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Design Overview
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                 BattleMech Technical Readout

Name/Model:         Hayden HDN-4G
Designer:           SludgeMonarch31
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  E
Tonnage:            80
Role:               Brawler
Configuration:      Biped OmniMech
Era/Year:           Dark Age / 3150
Rules (Current):    Advanced
Rules (Era):        Advanced
Rules (Year):       Advanced
Total Cost:         20,141,250 C-Bills
Battle Value:       1,844

Chassis:              Endo Steel
Power Plant:          320 Fusion
Walking Speed:        43.2 kph  
Maximum Speed:        64.8 kph  [86.4 kph]
Jump Jets:            None
    Jump Capacity:    None
Armor:                Standard
Armament:             
    1 Large Re-engineered Laser
    1 Large VSP Laser
    4 ER Medium Lasers
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Unknown
Targeting & Tracking: Unknown

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Overview:
    The Hayden is a highly unusual OmniMech, with many configurations focusing on close-quarters
    combat.

Capabilities:
    The Hayden carries 15.5 tons of armor, uses a standard engine and has armor on its head and
    its hip actuators, making it very hardy. The use of a MASC enables it to close the distance
    with its foes, the armored hip actuators attempting to prevent catastrophic immobilisation
    should the system cause an overload. While it uses an Endo Steel frame, it has relatively
    low pod space. Interestingly, the 'mech mounts a radical Heat Sink system rather than an
    equivalent weight in double heat sinks, most likely because of space constraints.
    
    Its main configuration, the HDN-4G, mounts a mismatched pair of advanced pulse lasers,
    carrying a large re-engineered laser in its right arm and a large variable-speed pulse laser
    in its left. The design carries a quinted of ER medium lasers, two rear-facing, as a
    complement to its primary weaponry. While the heat sinks would normally not allow for the
    firing of these without overheating, the radical heat sink system enables the 'mech to
    engage all of its weapons with significantly less overheat on demand, should the pilot be
    willing to risk long-term detrimental effects to the mech's combat efficacy.

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                         Endo Steel                 4.00                     
Engine:                                     320 Fusion                22.50                     
    Walking MP:                                 4                                               
    Running MP:                               6 [8]                                             
    Jumping MP:                                 0                                               
Heat Sinks (Double):                         12 [24]                   2.00                     
Gyro:                                           XL                     2.00                     
Cockpit (Armored):                           Standard                  3.00                     
Armor Factor:                                  247                    15.50                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      25             40       
    Center Torso (rear):                              10       
    R/L Torso:                         17             28       
    R/L Torso (rear):                                  6       
    R/L Arm:                           13             26       
    R/L Leg:                           17             34       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
ER Medium Laser                                         RT (R)              1          1.00             
ER Medium Laser                                           RT                1          1.00             
Radical Heat Sink System                                  RT                3          4.00             
ER Medium Laser                                           LT                1          1.00             
ER Medium Laser                                         LT (R)              1          1.00             
MASC                                                      LT                4          4.00             
Large Re-engineered Laser                                 RA                5          8.00             
Large VSP Laser                                           LA                4          9.00             

Note: Equipped with Full-Head Ejection System

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 43
TP: BM,  SZ: 4,  TMM: 2,  MV: 10"
Damage: (S) 3 / (M) 3 / (L) 0,  OV: 0
Armor (A): 8,  Structure (S): 6
Specials: ARM, ENE, OMNI, REAR1/1/-, RHS