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Design Overview
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                 BattleMech Technical Readout

Name/Model:         Preta PRT-OS Caelestis-DC
Designer:           shopsmart
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  E
Tonnage:            45
Configuration:      Biped BattleMech
Era/Year:           Jihad / 3080
Rules (Current):    Standard (Extinct)
Rules (Era):        Advanced
Rules (Year):       Advanced
Total Cost:         8,097,090 C-Bills
Battle Value:       1,232

Chassis:              Endo Steel
Power Plant:          270 Light Fusion
Walking Speed:        64.8 kph  
Maximum Speed:        97.2 kph  
Jump Jets:            Standard
    Jump Capacity:    180 meters
Armor:                Standard
    1 Large X-Pulse Laser
    2 Medium X-Pulse Lasers
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Unknown
Targeting & Tracking: Unknown

    With the shadow divisions going into hiding after the jihad, some questioned the work of
    Vapula using Clan tech.  Others considered it blasphemous.  With limited resources and more
    available inner sphere tech, the WoB set out to redesign 4 of the 6 Caelestis.

    The hardest Caelestis to reconfigure, techs debated on what Vapula's original thoughts were
    on this design.  With long range in mind with a batter to hit chance, techs decided to try
    and replicate this as much as possible with IS tech.  Settling on x-pulse lasers, they were
    marginally able to get the premise the same at the cost of heat.  Thus far, mechwarriors use
    to the original Caelestis config are mixed on the change.

Equipment                                                             Mass                      
Internal Structure:                         Endo Steel                 2.50                     
Engine:                                  270 Light Fusion             11.00                     
    Walking MP:                                 6                                               
    Running MP:                                 9                                               
    Jumping MP:                                 6                                               
Heat Sinks (Double):                         11 [22]                   1.00                     
Gyro:                                        Standard                  3.00                     
Cockpit:                                      Small                    2.00                     
Armor Factor:                                  144                     9.00                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      14             20       
    Center Torso (rear):                               7       
    R/L Torso:                         11             16       
    R/L Torso (rear):                                  5       
    R/L Arm:                            7             13       
    R/L Leg:                           11             20       

Weapons and Ammo                                       Location          Critical     Tonnage   
Medium X-Pulse Laser                                      H                 1          2.00             
Improved C3 Computer                                      CT                2          2.50             
3 Jump Jets                                               RT                3          1.50             
3 Jump Jets                                               LT                3          1.50             
Large X-Pulse Laser                                       RA                2          7.00             
Medium X-Pulse Laser                                      LA                1          2.00             

Alpha Strike Statistics                                             
Point Value (PV): 30
TP: BM,  SZ: 2,  TMM: 2,  MV: 12"j
Damage: (S) 2 / (M) 2 / (L) 0,  OV: 1
Armor (A): 5,  Structure (S): 2
Specials: C3I, ENE, MHQ2