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Design Overview
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                 BattleMech Technical Readout

Name/Model:         Hussar VIIC
Designer:           Vagabond
Source(s):          Custom Mordel.Net Units
Technology:         Clan
Technology Rating:  F
Tonnage:            30
Role:               Scout
Configuration:      Biped BattleMech
Era/Year:           Succession Wars / 3025
Rules (Current):    Standard
Rules (Era):        Standard
Rules (Year):       Standard
Total Cost:         3,084,640 C-Bills
Battle Value:       973

Chassis:              Endo Steel
Power Plant:          270 Fusion
Walking Speed:        97.2 kph  
Maximum Speed:        151.2 kph 
Jump Jets:            None
    Jump Capacity:    None
Armor:                Ferro-Fibrous
Armament:             
    1 ER Large Laser
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Unknown
Targeting & Tracking: Unknown with Light Active Probe

================================================================================================
Overview:
    My personal take on what the Clan IICs should have been.  What I am call the VIIC.  Core
    concept is to avoid using the XL engine; weight, armor, and structure may use special
    materials.

Capabilities:
    Clan tech upgrade at its finest; based on the 200-D.  Upgrade the LL to ER and add a light
    active probe.  Finally, the Endosteel allows an additional 2 tons of armor.

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                         Endo Steel                 1.50                     
Engine:                                     270 Fusion                14.50                     
    Walking MP:                                 9                                               
    Running MP:                                 14                                              
    Jumping MP:                                 0                                               
Heat Sinks (Double):                         10 [20]                   0.00                     
Gyro:                                        Standard                  3.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                   67                     3.50                     
    Type:                                 Ferro-Fibrous                                         

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      10              8       
    Center Torso (rear):                               2       
    R/L Torso:                          7              8       
    R/L Torso (rear):                                  2       
    R/L Arm:                            5              7       
    R/L Leg:                            7              7       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
Light Active Probe                                        H                 1          0.50             
ER Large Laser                                            CT                1          4.00             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 24
TP: BM,  SZ: 1,  TMM: 3,  MV: 18"
Damage: (S) 1 / (M) 1 / (L) 1,  OV: 0
Armor (A): 2,  Structure (S): 3
Specials: ENE, LPRB, RCN