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Design Overview
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                 BattleMech Technical Readout

Name/Model:         Luchador LDR-XLI
Designer:           Freaky Foe
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  E
Tonnage:            80
Role:               Brawler
Configuration:      Biped BattleMech
Era/Year:           Jihad / 3069
Rules (Current):    Standard
Rules (Era):        Standard
Rules (Year):       Standard
Total Cost:         18,953,640 C-Bills
Battle Value:       1,343

Chassis:              Endo Steel
Power Plant:          400 Light Fusion
Walking Speed:        54 kph    
Maximum Speed:        86.4 kph  [108 kph] 
Jump Jets:            Standard
    Jump Capacity:    90 meters
Armor:                Standard
Armament:             
    1 Narc Missile Beacon
    2 MML 3s
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Unknown
Targeting & Tracking: Unknown

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Overview:
    The I variant has predates the Standardization Of the model here displayed, what Makes an
    XLI. Designation is that the Luchidor must mount a Narc Launcher. A narc beacon was found in
    the field to mount well on something as durable and as fast as the Luchador by house
    military's and Mercenaries a like, though some also prefer tag, the fire and forget nature
    of narc truly shines, for this 80 ton Brawler.
    
    3 years after Battle Magic’s MML Hit the market this varient became a near standard for a
    XLI Designation, though no official Omni Pod kit was produced by the manufacturer.
    Prior to Battle Magics MML; lasers, and lrm, and srm variant's were all popular House
    military solutions.there were even Tag variant for those looking for more bite, at the loss
    of fire and forget capability.

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Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                         Endo Steel                 4.00                     
Engine:                                  400 Light Fusion             39.50                     
    Walking MP:                                 5                                               
    Running MP:                               8 [10]                                            
    Jumping MP:                                 3                                               
Heat Sinks (Double):                         10 [20]                   0.00                     
Gyro:                                        Standard                  4.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  232                    14.50                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              7       
    Center Torso:                      25             40       
    Center Torso (rear):                               5       
    R/L Torso:                         17             30       
    R/L Torso (rear):                                  4       
    R/L Arm:                           13             26       
    R/L Leg:                           17             30       

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Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
Jump Jet                                                  CT                1          1.00             
MML 3 (Ammo 40) [LRM / Narc]                              CT                1          1.00             
2 MML 3s                                                  RT                4          3.00             
MASC                                                      LT                4          4.00             
Narc Missile Beacon                                       LT                2          3.00             
Narc Missile Beacon (Ammo 6) [Homing]                     LT                1          1.00             
Jump Jet                                                  RL                1          1.00             
Jump Jet                                                  LL                1          1.00             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 34
TP: BM,  SZ: 4,  TMM: 2,  MV: 12"/6"j
Damage: (S) 1 / (M) 1 / (L) 0*,  OV: 0
Armor (A): 8,  Structure (S): 4
Specials: IF0*, JMPW1, SNARC