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Design Overview
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                 BattleMech Technical Readout

Name/Model:         Wasp non-LAM Mk I (Experimental biped (lam downgrade)) WSP-NLAM-200a
Designer:           CopperCrow
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere (Mixed)
Technology Rating:  E
Tonnage:            30
Role:               Scout
Configuration:      Biped BattleMech
Era/Year:           Clan Invasion / 3061
Rules (Current):    Advanced
Rules (Era):        Experimental (Extinct)
Rules (Year):       Experimental (Extinct)
Total Cost:         2,531,815 C-Bills
Battle Value:       685

Chassis:              Endo Steel
Power Plant:          150 Fusion
Walking Speed:        54 kph    
Maximum Speed:        86.4 kph  
Jump Jets:            Standard
    Jump Capacity:    150 meters
Armor:                Ferro-Fibrous
Armament:             
    1 ER Medium Laser
    1 Streak SRM 2
    1 Light Rifle
    1 'Mech Mortar/1 (C)
    2 Heavy Machine Guns (C)
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Unknown
Targeting & Tracking: Unknown

================================================================================================
Overview:
    Uses clan small arms, & all else other components are inner sphere made. Experimental test
    of the bipedal downgrade (N-LAM) variant of the wasp Land air mech, specifically this
    initial model comes with a suite of primarily conventional weapons. (Aside from the er
    medium laser in the torso, all other components fire conventional bullets, rockets, mortars
    etc). More variants were made after this testing new load outs trying to find cheaper
    battlemech weaponry that was effective.

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                         Endo Steel                 1.50                     
Engine:                                     150 Fusion                 5.50                     
    Walking MP:                                 5                                               
    Running MP:                                 8                                               
    Jumping MP:                                 5                                               
Heat Sinks (Single):                            10                     0.00                     
Gyro:                                        Standard                  2.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                   80                     4.50                     
    Type:                                 Ferro-Fibrous                                         

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      10             11       
    Center Torso (rear):                               2       
    R/L Torso:                          7              9       
    R/L Torso (rear):                                  2       
    R/L Arm:                            5              9       
    R/L Leg:                            7              9       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
ER Medium Laser                                           CT                1          1.00             
Jump Jet                                                  CT                1          0.50             
2 Heavy Machine Guns (C)                                  RT                2          1.00             
Heavy Machine Gun (Ammo 50) (C)                           RT                1          0.50             
Jump Jet                                                  LT                1          0.50             
Streak SRM 2 (Ammo 50)                                    LT                1          1.00             
Light Rifle                                               RA                1          3.00             
Light Rifle (Ammo 18)                                     RA                1          1.00             
'Mech Mortar/1 (C)                                        LA                1          1.00             
'Mech Mortar/1 (Ammo 24) [Armor-Piercing] (C)             LA                1          1.00             
2 Jump Jets                                               RL                2          1.00             
Jump Jet                                                  LL                1          0.50             
Streak SRM 2                                              LL                1          1.50             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 22
TP: BM,  SZ: 1,  TMM: 2,  MV: 10"j
Damage: (S) 2 / (M) 2 / (L) 0*,  OV: 0
Armor (A): 3,  Structure (S): 3
Specials: CASE, IF0*