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Design Overview
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                 BattleMech Technical Readout

Name/Model:         Gladiator GLD-5D v2 (Rupert)
Designer:           Jarnazium
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  E
Tonnage:            55
Role:               Skirmisher
Configuration:      Biped BattleMech
Era/Year:           Civil War / 3067
Rules (Current):    Standard
Rules (Era):        Standard
Rules (Year):       Standard
Total Cost:         8,687,440 C-Bills
Battle Value:       1,631

Chassis:              Endo Steel
Power Plant:          275 Light Fusion
Walking Speed:        54 kph    
Maximum Speed:        86.4 kph  
Jump Jets:            Standard
    Jump Capacity:    150 meters
Armor:                Standard with CASE
Armament:             
    1 Snub-Nose PPC
    1 Streak SRM 6
    2 Medium Lasers
    1 Small Pulse Laser
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Unknown
Targeting & Tracking: Unknown with Advanced Targeting Computer

================================================================================================
Overview:
    Personal mount of the Dalton family. A left over relic of the Proliferation age, it has been
    lovingly maintained over the centuries. While more efficient tech exists, the family cherry
    picked more cost effective upgrades to refit the old horse before sending their current
    scion off to fight alongside Prince Victor.

Notable MechWarriors:
    Rupert Dalton (current scion)

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                         Endo Steel                 3.00                     
Engine:                                  275 Light Fusion             12.00                     
    Walking MP:                                 5                                               
    Running MP:                                 8                                               
    Jumping MP:                                 5                                               
Heat Sinks (Double):                         12 [24]                   2.00                     
Gyro:                                        Standard                  3.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  184                    11.50                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      18             27       
    Center Torso (rear):                               8       
    R/L Torso:                         13             20       
    R/L Torso (rear):                                  6       
    R/L Arm:                            9             18       
    R/L Leg:                           13             26       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
Small Pulse Laser                                         H                 1          1.00             
Jump Jet                                                  CT                1          0.50             
2 Jump Jets                                               RT                2          1.00             
Targeting Computer                                        RT                3          3.00             
CASE                                                      LT                1          0.50             
2 Jump Jets                                               LT                2          1.00             
Streak SRM 6 (Ammo 15)                                    LT                1          1.00             
Snub-Nose PPC                                             RA                2          6.00             
Streak SRM 6                                              RA                2          4.50             
2 Medium Lasers                                           LA                2          2.00             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 37
TP: BM,  SZ: 2,  TMM: 2,  MV: 10"j
Damage: (S) 4 / (M) 4 / (L) 0,  OV: 0
Armor (A): 6,  Structure (S): 3
Specials: CASE