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Design Overview
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                 BattleMech Technical Readout

Name/Model:         Fly Swatter WDAM-124
Designer:           Vagabond
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  E
Tonnage:            100
Configuration:      Biped BattleMech
Era/Year:           Civil War / 3067
Rules (Current):    Standard
Rules (Era):        Standard
Rules (Year):       Standard
Total Cost:         18,962,000 C-Bills
Battle Value:       2,053

Chassis:              Endo Steel
Power Plant:          300 Light Fusion
Walking Speed:        32.4 kph  
Maximum Speed:        54 kph    
Jump Jets:            None
    Jump Capacity:    None
Armor:                Standard with CASE
Armament:             
    2 LB 10-X ACs
    2 Rotary AC/2s
    2 Streak SRM 4s
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Unknown
Targeting & Tracking: Unknown

================================================================================================
Overview:
    Designed for one purpose and one purpose only. To deny units with Air Superority the ability
    to use that advantage. God awefull amounts of money was poored into this project by the Wolf
    Dragoon's. Its unknown if that expense was worth it.

Capabilities:
    Carefull consideration was taken when selecting the weapons loadout of this prototype. Using
    there experience and battle ROMs the Dragoons researched those weapons most effective at
    disabling Air Borne Targets. The final selection for maximum effictiveness was a pair of
    Class 2 Rotary Cannon, a pair of LB 10-X Autocannon, and a pair of Streak SRM 4 Missile
    Racks.
    
    
    
    The true test was finding a chassie heavy enough, survivable enough, and spacious
    enough to carry this desired weapons load. Figuring this behemoth was going to be at the top
    of practicle mech construction limits the Dragoons desided on a Dire Wolf chassie as the
    base. It was decided to use the Dragoons new light engine instead of the XL's normaly
    mounted do to its smaller size over IS made XLs and its ease of parts over the Dragoon built
    Clan XLs.
    
    
    
    It was quickly found that this choice of nessecity resulted in the chassie being
    over loaded. In order to compinsate a newly designed chassie for the prototype was
    constructed of Endo-Steel. This returned the mass savings that was lost by removing the XL
    but created a very narrow margin for weapon and equipment placement.
    
    
    
    Once the designers where satisfied that the chassie would carry the weapons load
    out, the proccess of figuring out the equipment placement began. many variantions where
    tried but in the end it was decided that the Autocannons would be arm mounted with the SRMs
    bracketing the trademark Radar Dome of Anti-Air Units.
    
    
    
    By the end the entire mech looked like a Rifleman on steroids that had colided
    with a Dire Wolf. The arms slightly resemble those of the Rifleman and are the primary
    armerments. With the head assembly being a strange mixture of the two, and the easily
    identifiable chicken walker legs of the Dire Wolf.
    
    
    
    My annalisys shows that this mech with fullfill its duities quickly and
    effectivly. Using the idea that the more small caliber munitions in the air the more likly
    you are to damage critical systems on the aircraft. Relaying on this over brute force to
    'SWAT' aircraft from the Skies.
    
    
    
    [If using lvl3 rules, this mech uses an Anti-Air Targeting System.]

Deployment:
    Only the Dragoons opperate this unit at this time. With a high price tag its unlikly many
    houses will place orders in the near future.

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                         Endo Steel                 5.00                     
Engine:                                  300 Light Fusion             14.50                     
    Walking MP:                                 3                                               
    Running MP:                                 5                                               
    Jumping MP:                                 0                                               
Heat Sinks (Double):                         11 [22]                   1.00                     
Gyro:                                        Standard                  3.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  296                    18.50                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      31             45       
    Center Torso (rear):                              14       
    R/L Torso:                         21             32       
    R/L Torso (rear):                                 10       
    R/L Arm:                           17             32       
    R/L Leg:                           21             40       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
CASE                                                      RT                1          0.50             
LB 10-X AC (Ammo 20)                                      RT                2          2.00             
Rotary AC/2 (Ammo 90)                                     RT                2          2.00             
Streak SRM 4                                              RT                1          3.00             
Streak SRM 4 (Ammo 25)                                    RT                1          1.00             
CASE                                                      LT                1          0.50             
LB 10-X AC (Ammo 20)                                      LT                2          2.00             
Rotary AC/2 (Ammo 90)                                     LT                2          2.00             
Streak SRM 4                                              LT                1          3.00             
Streak SRM 4 (Ammo 25)                                    LT                1          1.00             
LB 10-X AC                                                RA                6         11.00             
Rotary AC/2                                               RA                3          8.00             
LB 10-X AC                                                LA                6         11.00             
Rotary AC/2                                               LA                3          8.00             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 48
TP: BM,  SZ: 4,  TMM: 1,  MV: 6"
Damage: (S) 5 / (M) 5 / (L) 3,  OV: 0
Armor (A): 10,  Structure (S): 5
Specials: CASE, FLK1/1/1