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Design Overview
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                 BattleMech Technical Readout

Name/Model:         Firecracker FRCK-3R
Designer:           Anonymous ONI agent
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  E
Tonnage:            50
Role:               Ambusher
Configuration:      Biped BattleMech
Era/Year:           Civil War / 3067
Rules (Current):    Standard
Rules (Era):        Standard
Rules (Year):       Standard
Total Cost:         3,410,000 C-Bills
Battle Value:       55

Chassis:              Nobel PeaceWalker XII 
Power Plant:          Pitban 100 XL
Walking Speed:        21.6 kph  
Maximum Speed:        32.4 kph  
Jump Jets:            None
    Jump Capacity:    None
Armor:                Blastopper 2000
Armament:             
    2 Nobel PeaceMaker Machine Guns
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Soothsayer WX9
Targeting & Tracking: MasterShot 99

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Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                          Standard                  5.00                     
Engine:                                       100 XL                   1.50                     
    Walking MP:                                 2                                               
    Running MP:                                 3                                               
    Jumping MP:                                 0                                               
Heat Sinks (Single):                            10                     0.00                     
Gyro:                                           XL                     0.50                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                   64                     4.00                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              8       
    Center Torso:                      16              8       
    Center Torso (rear):                               2       
    R/L Torso:                         12              8       
    R/L Torso (rear):                                  1       
    R/L Arm:                            8              7       
    R/L Leg:                           12              7       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
Machine Gun (Ammo 200)                                    H                 1          1.00             
Machine Gun (Ammo 1800)                                   RT                9          9.00             
Machine Gun (Ammo 1800)                                   LT                9          9.00             
Machine Gun                                               RA                1          0.50             
Machine Gun (Ammo 1200)                                   RA                6          6.00             
Machine Gun                                               LA                1          0.50             
Machine Gun (Ammo 1200)                                   LA                6          6.00             
Machine Gun (Ammo 400)                                    RL                2          2.00             
Machine Gun (Ammo 400)                                    LL                2          2.00             

================================================================================================
Alpha Strike Statistics                                             
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Point Value (PV): 4
TP: BM,  SZ: 2,  TMM: 0,  MV: 4"
Damage: (S) 0* / (M) 0 / (L) 0,  OV: 0
Armor (A): 2,  Structure (S): 2
Specials: