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Design Overview
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                 BattleMech Technical Readout

Name/Model:         Thunderbolt TDR-SE(C)
Designer:           Khayman
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere (Mixed)
Technology Rating:  F
Tonnage:            65
Role:               Brawler
Configuration:      Biped BattleMech
Era/Year:           Jihad / 3080
Rules (Current):    Standard
Rules (Era):        Advanced
Rules (Year):       Advanced
Total Cost:         6,603,410 C-Bills
Battle Value:       2,273

Chassis:              Endo Steel
Power Plant:          260 Fusion
Walking Speed:        43.2 kph  
Maximum Speed:        64.8 kph  
Jump Jets:            Standard
    Jump Capacity:    120 meters
Armor:                Standard
Armament:             
    1 ER PPC (C)
    1 LRM 15 (C)
    3 ER Medium Lasers (C)
    1 Anti-Missile System (C)
    2 Micro Pulse Lasers (C)
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Unknown
Targeting & Tracking: Unknown

================================================================================================
Overview:
    The SE(C) is a Clan-Eridani upgrade to captured and salvaged Inner Sphere Thunderbolts. What
    makes these different from the standard mods, are the inclusion of Endo Steel present in
    several current production models, and the typical Eridani inclusion of Jump Jets.

Capabilities:
    Its weapon layout remains largely familiar with the original, albeit, upgraded for modern
    times.
    
    A trio of ER Mediums for close-range combat, twin Micro Pulse Lasers for infantry control,
    and an ER PPC as the main gun, supported by an easily recognizable LRM 15 rack. The only
    real difference would be the replacement of the SRM 2 launcher with an AMS.
    
    Uninspired, but effective.
    
    Despite bringing nothing new to the table, the mech is loved by its pilots thanks to its
    mobility and rugged nature.

Deployment:
    The design is seen among garrison units of the Scorpion Empire, specifically piloted by
    individuals influenced by the legacy of the Eridani Light Horse.

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                         Endo Steel                 3.50                     
Engine:                                     260 Fusion                13.50                     
    Walking MP:                                 4                                               
    Running MP:                                 6                                               
    Jumping MP:                                 4                                               
Heat Sinks (Double):                       18 [36] (C)                 8.00                     
Gyro:                                        Standard                  3.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  208                    13.00                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      21             32       
    Center Torso (rear):                               7       
    R/L Torso:                         15             24       
    R/L Torso (rear):                                  6       
    R/L Arm:                           10             20       
    R/L Leg:                           15             30       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
Anti-Missile System (C)                                   H                 1          0.50             
2 Jump Jets                                               CT                2          2.00             
Anti-Missile System (Ammo 24) (C)                         RT                1          1.00             
Jump Jet                                                  RT                1          1.00             
2 Micro Pulse Lasers (C)                                  RT                2          1.00             
3 ER Medium Lasers (C)                                    LT                3          3.00             
Jump Jet                                                  LT                1          1.00             
LRM 15 (C)                                                LT                2          3.50             
LRM 15 (Ammo 16) (C)                                      LT                2          2.00             
ER PPC (C)                                                RA                2          6.00             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 44
TP: BM,  SZ: 3,  TMM: 1,  MV: 8"j
Damage: (S) 5 / (M) 5 / (L) 3,  OV: 0
Armor (A): 7,  Structure (S): 5
Specials: AMS, IF1