BattleMech Technical Readout
Name/Model: LeFay (Witch) WIC-2Nt
Designer: Serf
Source(s): Custom Mordel.Net Units
Technology: Inner Sphere
Technology Rating: E
Tonnage: 45
Role: Skirmisher
Configuration: Biped BattleMech
Era/Year: Clan Invasion / 3052
Rules (Current): Standard
Rules (Era): Standard
Rules (Year): Standard
Total Cost: 4,323,320 C-Bills
Battle Value: 1,221
Chassis: Ost Endo Steel
Power Plant: VOX 225
Walking Speed: 54 kph
Maximum Speed: 86.4 kph
Jump Jets: Northrup 750
Jump Capacity: 150 meters
Armor: Standard with CASE
Armament:
1 ER Large Laser
2 Medium Pulse Lasers
2 SRM 4s
Manufacturer: Kong Interstellar Corporation
Primary Factory: Unknown
Communications: Ostmann AMB
Targeting & Tracking: Unknown
================================================================================================
Overview:
Originally a late Star League design that never made it to production. Originally called
the Witch, it was meant to be a multi-role quick response, urban combat, and anti-insurgency
platform, and was an iteration by the Maltex corporation on the Wyvern that eventually
became its own design. The disruption from the Amaris Civil War and radical restructuring
caused the designs for the Witch to be lost, until they were recovered and rebranded into
the Lefay by Kong Interstellar.
Although the Amaris Civil War halted its development in favor for more immediate production
of war material, the Lefay's specifications would eventually end up rediscovered in the Free
Worlds League. Strained from the Clan Invasion, and with the quick depletion of war material
to a technologically superior enemy, the Witch went from merely a viable design to a greatly
desirable one for its use of simpler and more cost effective Star League era systems and
lower tech components, allowing it to be manufactured quickly to fill depleted mech bays.
This made it a very lucrative export out of the Free Worlds League. With the simplicity of
construction and affordability of materials, the crippled Connaught plant was able to
produce limited amounts of the Witch, as well as sell the license to the designs to other
plants in order to fund Kong's eventual recovery in 3065.
The 2N model is the configuration of the Witch as it was adapted for manufacturing during
the late Succession wars by Kong Interstellar, having to adapt to the downgrade from an
Endo-Steel to a standard chassis, and using McCorkel large laser from Kong's surplus Black
Knight components rather that the original Nightwind. Although it has been known to be
substituted for a Tronel III branded laser, especially during the difficulties Kong
Interstellar faced throughout the Succession Wars
Capabilities:
The Witch was originally named for the white witch moth, as the shape of the sloped chassis,
armor plates, and the dorsal fin inherited from the Wyvern's chassis somewhat resemble a
pair of moth wings. The shape of the Witch was an intentional design choice, as the Lefay's
modest armor meant that it relied on positioning and cover from its speed for survival, and
so the shape was meant to make the most of the 7 tons of standard armor as possible by
increasing the front-arc's effective armor thickness by 40%.
Because of this, the Witch's main anti-mech armaments were mounted in the high in the side
torsos, so that the Witch could position itself hull-down in cover and still deliver
effective fire. The original missile packs of the WVE-5N was traded for twin Totschlagen SRM
4 launchers in the right arm and torso, with two tons of ammo to feed them. This was an
intentional design choice, as it was expected that the pilot would load inferno missiles to
augment the anti-infantry and vehicle capabilities of the flamer, as well as offer the
opportunity to make escapes by lighting fires to scramble hostile sensors.
