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Design Overview
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                 BattleMech Technical Readout

Name/Model:         Marauder 8MT
Designer:           Khayman
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  E
Tonnage:            75
Configuration:      Biped BattleMech
Era/Year:           Dark Age / 3150
Rules (Current):    Standard
Rules (Era):        Standard
Rules (Year):       Standard
Total Cost:         8,352,750 C-Bills
Battle Value:       1,964

Chassis:              Endo Steel
Power Plant:          300 Fusion
Walking Speed:        43.2 kph  
Maximum Speed:        64.8 kph  
Jump Jets:            Standard
    Jump Capacity:    120 meters
Armor:                Ferro-Fibrous with CASE II
Armament:             
    1 Rotary AC/5
    2 Snub-Nose PPCs
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Unknown
Targeting & Tracking: Unknown

================================================================================================
Overview:
    Everyone loves saving money (a little over 8 million c-bills)
    Everyone loves the Marauder (M)
    Everyone loves new technology (T)
    
    Everyone loves the MAD-8MT

Capabilities:
    The 8MT eschews the use of an expensive XL engine to save on both costs and increase the
    survivability of the design because a Mechwarrior who survives, equals a Mechwarrior that
    can give free publicity.
    
    Double Heat Sinks, Endo Steel Frame, and Max Ferro Fibrous Armor, guarantee that efficiency
    was not sacrificed.
    
    Its primary weapon systems were chosen specifically to evoke that familiar image. Twin PPCs
    and an autocannon. Light armaments by themselves but by utilizing twin snubs and a rotary
    system, the damage and simplicity of use allow for consistent damage within medium ranges.
    
    The fact that 2/3 of its firepower are energy weapons and the ballistics has three tons of
    ammo stored within a protected CASE II bin, means that the 8MT has plenty of endurance for
    most engagements.
    
    Lastly, the 8MTs standard speed and medium-range profile are supplemented with the use of
    jump jets to enable a 120m leap, allowing it to dictate the ever-important use of
    positioning for both defense and offense.
    
    The 8MT may not be the most cutting-edge piece of hardware out there, but it's effective,
    uses proven systems, and comes at a cost of under 8.4 million c-bills.

Deployment:
    Sales have started high as is the case for most Marauder designs, being bought predominately
    by militaries looking to replenish their depleted armories. How profits will look once
    militaries recover, however, is another matter and with the chaos of the current age, is
    anyone's guess.

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Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                         Endo Steel                 4.00                     
Engine:                                     300 Fusion                19.00                     
    Walking MP:                                 4                                               
    Running MP:                                 6                                               
    Jumping MP:                                 4                                               
Heat Sinks (Double):                         13 [26]                   3.00                     
Gyro:                                        Standard                  3.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  231                    13.00                     
    Type:                                 Ferro-Fibrous                                         

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      23             37       
    Center Torso (rear):                               9       
    R/L Torso:                         16             26       
    R/L Torso (rear):                                  6       
    R/L Arm:                           12             24       
    R/L Leg:                           16             32       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
2 Jump Jets                                               RT                2          2.00             
Rotary AC/5                                               RT                6         10.00             
CASE II                                                   LT                1          1.00             
2 Jump Jets                                               LT                2          2.00             
Rotary AC/5 (Ammo 60)                                     LT                3          3.00             
Snub-Nose PPC                                             RA                2          6.00             
Snub-Nose PPC                                             LA                2          6.00             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 39
TP: BM,  SZ: 3,  TMM: 1,  MV: 8"j
Damage: (S) 4 / (M) 4 / (L) 0,  OV: 0
Armor (A): 8,  Structure (S): 6
Specials: CASEII