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Design Overview
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                 BattleMech Technical Readout

Name/Model:         Rifleman RFL-2G
Designer:           RionanThor
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  E
Tonnage:            50
Role:               Sniper
Configuration:      Biped BattleMech
Era/Year:           Star League / 2772
Rules (Current):    Standard
Rules (Era):        Standard
Rules (Year):       Standard
Total Cost:         5,775,000 C-Bills
Battle Value:       1,218

Chassis:              Endo Steel
Power Plant:          150 XL
Walking Speed:        32.4 kph  
Maximum Speed:        54 kph    
Jump Jets:            None
    Jump Capacity:    None
Armor:                Standard
Armament:             
    2 Gauss Rifles
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Unknown
Targeting & Tracking: Unknown

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Overview:
    Solely built on the idea of hitting hard from cover, the 2G offers long range forward
    firepower on a slow chassis with dual Gauss Rifles. Although weak on it's own, this variant
    brings effective firepower to the midline and can deal critical, pinpoint damage to opposing
    units foolish enough to grant a line of sight. It's effectiveness in combat  varied greatly
    thanks to inexperienced pilots but more skilled MechWarriors can take great advantage of the
    firepower offered.

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Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                         Endo Steel                 2.50                     
Engine:                                       150 XL                   3.00                     
    Walking MP:                                 3                                               
    Running MP:                                 5                                               
    Jumping MP:                                 0                                               
Heat Sinks (Single):                            10                     0.00                     
Gyro:                                        Standard                  2.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  120                     7.50                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              6       
    Center Torso:                      16             22       
    Center Torso (rear):                               4       
    R/L Torso:                         12             16       
    R/L Torso (rear):                                  2       
    R/L Arm:                            8             16       
    R/L Leg:                           12             10       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
Gauss Rifle                                               RA                7         15.00             
Gauss Rifle (Ammo 8)                                      RA                1          1.00             
Gauss Rifle                                               LA                7         15.00             
Gauss Rifle (Ammo 8)                                      LA                1          1.00             

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Alpha Strike Statistics                                             
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Point Value (PV): 24
TP: BM,  SZ: 2,  TMM: 1,  MV: 6"
Damage: (S) 2 / (M) 3 / (L) 3,  OV: 0
Armor (A): 4,  Structure (S): 2
Specials: