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Design Overview
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                 BattleMech Technical Readout

Name/Model:         Vindicator VND-4AA
Designer:           Khayman
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  E
Tonnage:            45
Configuration:      Biped BattleMech
Era/Year:           Jihad / 3080
Rules (Current):    Standard
Rules (Era):        Standard
Rules (Year):       Standard
Total Cost:         8,429,720 C-Bills
Battle Value:       1,373

Chassis:              Standard
Power Plant:          225 XL
Walking Speed:        54 kph    
Maximum Speed:        86.4 kph  
Jump Jets:            Standard
    Jump Capacity:    120 meters
Armor:                Stealth with CASE
Armament:             
    1 ER PPC
    1 ER Medium Laser
    1 SRM 6
    1 Medium Pulse Laser
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Unknown with Guardian ECM Suite
Targeting & Tracking: Unknown

================================================================================================
Overview:
    The -4AA is an extensive modification that attempts to convert the "Avenging Angels" gifted
    to the Free Rasalhague Republic, into the more deadly-stealth -4Ls.

Capabilities:
    The -4AA possesses much of the same capabilities of the -4L. Identical armor, number of heat
    sinks, energy weapons, CASE and XL engine. Where they differ however, is significant enough
    that has sparked debates between observers as to which is the superior model.
    
    Rather than keeping the LRMs for ranged firepower where stealth often shines, a full SRM 6
    rack was instead used to provide a nasty surprise and allow for more consistent short-range
    firepower for anything that tries to close the gap. The addition of a TAG adds increased
    versatility that does not interfere with the stealth systems, potentially providing
    devastating assistance.
    
    The cost for this added weight, however, is an increased vulnerability provided by an XL
    Gyro and the loss of a vital 30-meters of jump capability.

Deployment:
    Numbers are as low as their priority as these are expensive modifications to an unpopular
    variant. At least, that was the expectation but the -1AAs needed have been disappearing,
    being eagerly replaced with better mechs, ever since the test modifications' success.
    
    Where these missing mechs have been gathering is unknown with speculation pointing fingers
    at Motstand, the WoB, maybe LIC or even the ISF.

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                          Standard                  4.50                     
Engine:                                       225 XL                   5.00                     
    Walking MP:                                 5                                               
    Running MP:                                 8                                               
    Jumping MP:                                 4                                               
Heat Sinks (Double):                         13 [26]                   3.00                     
Gyro:                                           XL                     1.50                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  144                     9.00                     
    Type:                                    Stealth                                            

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      14             20       
    Center Torso (rear):                               5       
    R/L Torso:                         11             18       
    R/L Torso (rear):                                  4       
    R/L Arm:                            7             14       
    R/L Leg:                           11             19       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
Medium Pulse Laser                                        H                 1          2.00             
CASE                                                      RT                1          0.50             
2 Jump Jets                                               RT                2          1.00             
SRM 6 (Ammo 15)                                           RT                1          1.00             
2 Jump Jets                                               LT                2          1.00             
SRM 6                                                     LT                2          3.00             
ER PPC                                                    RA                3          7.00             
TAG                                                       RA                1          1.00             
ER Medium Laser                                           LA                1          1.00             
Guardian ECM Suite                                        LA                2          1.50             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 39
TP: BM,  SZ: 2,  TMM: 2,  MV: 10"/8"j
Damage: (S) 3 / (M) 3 / (L) 1,  OV: 0
Armor (A): 5,  Structure (S): 2
Specials: CASE, ECM, JMPW1, STL, TAG