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Design Overview
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                 BattleMech Technical Readout

Name/Model:         Stalker III STK-III-3F
Designer:           Khayman
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  E
Tonnage:            75
Configuration:      Biped BattleMech
Era/Year:           Dark Age / 3150
Rules (Current):    Advanced
Rules (Era):        Advanced
Rules (Year):       Advanced
Total Cost:         8,082,375 C-Bills
Battle Value:       2,054

Chassis:              Endo-Composite
Power Plant:          225 Fusion
Walking Speed:        32.4 kph  
Maximum Speed:        54 kph    
Jump Jets:            Standard
    Jump Capacity:    90 meters
Armor:                Ballistic-Reinforced with CASE II
    2 Light PPCs
    2 MML 9s
    4 Medium Lasers
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Unknown
Targeting & Tracking: Unknown

    Built in similar vein to the Stalker II, the Stalker III is an upgrade to the 75 ton
    down-size of the original model.
    The heavy mech version retains the same mission profile of its predecessor. It's a line
    holder with heavy armor, endurance, and bracketed of firepower.

    The III retains the same speed profile as it's assault version and even possesses the same
    number and models of 4 Magna Mk II Medium Lasers, but that is where the similarities end.
    A full 19 tons of Ballistic Reinforced armor, near max protection that weighs nearly as much
    as some light mechs, allows the design to outlast most other designs, including many
    Twin Multi Missile Launchers of the largest size, provide greater efficiency than the 4
    launchers previously mounted. They offered similar long-range and superior short-range
    firepower. Supporting them are 6 full tons of ammo, giving plenty of both endurance and
    versatility with all the various types of munitions available.
    Perhaps the only downgrade is the use of twin Light PPCs in place of the large lasers,
    saving much needed weight and reducing heat, unfortunately at the cost of long-ranged
    With a standard engine, weapons scattered all across its frame, and twin CASE IIs, the
    Stalker III is a veritable zombie of a mech.
    The icing on the cake was the inclusion of three jump jets. The increased mobility has
    allowed the successor to operate in situations that would never have been deemed possible

    An exhibition match placed the III vs two 3Fs, ending with the lighter design obtaining a
    stunning victory via Death from Above.
    Despite the tragic loss of the pilot, death always sells and at a price tag of barely
    600,000 c-bills more only, sales have started high with demand outstripping production.

Equipment                                                             Mass                      
Internal Structure:                       Endo-Composite               6.00                     
Engine:                                     225 Fusion                10.00                     
    Walking MP:                                 3                                               
    Running MP:                                 5                                               
    Jumping MP:                                 3                                               
Heat Sinks (Double):                         11 [22]                   1.00                     
Gyro:                                        Standard                  3.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  228                    19.00                     
    Type:                              Ballistic-Reinforced                                     

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      23             35       
    Center Torso (rear):                               8       
    R/L Torso:                         16             26       
    R/L Torso (rear):                                  6       
    R/L Arm:                           12             24       
    R/L Leg:                           16             32       

Weapons and Ammo                                       Location          Critical     Tonnage   
Medium Laser                                              H                 1          1.00             
Jump Jet                                                  CT                1          1.00             
Medium Laser                                              CT                1          1.00             
CASE II                                                   RT                1          1.00             
Jump Jet                                                  RT                1          1.00             
Light PPC                                                 RT                2          3.00             
MML 9 (Ammo 11) [SRM]                                     RT                1          1.00             
MML 9 (Ammo 26) [LRM]                                     RT                2          2.00             
Medium Laser                                              RT                1          1.00             
CASE II                                                   LT                1          1.00             
Jump Jet                                                  LT                1          1.00             
Light PPC                                                 LT                2          3.00             
MML 9 (Ammo 11) [SRM]                                     LT                1          1.00             
MML 9 (Ammo 26) [LRM]                                     LT                2          2.00             
Medium Laser                                              LT                1          1.00             
MML 9                                                     RA                5          6.00             
MML 9                                                     LA                5          6.00             

Alpha Strike Statistics                                             
Point Value (PV): 44
TP: BM,  SZ: 3,  TMM: 1,  MV: 6"j
Damage: (S) 4 / (M) 4 / (L) 2,  OV: 1
Armor (A): 8,  Structure (S): 6
Specials: BRA, CASEII, IF1