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Design Overview
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                 BattleMech Technical Readout

Name/Model:         Annihilator ANH-2KH
Designer:           Techpriest
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  E
Tonnage:            100
Role:               Sniper
Configuration:      Biped BattleMech
Era/Year:           Clan Invasion / 3059
Rules (Current):    Standard
Rules (Era):        Standard
Rules (Year):       Standard
Total Cost:         8,604,667 C-Bills
Battle Value:       2,081

Chassis:              Standard
Power Plant:          200 Fusion
Walking Speed:        21.6 kph  
Maximum Speed:        32.4 kph  
Jump Jets:            None
    Jump Capacity:    None
Armor:                Standard with CASE
Armament:             
    2 Gauss Rifles
    2 PPCs
    4 Medium Pulse Lasers
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Unknown
Targeting & Tracking: Unknown

================================================================================================
Overview:
    While plans for the ANH-2A and ANH-1A Annihilator were among those gifted to Arc-Royal
    Mechworks by Clan Wolf-in-Exile, there were some designers who were intrigued by the
    prospect of improving the model with Gauss Rifles. Intending to make a more durable, harder
    hitting version of the ANH-1A, feasibility studies quickly determined that placing Gauss
    Rifles and PPC's into the mech was more than possible, with slight structural modifications.
    Moreover, the Annihilator's legs were thick enough that with slight modifications,
    ammunition feeds to the legs could easily draw up Gauss Rifle rounds without compromising
    structural integrity. With this in mind, work began on the ANH-2KH - a design that would
    merge much of the capabilities of the two designs, while increasing the survivability
    considerably.
    
    The ANH-2KH is a direct fire-support platform intended to flat out demolish anything lighter
    than it within half a minute. Two arm mounted standard PPC's provide a compromise between
    heat, range, and damage, while two Gauss Rifles, one in each torso, propel solid tungsten
    shells the size of a melon at near hypersonic speeds, sheering away almost a full ton of
    armor with each impact. Four medium pulse lasers tear away anything attempting to get within
    the minimum range of this mech, concentrated in the torsos as a space saving measure.
    
    Fifteen and a half tons of standard armor on a standard frame protect the mech, which has a
    top cruising speed of only 33 km/h, a low top speed only justified by the sheer amount of
    firepower that can be brought to bear on a target. Fourteen double heat sinks can be
    overwhelmed by a desperate or inexperienced pilot, but mechwarriors with good target
    selection and fire group management can easily handle this limitation.
    
    The 'primitive' design has also proven popular among Clan Wolf-in-Exile forces assigned to
    defend industrial facilities, to the point a completely new, clantech based and somewhat
    differently configured model is also in production.

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                          Standard                 10.00                     
Engine:                                     200 Fusion                 8.50                     
    Walking MP:                                 2                                               
    Running MP:                                 3                                               
    Jumping MP:                                 0                                               
Heat Sinks (Double):                         14 [28]                   4.00                     
Gyro:                                        Standard                  2.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  248                    15.50                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      31             33       
    Center Torso (rear):                              10       
    R/L Torso:                         21             29       
    R/L Torso (rear):                                  9       
    R/L Arm:                           17             31       
    R/L Leg:                           21             29       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
2 Medium Pulse Lasers                                     CT                2          4.00             
CASE                                                      RT                1          0.50             
Gauss Rifle                                               RT                7         15.00             
Medium Pulse Laser                                        RT                1          2.00             
CASE                                                      LT                1          0.50             
Gauss Rifle                                               LT                7         15.00             
Medium Pulse Laser                                        LT                1          2.00             
PPC                                                       RA                3          7.00             
PPC                                                       LA                3          7.00             
Gauss Rifle (Ammo 16)                                     RL                2          2.00             
Gauss Rifle (Ammo 16)                                     LL                2          2.00             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 51
TP: BM,  SZ: 4,  TMM: 0,  MV: 4"
Damage: (S) 6 / (M) 6 / (L) 5,  OV: 2
Armor (A): 8,  Structure (S): 8
Specials: CASE