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Design Overview
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                 BattleMech Technical Readout

Name/Model:         Prodeus ("Project Deep Rock") PDS-1R
Designer:           Krulla_Chief
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  E
Tonnage:            35
Role:               Striker
Configuration:      Biped BattleMech
Era/Year:           Dark Age / 3150
Rules (Current):    Standard
Rules (Era):        Standard
Rules (Year):       Standard
Total Cost:         6,623,617 C-Bills
Battle Value:       1,244

Chassis:              Endo Steel
Power Plant:          280 XL
Walking Speed:        86.4 kph  
Maximum Speed:        129.6 kph 
Jump Jets:            Standard
    Jump Capacity:    240 meters
Armor:                Ferro-Fibrous
Armament:             
    1 Plasma Rifle
    1 ER Small Laser
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Unknown
Targeting & Tracking: Unknown

================================================================================================
Overview:
    One of a few new designs to come from D&K Creation Studios, the Prodeus was created with the
    intent to create a fast, if expensive, Plasma Rifle Delivery System. Furthermore, it was
    created to truly eponymize the meaning of "Speedy Delivery", fast enough to get in, bathe
    its target in excited matter, and then egress. The team at D&K Creation Studios knew that
    compared to their more clandestine designs like the Crashfish or Reefback this was in a far
    more specialized niche, so the initial production run was a mere 40 total Battlemechs.

Capabilities:
    Powered by a 280 rated Extralight Fusion Engine and cooled by ten double heat sinks, the
    Prodeus reaches a blistering-for-tonnage top speed of 129.6 KPH, on par with a stock Locust
    1V. The 'Mech is further equipped with 8 standard jump jets to allow the design to jump
    upwards of 240 meters. For protection, the chassis mounts 6.5 tons of ferro fibrous armor
    over an endo steel skeleton.
    
    The bread and butter of the design, indeed the very thing the 'Mech was built around, is a
    Plasma Rifle fed by two tons of ammunition mounted in the right arm. For a backup weapon
    should the arm mounting the Plasma Rifle be blown off, an extended range Small laser was
    mounted in the head. While the 'Mech itself is not one of many "Zombie 'Mech" designs with
    its XL engine, the head mount was chosen to simplify maintenance on the Pilots side of
    things should the worst occur.

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                         Endo Steel                 2.00                     
Engine:                                       280 XL                   8.00                     
    Walking MP:                                 8                                               
    Running MP:                                 12                                              
    Jumping MP:                                 8                                               
Heat Sinks (Double):                         10 [20]                   0.00                     
Gyro:                                        Standard                  3.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  112                     6.50                     
    Type:                                 Ferro-Fibrous                                         

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      11             16       
    Center Torso (rear):                               3       
    R/L Torso:                          8             13       
    R/L Torso (rear):                                  3       
    R/L Arm:                            6             12       
    R/L Leg:                            8             14       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
ER Small Laser                                            H                 1          0.50             
2 Jump Jets                                               RT                2          1.00             
2 Jump Jets                                               LT                2          1.00             
Plasma Rifle                                              RA                2          6.00             
Plasma Rifle (Ammo 20)                                    RA                2          2.00             
2 Jump Jets                                               RL                2          1.00             
2 Jump Jets                                               LL                2          1.00             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 31
TP: BM,  SZ: 1,  TMM: 3,  MV: 16"j
Damage: (S) 2 / (M) 2 / (L) 0,  OV: 0
Armor (A): 4,  Structure (S): 2
Specials: ENE