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Design Overview
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                 BattleMech Technical Readout

Name/Model:         Shadowdancer E
Designer:           Sleeping Dragon
Source(s):          Custom Mordel.Net Units
Technology:         Clan
Technology Rating:  F
Tonnage:            40
Configuration:      Biped BattleMech
Era/Year:           Jihad / 3069
Rules (Current):    Standard
Rules (Era):        Standard
Rules (Year):       Standard
Total Cost:         8,380,213 C-Bills
Battle Value:       1,772

Chassis:              Endo Steel
Power Plant:          280 XL
Walking Speed:        75.6 kph  
Maximum Speed:        118.8 kph 
Jump Jets:            Standard
    Jump Capacity:    180 meters
Armor:                Ferro-Fibrous
Armament:             
    1 Heavy Large Laser
    2 SRM 4s
    2 Anti-Missile Systems
    2 Machine Guns
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Unknown with ECM Suite
Targeting & Tracking: Unknown with Advanced Targeting Computer

================================================================================================
Overview:
    Shadowdancer is new omnimech built for Jade Falcon touman. With integral ECM suite and good
    speed profile the Shadowdancer is elusive target for it's size and seven tons of clan
    advanced armor will help to protect it from those weapons, that will hit it. Sixteen tons of
    pod space are fitted with latest weapons and electronics to keep Falcon warriors high above
    their enemies.
    
    
    
    Since the fielding of Shadowdancer one year passed and scientist caste was busy with
    collecting data and toying with various weapon configurations. Some of them were deemed
    acceptable for military service and the specifications were sent to units for combat tests.
    
    
    
    ( Left arm should have one double heat-sink under the laser, because only ten heat-sinks are
    fixed on original chassis. )

Capabilities:
    E configuration of Shadowdancer is specialized for fighting at close range in difficult
    terrain and cities. Jump Jets provide mobility needed to overcome obstacles often
    encountered in this environment. Left arm holds large heavy laser, installed in way that
    allows it to be easily aimed on targets trying to sneak behind and attack relatively weak
    rear armor. As usual the laser is augmented by targeting computer. Two AMS systems protect
    Shadowdancer E from missiles from enemy vehicles and infantry, but the ammunition for AMS is
    quite limited. Two medium SRM launchers and two machine guns round up the armament while
    active probe helps with detecting the prey.

Deployment:
    Jade Falcon Guards received one binary of new mechs for testing. The chassis immediately
    gained popularity among the Jade Falcon warriors.

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Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                         Endo Steel                 2.00                     
Engine:                                       280 XL                   8.00                     
    Walking MP:                                 7                                               
    Running MP:                                 11                                              
    Jumping MP:                                 6                                               
Heat Sinks (Double):                         11 [22]                   1.00                     
Gyro:                                        Standard                  3.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  134                     7.00                     
    Type:                                 Ferro-Fibrous                                         

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      12             18       
    Center Torso (rear):                               5       
    R/L Torso:                         10             16       
    R/L Torso (rear):                                  4       
    R/L Arm:                            6             12       
    R/L Leg:                           10             19       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
ECM Suite                                                 H                 1          1.00             
Anti-Missile System                                       RT                1          0.50             
Anti-Missile System (Ammo 24)                             RT                1          1.00             
2 Jump Jets                                               RT                2          1.00             
SRM 4                                                     RT                1          1.00             
SRM 4 (Ammo 25)                                           RT                1          1.00             
Active Probe                                              LT                1          1.00             
Anti-Missile System                                       LT                1          0.50             
2 Jump Jets                                               LT                2          1.00             
SRM 4                                                     LT                1          1.00             
Targeting Computer                                        LT                1          1.00             
2 Machine Guns                                            RA                2          0.50             
Machine Gun (Ammo 100)                                    RA                1          0.50             
Heavy Large Laser                                         LA                3          4.00             
Jump Jet                                                  RL                1          0.50             
Jump Jet                                                  LL                1          0.50             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 42
TP: BM,  SZ: 2,  TMM: 3,  MV: 14"/12"j
Damage: (S) 3 / (M) 3 / (L) 0,  OV: 0
Armor (A): 4,  Structure (S): 2
Specials: AMS, CASE, ECM, JMPW1, PRB, RCN, SRM1/1