ammo 22) [SRM / Artemis IV]                        LT                2          2.00             
MML 9 (Ammo 39) [LRM / Artemis IV]                        LT                3          3.00             
MML 9 w/ Artemis IV FCS                                   RA                5          6.00             
MML 9 w/ Artemis IV FCS                                   LA                5          6.00             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 40
TP: BM,  SZ: 3,  TMM: 1,  MV: 8"j
Damage: (S) 4 / (M) 4 / (L) 2,  OV: 1
Armor (A): 7,  Structure (S): 5
Specials: CASE, IF1