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                 BattleMech Technical Readout

Name/Model:         Blackjack II BJ-2O
Designer:           Rainbow 6
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  D
Tonnage:            50
Role:               Sniper
Configuration:      Biped BattleMech
Era/Year:           Succession Wars / 3049
Rules (Current):    Introductory
Rules (Era):        Introductory
Rules (Year):       Introductory
Total Cost:         3,542,500 C-Bills
Battle Value:       970

Chassis:              GM BJ-1 
Power Plant:          GM 200 
Walking Speed:        43.2 kph  
Maximum Speed:        64.8 kph  
Jump Jets:            Whitworth Jetlift 
    Jump Capacity:    120 meters
Armor:                StarGuard II
Armament:             
    4 Intek Medium Lasers
    2 GM Whirlwind-L Autocannon/2s
    4 Sperry Browning Machine Guns
Manufacturer:         Ceres Metals Industries, Irian BattleMechs Unlimited, Luthien Armor Works
    Primary Factory:  St. Ives (CMI), Warlock (CMI), Irian (IBMU), Shiro III (IBMU), Luthien (LAW)
Communications:       Dalban Micronics
Targeting & Tracking: Dalban AQ

================================================================================================
Overview:
    The Blackjack II was produced at the behest of the SIMC by beefing up the design by 5 tons
    it was reasoned it would become more survivable in its intended role and provide more
    defensive close in firepower, the design has since spread to both the DCMS and FWLM with
    each nation receiving the design via licensed production.

Deployment:
    The Blackjack II is widely deployed with the SIMC and can also be found in the DCMS Regulars
    and FWLM Marik Milita and provincial forces.

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                          Standard                  5.00                     
Engine:                                     200 Fusion                 8.50                     
    Walking MP:                                 4                                               
    Running MP:                                 6                                               
    Jumping MP:                                 4                                               
Heat Sinks (Single):                            10                     0.00                     
Gyro:                                        Standard                  2.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  144                     9.00                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      16             19       
    Center Torso (rear):                               4       
    R/L Torso:                         12             18       
    R/L Torso (rear):                                  4       
    R/L Arm:                            8             16       
    R/L Leg:                           12             18       

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Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
Machine Gun (Ammo 100)                                    CT                1          0.50             
Autocannon/2 (Ammo 45)                                    RT                1          1.00             
2 Machine Guns                                            RT                2          1.00             
Autocannon/2 (Ammo 45)                                    LT                1          1.00             
2 Machine Guns                                            LT                2          1.00             
Autocannon/2                                              RA                1          6.00             
2 Medium Lasers                                           RA                2          2.00             
Autocannon/2                                              LA                1          6.00             
2 Medium Lasers                                           LA                2          2.00             
2 Jump Jets                                               RL                2          1.00             
2 Jump Jets                                               LL                2          1.00             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 27
TP: BM,  SZ: 2,  TMM: 1,  MV: 8"j
Damage: (S) 3 / (M) 2 / (L) 0*,  OV: 1
Armor (A): 5,  Structure (S): 4
Specials: