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Design Overview
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                 BattleMech Technical Readout

Name/Model:         Mackie MSK-6WR
Designer:           Motown Scrapper
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  E
Tonnage:            100
Configuration:      Biped BattleMech
Era/Year:           Clan Invasion / 3050
Rules (Current):    Standard
Rules (Era):        Standard
Rules (Year):       Unavailable
Total Cost:         9,996,000 C-Bills
Battle Value:       2,058

Chassis:              Standard
Power Plant:          300 Fusion
Walking Speed:        32.4 kph  
Maximum Speed:        54 kph    
Jump Jets:            None
    Jump Capacity:    None
Armor:                Standard
Armament:             
    2 Ultra AC/20s
    1 Medium Pulse Laser
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Unknown
Targeting & Tracking: Unknown

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Overview:
    There are 4 of these custom refits that were built for the OLA based mercenary company Wack
    Rangers from 4 mackies that they found on an old Star League Confederate class dropship the
    found when they stopped on an uninhabited planet in an uncharted star system. where they had
    stopped off for a little R&R on the way home from a mission.the jumpship that had
    carried the dropship had misjumped then had a K-F drive malfunction leaving the Star Leage
    team stranded in the early 2600s the rangers managed to repair the jumpship spreading out
    some of their personel to crew the additional ships and brought them home with them they
    took the mechs to Hattons mech sevice shop where the 4 Mackies where stripped down to the
    bare chassis and completely rebuilt them

Capabilities:
    Replacing the engine, cockpit,and armour with modern equipment freed up massive amounts of
    space and tonnage the PPC and class 10 autocannon were replaced by two class 20 Ultra ACs
    the two crotch mounted lasers were replaced by a single head mounted medium pulse laser
    trading fire power for accuracy and giving the mech a less obscene profile the 15 single
    heat sinks where replaced by 18 Double sinks to handle the heat load though it still runs
    hot when the weapons are fired at their maximum rate.the armour load is 99% of maximum
    making this machine a most formidable foe

Deployment:
    These 4 mechs are used exclusvly by the Wacko Rangers Mercenary Company

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                          Standard                 10.00                     
Engine:                                     300 Fusion                19.00                     
    Walking MP:                                 3                                               
    Running MP:                                 5                                               
    Jumping MP:                                 0                                               
Heat Sinks (Double):                         18 [36]                   8.00                     
Gyro:                                        Standard                  3.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  304                    19.00                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      31             48       
    Center Torso (rear):                              11       
    R/L Torso:                         21             34       
    R/L Torso (rear):                                  8       
    R/L Arm:                           17             34       
    R/L Leg:                           21             42       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
Medium Pulse Laser                                        H                 1          2.00             
Ultra AC/20 (Ammo 15)                                     RT                3          3.00             
Ultra AC/20 (Ammo 15)                                     LT                3          3.00             
Ultra AC/20                                               RA                10        15.00             
Ultra AC/20                                               LA                10        15.00             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 52
TP: BM,  SZ: 4,  TMM: 1,  MV: 6"
Damage: (S) 6 / (M) 6 / (L) 0,  OV: 0
Armor (A): 10,  Structure (S): 8
Specials: