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Design Overview
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                 BattleMech Technical Readout

Name/Model:         King Cobra PRIME
Designer:           Techpriest
Source(s):          Custom Mordel.Net Units
Technology:         Clan
Technology Rating:  F
Tonnage:            60
Role:               Skirmisher
Configuration:      Biped OmniMech
Era/Year:           Clan Invasion / 3059
Rules (Current):    Standard
Rules (Era):        Standard
Rules (Year):       Standard
Total Cost:         17,596,000 C-Bills
Battle Value:       2,176

Chassis:              Cobra Endo Steel
Power Plant:          New Kent Type VII 360 XL
Walking Speed:        64.8 kph  
Maximum Speed:        97.2 kph  
Jump Jets:            None
    Jump Capacity:    None
Armor:                V3 Ferro-Fibrous
Armament:             
    2 Large Pulse Lasers
    2 LRM 10 w/ Artemis IV FCS
    1 ER Medium Laser
Manufacturer:         Novy Minsky Armaments Plant
    Primary Factory:  Unknown
Communications:       CH2 Series Integrated
Targeting & Tracking: Heat Pit Mark III

================================================================================================
Overview:
    An idea of Khan Natalie Breen that was put into motion by Perigard Zalman, the King Cobra
    omnimech heavily reflected the experiences of the Steel Vipers after the Battle of Tukayyid.
    The older Crossbow was showing its age, and the clan had not been fast enough to secure its
    objectives. What was needed was a design capable of bringing serious firepower, at speeds
    that could outstrip other clan omnimechs, while still being tough enough to take damage from
    all directions. Weighing in at 60 tons, the King Cobra sports a large New Kent Type VII 360
    XL engine, a Cobra Endosteel frame, and nine and a half tons of V3 Ferro-Fibrous armor.
    Twelve built in double heat sinks allow for a total pod space of 22 tons.

Capabilities:
    The prime configuration of the King Cobra shows its descent from the Crossbow and Battle
    Cobra omnimechs, acting almost as a mix of the two designs. For long range work, two
    LRM-10's with Artemis IV fire control systems are mounted, one in each arm, surrounding a
    Large Pulse Laser, providing an impressive long range barrage. Each launcher is fed by a ton
    of ammunition. For closer work, an ER medium laser is mounted in the head. With the
    impressive speed of the King Cobra, this configuration can easily find an enemy flank and
    rip apart whatever it faces - and swiftly carry a point of elementals along with them.
    
    The only downside of this configuration is the impressive amount of heat it can generate if
    a mechwarrior is careless about how often they fire all of the weaponry.

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                         Endo Steel                 3.00                     
Engine:                                       360 XL                  16.50                     
    Walking MP:                                 6                                               
    Running MP:                                 9                                               
    Jumping MP:                                 0                                               
Heat Sinks (Double):                         12 [24]                   2.00                     
Gyro:                                        Standard                  4.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  182                     9.50                     
    Type:                                 Ferro-Fibrous                                         

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      20             29       
    Center Torso (rear):                              10       
    R/L Torso:                         14             20       
    R/L Torso (rear):                                  8       
    R/L Arm:                           10             18       
    R/L Leg:                           14             21       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
ER Medium Laser                                           H                 1          1.00             
LRM 10 w/ Artemis IV FCS                                  RA                1          2.50             
LRM 10 (Ammo 12) [Artemis IV]                             RA                1          1.00             
Large Pulse Laser                                         RA                2          6.00             
LRM 10 w/ Artemis IV FCS                                  LA                1          2.50             
LRM 10 (Ammo 12) [Artemis IV]                             LA                1          1.00             
Large Pulse Laser                                         LA                2          6.00             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 43
TP: BM,  SZ: 3,  TMM: 2,  MV: 12"
Damage: (S) 4 / (M) 4 / (L) 4,  OV: 1
Armor (A): 6,  Structure (S): 3
Specials: CASE, IF1, OMNI