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Design Overview
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                 BattleMech Technical Readout

Name/Model:         lead (mk 1) drake
Designer:           Archimedes
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  E
Tonnage:            100
Configuration:      Biped BattleMech
Era/Year:           Dark Age / 3150
Rules (Current):    Standard
Rules (Era):        Standard
Rules (Year):       Standard
Total Cost:         29,822,333 C-Bills
Battle Value:       1,325

Chassis:              Composite
Power Plant:          400 XL
Walking Speed:        43.2 kph  
Maximum Speed:        64.8 kph  
Jump Jets:            Standard
    Jump Capacity:    120 meters
Armor:                Standard with CASE II
Armament:             
    14 Flamers
    8 Machine Guns (Array mounted)
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Unknown
Targeting & Tracking: Unknown

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Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                         Composite                  5.00                     
Engine:                                       400 XL                  26.50                     
    Walking MP:                                 4                                               
    Running MP:                                 6                                               
    Jumping MP:                                 4                                               
Heat Sinks (Double):                         22 [44]                  12.00                     
Gyro:                                        Compact                   6.00                     
Cockpit:                                      Small                    2.00                     
Armor Factor:                                  307                    19.50                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      31             50       
    Center Torso (rear):                              12       
    R/L Torso:                         21             34       
    R/L Torso (rear):                                  8       
    R/L Arm:                           17             34       
    R/L Leg:                           21             42       

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Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
2 Flamers                                                 H                 2          2.00             
CASE II                                                   CT                1          1.00             
2 Flamers                                                 CT                2          2.00             
Machine Gun (Ammo 200)                                    CT                1          1.00             
5 Flamers                                                 RA                5          5.00             
4 Machine Guns (Array mounted)                            RA                4          2.00             
Machine Gun Array Module                                  RA                1          0.50             
5 Flamers                                                 LA                5          5.00             
4 Machine Guns (Array mounted)                            LA                4          2.00             
Machine Gun Array Module                                  LA                1          0.50             
2 Jump Jets                                               RL                2          4.00             
2 Jump Jets                                               LL                2          4.00             

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Alpha Strike Statistics                                             
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Point Value (PV): 26
TP: BM,  SZ: 4,  TMM: 1,  MV: 8"j
Damage: (S) 5 / (M) 0 / (L) 0,  OV: 0
Armor (A): 10,  Structure (S): 2
Specials: CASEII, HT2/-/-