Viewing BattleMech Unit
    Overview |  Distribution |  Battle Value |  Cost |  Availability |  Alpha Strike  | Reviews   
Design Overview
Generate in     format      
                 BattleMech Technical Readout

Name/Model:         Walker WKR-1X
Designer:           Ruger
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere (Primitive)
Technology Rating:  D
Tonnage:            50
Role:               Brawler
Configuration:      Biped BattleMech
Era/Year:           Star League / 2439
Rules (Current):    Experimental (Extinct)
Rules (Era):        Experimental (Extinct)
Rules (Year):       Unavailable
Total Cost:         3,867,750 C-Bills
Battle Value:       723

Chassis:              Primitive
Power Plant:          240 Primitive Fusion
Walking Speed:        43.2 kph  
Maximum Speed:        64.8 kph  
Jump Jets:            Prototype
    Jump Capacity:    120 meters
Armor:                Primitive
Armament:             
    1 Medium Rifle
    1 Medium Laser
    1 SRM 4 (Prototype)
    2 Machine Guns
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Unknown
Targeting & Tracking: Unknown

================================================================================================
Overview:
    Although most know of the Mackie as the first BattleMech, it was not the first true
    prototype walking tank. That honor belongs to the machine called the Walker.

Capabilities:
    The Walker actually prototyped several advanced technologies, from primitive BattleMech
    armor, to prototype short-range missile packs to prototype jump jets. Technology rapidly
    outpaced the design, and it quickly became apparent that even more fearsome possibilities
    existed for the BattleMech technology. Thus, was the Walker relegated to the history
    archives of Terra.

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                         Primitive                  5.00                     
Engine:                                240 Primitive Fusion           11.50                     
    Walking MP:                                 4                                               
    Running MP:                                 6                                               
    Jumping MP:                                 4                                               
Heat Sinks (Single):                            10                     0.00                     
Gyro:                                       Primitive                  3.00                     
Cockpit:                                    Primitive                  5.00                     
Armor Factor:                                  117                    11.00                     
    Type:                                   Primitive                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              8       
    Center Torso:                      16             18       
    Center Torso (rear):                               5       
    R/L Torso:                         12             15       
    R/L Torso (rear):                                  3       
    R/L Arm:                            8             10       
    R/L Leg:                           12             15       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
Medium Laser                                              H                 1          1.00             
Jump Jet (Prototype)                                      RT                1          0.50             
Medium Rifle (Ammo 18)                                    RT                2          2.00             
Jump Jet (Prototype)                                      LT                1          0.50             
SRM 4 (Prototype)                                         LT                1          2.00             
SRM 4 (Prototype) (Ammo 19)                               LT                1          1.00             
Medium Rifle                                              RA                2          5.00             
2 Machine Guns                                            LA                2          1.00             
Machine Gun (Ammo 100)                                    LA                1          0.50             
Jump Jet (Prototype)                                      RL                1          0.50             
Jump Jet (Prototype)                                      LL                1          0.50             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 22
TP: BM,  SZ: 2,  TMM: 1,  MV: 8"j
Damage: (S) 2 / (M) 2 / (L) 0,  OV: 0
Armor (A): 4,  Structure (S): 4
Specials: