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Design Overview
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                 BattleMech Technical Readout

Name/Model:         Battlemaster IIC
Designer:           SgtMac
Source(s):          Custom Mordel.Net Units
Technology:         Clan
Technology Rating:  F
Tonnage:            85
Configuration:      Biped BattleMech
Era/Year:           Clan Invasion / 3061
Rules (Current):    Standard
Rules (Era):        Standard
Rules (Year):       Standard
Total Cost:         21,256,993 C-Bills
Battle Value:       3,037

Chassis:              Standard
Power Plant:          340 XL
Walking Speed:        43.2 kph  
Maximum Speed:        64.8 kph  
Jump Jets:            Standard
    Jump Capacity:    120 meters
Armor:                Standard
Armament:             
    2 ER PPCs
    1 Streak SRM 6
    4 Medium Pulse Lasers
    1 Anti-Missile System
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Unknown with ECM Suite
Targeting & Tracking: Unknown

================================================================================================
Overview:
    Just my take on the Mech I saw a picture of long ago in one of the FASA or fan related
    publications.  the original Mini was the classic metal lawsuit mech with an extra gun cut
    off another BLR arm, then glued to the left hand, and a pair of Phoenix Hawk lawsuit Jump
    jets added to its back.  I made a few metal ones long ago, and used WH40K guns.  Wish I
    still had them.

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                          Standard                  8.50                     
Engine:                                       340 XL                  13.50                     
    Walking MP:                                 4                                               
    Running MP:                                 6                                               
    Jumping MP:                                 4                                               
Heat Sinks (Double):                         19 [38]                   9.00                     
Gyro:                                        Standard                  4.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  263                    16.50                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      27             44       
    Center Torso (rear):                              10       
    R/L Torso:                         18             29       
    R/L Torso (rear):                                  7       
    R/L Arm:                           14             28       
    R/L Leg:                           18             36       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
Anti-Missile System                                       H                 1          0.50             
ECM Suite                                                 CT                1          1.00             
Anti-Missile System (Ammo 24)                             RT                1          1.00             
2 Jump Jets                                               RT                2          2.00             
2 Medium Pulse Lasers                                     RT                2          4.00             
Streak SRM 6                                              RT                2          3.00             
Streak SRM 6 (Ammo 15)                                    RT                1          1.00             
2 Jump Jets                                               LT                2          2.00             
2 Medium Pulse Lasers                                     LT                2          4.00             
ER PPC                                                    RA                2          6.00             
ER PPC                                                    LA                2          6.00             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 55
TP: BM,  SZ: 4,  TMM: 1,  MV: 8"j
Damage: (S) 6 / (M) 6 / (L) 3,  OV: 2
Armor (A): 9,  Structure (S): 5
Specials: AMS, CASE, ECM