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Design Overview
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                 BattleMech Technical Readout

Name/Model:         Hoplite HOP-4E
Designer:           Techpriest
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  E
Tonnage:            55
Role:               Brawler
Configuration:      Biped BattleMech
Era/Year:           Jihad / 3080
Rules (Current):    Standard
Rules (Era):        Standard
Rules (Year):       Standard
Total Cost:         4,402,258 C-Bills
Battle Value:       1,197

Chassis:              Standard
Power Plant:          220 Fusion
Walking Speed:        43.2 kph  
Maximum Speed:        64.8 kph  
Jump Jets:            None
    Jump Capacity:    None
Armor:                Standard with CASE
Armament:             
    1 Plasma Rifle
    1 MML 7
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Unknown
Targeting & Tracking: Unknown

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Overview:
    A retrofit of the original Hoplite design, intended to make it more viable for the modern
    battlefield. Primarily intended for infantry support, it can also do damage to enemy
    mechanized forces. While it runs hotter than the original Hoplite designs, the increased
    lethality and simplicity makes it an interesting option. Replacing the LRM5 with an MML-7,
    implementing CASE storage, and replacing the standard Autocannon with a plasma rifle, this
    machine can carry specialty ammunition for either SRM use or LRM use, making it more
    flexible. The Plasma Rifle allows it to ferret out dug in infantry, kill vehicles, and
    handle the introduction of battle armor to the field. A TAG designator placed under the
    cockpit allows for rapid artillery support.

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                          Standard                  5.50                     
Engine:                                     220 Fusion                10.00                     
    Walking MP:                                 4                                               
    Running MP:                                 6                                               
    Jumping MP:                                 0                                               
Heat Sinks (Single):                            16                     6.00                     
Gyro:                                        Standard                  3.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  184                    11.50                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      18             26       
    Center Torso (rear):                               9       
    R/L Torso:                         13             18       
    R/L Torso (rear):                                  8       
    R/L Arm:                            9             18       
    R/L Leg:                           13             26       

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Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
TAG                                                       CT                1          1.00             
Plasma Rifle                                              RT                2          6.00             
Plasma Rifle (Ammo 20)                                    RT                2          2.00             
CASE                                                      LT                1          0.50             
MML 7                                                     LT                4          4.50             
MML 7 (Ammo 14) [SRM]                                     LT                1          1.00             
MML 7 (Ammo 17) [LRM]                                     LT                1          1.00             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 28
TP: BM,  SZ: 2,  TMM: 1,  MV: 8"
Damage: (S) 2 / (M) 2 / (L) 0*,  OV: 0
Armor (A): 6,  Structure (S): 5
Specials: CASE, IF0*, TAG