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Design Overview
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                 BattleMech Technical Readout

Name/Model:         Huntress HTR-3A
Designer:           Rudel Gurken
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  E
Tonnage:            105
Configuration:      Superheavy Biped BattleMech
Era/Year:           Jihad / 3076
Rules (Current):    Advanced
Rules (Era):        Advanced
Rules (Year):       Experimental
Total Cost:         31,503,375 C-Bills
Battle Value:       1,440

Chassis:              Reb ES2 Endo Steel
Power Plant:          Vlar 315 Light Fusion
Walking Speed:        32.4 kph  
Maximum Speed:        54 kph    
Jump Jets:            None
    Jump Capacity:    None
Armor:                StarSlab
Armament:             
    2 Delta Dart LRM 10s
    2 Martell Medium Lasers
    2 Thumper Artillery Cannons
Manufacturer:         Rebel Industrial Technologies, Inc.
    Primary Factory:  Terra
Communications:       ROMTECH 100
Targeting & Tracking: ROMTECH 125 J

================================================================================================
Overview:
    The HTR-1S Huntress was manufactured in small numbers in the late Star League era. Even
    though it was a rugged design it still had problems regarding its huge artillery cannons
    cramped into too small side torsos.
    But with the technology awailable to build Mechs with more than 100 tons the Word of Blake
    dug up the old blueprints in 3076 and Rebel Industrial Technologies once again built
    Huntress' in their plant on Terra.
    More a proof of concept than a real battle machine the HTR-3A nonetheless proved reliable
    and up to the task.

Capabilities:
    The HTR-3A has the same capabilities as its predecessor back in the Star League days. With a
    focus on testing the new superheavy mech technology the designers were sticking to the
    original blueprints almost to a T.
    The new mech is based on an EndoSteel skeleton, a light fusion engine to compensate the
    heavier engine and has a tiny bit of additional armor.

Deployment:
    The three produced mechs were used for thorough testing and it seems that none were actually
    send to battle.

Variants:
    Ther were some approaches to built a variant that makes extensive use of high tech equipment
    but none of them materialised to day.

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                         Endo Steel                10.50                     
Engine:                                  315 Light Fusion             16.50                     
    Walking MP:                                 3                                               
    Running MP:                                 5                                               
    Jumping MP:                                 0                                               
Heat Sinks (Single):                            14                     4.00                     
Gyro:                                       Superheavy                 8.00                     
Cockpit:                                    Superheavy                 4.00                     
Armor Factor:                                  248                    15.50                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               4             12       
    Center Torso:                      32             41       
    Center Torso (rear):                              15       
    R/L Torso:                         22             33       
    R/L Torso (rear):                                 10       
    R/L Arm:                           17             22       
    R/L Leg:                           22             25       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
Thumper Artillery Cannon                                  RT                4         10.00             
Thumper Artillery Cannon (Ammo 20)                        RT                1          1.00             
Thumper Artillery Cannon                                  LT                4         10.00             
Thumper Artillery Cannon (Ammo 20)                        LT                1          1.00             
LRM 10                                                    RA                1          5.00             
LRM 10 (Ammo 12)                                          RA                1          1.00             
Medium Laser                                              RA                1          1.00             
LRM 10                                                    LA                1          5.00             
LRM 10 (Ammo 12)                                          LA                1          1.00             
Medium Laser                                              LA                1          1.00             
Tracks                                                  LL/RL               1         10.50             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 40
TP: BM,  SZ: 4,  TMM: 1,  MV: 6"
Damage: (S) 2 / (M) 2 / (L) 2,  OV: 1
Armor (A): 8,  Structure (S): 5
Specials: ARTTC-2, IF1, LG