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                 BattleMech Technical Readout

Name/Model:         Nosferatu [PRIME]
Designer:           Techpriest
Source(s):          Custom Mordel.Net Units
Technology:         Clan
Technology Rating:  F
Tonnage:            80
Role:               Brawler
Configuration:      Biped OmniMech
Era/Year:           Jihad / 3080
Rules (Current):    Standard
Rules (Era):        Standard
Rules (Year):       Standard
Total Cost:         10,907,250 C-Bills
Battle Value:       2,521

Chassis:              DSAM Endo 4 Endo Steel
Power Plant:          Type 10 320 
Walking Speed:        43.2 kph  
Maximum Speed:        64.8 kph  
Jump Jets:            None
    Jump Capacity:    None
Armor:                Compound 12A2
Armament:             
    2 ER Large Lasers
    1 LRM 20
    3 Medium Pulse Lasers
Manufacturer:         Manufacturing Plant DSF-IT1
    Primary Factory:  Itabaiana
Communications:       TDWS-37 Mk. 2.2
Targeting & Tracking: Dtrac Suite 4 with Advanced Targeting Computer

================================================================================================
Overview:
    Built as a cheap assault omnimech for export to spheroids, the Nosferatu is built with
    survivability and durability in mind. Rather than mount an XL engine like most clan
    machines, Clan Diamond Shark would instead choose a clan manufactured standard fusion
    engine, mounting a total of 12 internal double heat sinks. This saved a considerable amount
    of manufacturing time, but also some  The endosteel frame is shared with the Phoenix Hawk
    IIC, but the armor layout is very different, using standard manufactured plating sourced
    from of all things, Bergan Industries classic Compound 12A2. Clan Diamond Shark won the
    right to both purchase, repair, and license produce limited quantities of this armored
    plating from Clan Ghost Bear in 3053.
    
    Weighing in at 80 tons, the Nosferatu's Type 10 280 Standard Fusion engine propels it to a
    maximum speed of 64kph, an acceptable speed for an 80 ton battlemech in the Inner Sphere. 30
    tons of weight devoted to omnipods exceeds the Gargoyle, but is less than what could
    potentially be done with an XL engine. With 14.5 tons of armor plating, the Nosferatu has an
    impressive amount of protection built onto the frame. As a cheap alternative to more
    impressive standard machines like the Mad Cat Mk II or omnimechs like the Gargoyle, the
    Nosferatu has carved an interesting and profitable niche both inside the eventual Clan Sea
    Fox toumen and in smaller mercenary units across the inner sphere. A well armored assault
    mech able to fulfill a variety of roles while keeping up with most mechs in its weight
    bracket and many heavy mechs, the Nosferatu shines as a second line battlemech for clan
    forces or a hard hitting front line machine for spheroids.

Capabilities:
    While not possessing the overwhelming firepower of many other assault weight clan
    battlemechs, the prime configuration of the Nosferatu is a dependably dangerous brawler for
    warriors able to handle the heat output of its weaponry. Two ER Large Lasers mounted in the
    arms and a trio of Medium Pulse Lasers in the left torso are all linked to a clan targeting
    computer, providing superb accuracy at every range. An LRM20 with two tons of ammunition
    gives a flexible option for engagements at longer and medium ranges. An additional six heat
    sinks are mounted to the battlemech, and simply put cannot handle the heat of every weapon
    fired at once.

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                         Endo Steel                 4.00                     
Engine:                                     320 Fusion                22.50                     
    Walking MP:                                 4                                               
    Running MP:                                 6                                               
    Jumping MP:                                 0                                               
Heat Sinks (Double):                         18 [36]                   8.00                     
Gyro:                                        Standard                  4.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  232                    14.50                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      25             35       
    Center Torso (rear):                              12       
    R/L Torso:                         17             25       
    R/L Torso (rear):                                  9       
    R/L Arm:                           13             24       
    R/L Leg:                           17             30       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
LRM 20                                                    RT                4          5.00             
LRM 20 (Ammo 12)                                          RT                2          2.00             
3 Medium Pulse Lasers                                     LT                3          6.00             
Targeting Computer                                        LT                3          3.00             
ER Large Laser                                            RA                1          4.00             
ER Large Laser                                            LA                1          4.00             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 50
TP: BM,  SZ: 4,  TMM: 1,  MV: 8"
Damage: (S) 6 / (M) 6 / (L) 4,  OV: 0
Armor (A): 8,  Structure (S): 6
Specials: CASE, IF1, LRM1/1/1, OMNI