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Design Overview
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                 BattleMech Technical Readout

Name/Model:         Nosferatu B
Designer:           Techpriest
Source(s):          Custom Mordel.Net Units
Technology:         Clan
Technology Rating:  F
Tonnage:            80
Role:               Brawler
Configuration:      Biped OmniMech
Era/Year:           Jihad / 3080
Rules (Current):    Standard
Rules (Era):        Standard
Rules (Year):       Standard
Total Cost:         10,990,500 C-Bills
Battle Value:       2,184

Chassis:              DSAM Endo 4 Endo Steel
Power Plant:          Type 10 320 
Walking Speed:        43.2 kph  
Maximum Speed:        64.8 kph  
Jump Jets:            None
    Jump Capacity:    None
Armor:                Compound 12A2
Armament:             
    1 Large Pulse Laser
    2 Heavy Large Lasers
    3 SRM 4s
Manufacturer:         Manufacturing Plant DSF-IT1
    Primary Factory:  Itabaiana
Communications:       TDWS-37 Mk. 2.2
Targeting & Tracking: Unknown with Advanced Targeting Computer

================================================================================================
Overview:
    Built as a cheap assault omnimech for export to spheroids, the Nosferatu is built with
    survivability and durability in mind. Rather than mount an XL engine like most clan
    machines, Clan Diamond Shark would instead choose a clan manufactured standard fusion
    engine, mounting a total of 12 internal double heat sinks. This saved a considerable amount
    of manufacturing time, but also some  The endosteel frame is shared with the Phoenix Hawk
    IIC, but the armor layout is very different, using standard manufactured plating sourced
    from of all things, Bergan Industries classic Compound 12A2. Clan Diamond Shark won the
    right to both purchase, repair, and license produce limited quantities of this armored
    plating from Clan Ghost Bear in 3053.
    
    Weighing in at 80 tons, the Nosferatu's Type 10 280 Standard Fusion engine propels it to a
    maximum speed of 64kph, an acceptable speed for an 80 ton battlemech in the Inner Sphere. 30
    tons of weight devoted to omnipods exceeds the Gargoyle, but is less than what could
    potentially be done with an XL engine. With 14.5 tons of armor plating, the Nosferatu has an
    impressive amount of protection built onto the frame. As a cheap alternative to more
    impressive standard machines like the Mad Cat Mk II or omnimechs like the Gargoyle, the
    Nosferatu has carved an interesting and profitable niche both inside the eventual Clan Sea
    Fox toumen and in smaller mercenary units across the inner sphere. A well armored assault
    mech able to fulfill a variety of roles while keeping up with most mechs in its weight
    bracket and many heavy mechs, the Nosferatu shines as a second line battlemech for clan
    forces or a hard hitting front line machine for spheroids.

Capabilities:
    A deceptively dangerous machine, the Nosferatu B configuration carries two heavy large
    lasers in the arms and a pulse laser in the right torso, all linked to a targeting computer
    in the right torso as well. For short range backup, a trio of SRM4s and two tons of
    ammunition are mounted in the left torso. Despite an additional eight tons of heat sinks,
    this configuration struggles immensely with heat. Some might call it a worse version of the
    prime - those people have never been within range of two heavy large lasers.

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Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                         Endo Steel                 4.00                     
Engine:                                     320 Fusion                22.50                     
    Walking MP:                                 4                                               
    Running MP:                                 6                                               
    Jumping MP:                                 0                                               
Heat Sinks (Double):                         20 [40]                  10.00                     
Gyro:                                        Standard                  4.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  232                    14.50                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      25             35       
    Center Torso (rear):                              12       
    R/L Torso:                         17             25       
    R/L Torso (rear):                                  9       
    R/L Arm:                           13             24       
    R/L Leg:                           17             30       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
Large Pulse Laser                                         RT                2          6.00             
Targeting Computer                                        RT                3          3.00             
3 SRM 4s                                                  LT                3          3.00             
SRM 4 (Ammo 50)                                           LT                2          2.00             
Heavy Large Laser                                         RA                3          4.00             
Heavy Large Laser                                         LA                3          4.00             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 46
TP: BM,  SZ: 4,  TMM: 1,  MV: 8"
Damage: (S) 5 / (M) 5 / (L) 2,  OV: 2
Armor (A): 8,  Structure (S): 6
Specials: CASE, OMNI, SRM1/1