Design Quirks: Narrow/Low-Profile, Rugged (1)
================================================================================================
Equipment Mass
------------------------------------------------------------------------------------------------
Internal Structure: Endo Steel 2.50
Engine: 225 Fusion 10.00
Walking MP: 5
Running MP: 8
Jumping MP: 5
Heat Sinks (Double): 11 [22] 1.00
Gyro: Standard 3.00
Cockpit: Standard 3.00
Armor Factor: 120 7.50
Type: Standard
Internal Armor
Structure Value
Head: 3 9
Center Torso: 14 20
Center Torso (rear): 5
R/L Torso: 11 16
R/L Torso (rear): 4
R/L Arm: 7 9
R/L Leg: 11 14
================================================================================================
Weapons and Ammo Location Critical Tonnage
------------------------------------------------------------------------------------------------
Jump Jet CT 1 0.50
CASE RT 1 0.50
Jump Jet RT 1 0.50
Medium Pulse Laser RT 1 2.00
SRM 4 RT 1 2.00
SRM 4 (Ammo 25) RT 1 1.00
SRM 4 (Ammo 25) [Inferno] RT 1 1.00
ER Large Laser LT 2 5.00
Jump Jet LT 1 0.50
SRM 4 RA 1 2.00
Medium Pulse Laser LA 1 2.00
Jump Jet RL 1 0.50
Jump Jet LL 1 0.50
================================================================================================
Alpha Strike Statistics
------------------------------------------------------------------------------------------------
Point Value (PV): 31
TP: BM, SZ: 2, TMM: 2, MV: 10"j
Damage: (S) 3 / (M) 3 / (L) 1, OV: 1
Armor (A): 4, Structure (S): 4
Specials: CASE, SRM1/1
Distribution
Name/Model: LeFay (Witch) WIC-2Nt
Technology: Inner Sphere
Tonnage: 45
Configuration: Biped BattleMech
=========================================================================================
Left ArmHeadRight Arm
1. Shoulder 1. Life Support 1. Shoulder
2. Upper Arm Actuator 2. Sensors 2. Upper Arm Actuator
3. Lower Arm Actuator 3. Cockpit 3. Lower Arm Actuator
4. Hand Actuator 4. Empty 4. SRM 4
5. Medium Pulse Laser 5. Sensors 5. Endo Steel
6. Endo Steel 6. Life Support 6. Endo Steel
1. Endo Steel 1. Endo Steel
2. Empty 2. Empty
3. Empty 3. Empty
4. Empty 4. Empty
5. Empty 5. Empty
6. Empty 6. Empty
Left TorsoCenter TorsoRight Torso
1.Double Heat Sink 1. Fusion Engine 1.Double Heat Sink
2.Double Heat Sink 2. Fusion Engine 2.Double Heat Sink
3.Double Heat Sink 3. Fusion Engine 3.Double Heat Sink
4. Jump Jet 4. Gyro 4. Jump Jet
5.ER Large Laser 5. Gyro 5. SRM 4
6.ER Large Laser 6. Gyro 6. Medium Pulse Laser
1. Endo Steel 1. Gyro 1. SRM 4 (Ammo 25)
2. Endo Steel 2. Fusion Engine 2. SRM 4 (Ammo 25) [Inferno]
3. Endo Steel 3. Fusion Engine 3. CASE
4. Endo Steel 4. Fusion Engine 4. Endo Steel
5. Endo Steel 5. Jump Jet 5. Endo Steel
6. Empty 6. Empty 6. Empty
Left LegRight Leg
1. Hip 1. Hip
2. Upper Leg Actuator 2. Upper Leg Actuator
3. Lower Leg Actuator 3. Lower Leg Actuator
4. Foot Actuator 4. Foot Actuator
5. Jump Jet 5. Jump Jet
6. Endo Steel 6. Endo Steel
Battle Value Breakdown
Name/Model: LeFay (Witch) WIC-2Nt
Technology: Inner Sphere
Tonnage: 45
Configuration: Biped BattleMech
===================================================================================================
Defensive Battle Rating
---------------------------------------------------------------------------------------------------
Armor (Standard): 120 x 2.5 x 1 300.000
Internal Structure (Endo Steel w/ Fusion Engine): 75 x 1.5 x 1 x 1 (+) 112.500 = 412.500
Gyro (Standard): 45 x 0.5 (+) 22.500 = 435.000
Defensive Movement Factor: +3 (*) 1.30 = 565.500
---------------------------------------------------------------------------------------------------
Final Defensive Battle Rating: 565.500
===================================================================================================
Offensive Battle Rating
---------------------------------------------------------------------------------------------------
Heat Efficiency: Unit is inefficient
6 (Base) + 22 (Heat Sinks) - 5 (Movement) - 26 (Weapons) = -3
Offensive Equipment:
ER Large Laser 163.000
Medium Pulse Laser (+) 48.000 = 211.000
Medium Pulse Laser (+) 48.000 = 259.000
SRM 4 (+) 39.000 = 298.000
SRM 4 [Inefficient] (+) 19.500 = 317.500
SRM 4 (Ammo 25) (+) 5.000 = 322.500
SRM 4 (Ammo 25) [Inferno] (+) 5.000 = 327.500
Total 'Mech Tonnage: (+) 45.000 = 372.500
Speed Factor: 8 (Run) + 3 (Jump) (*) 1.760 = 655.600
---------------------------------------------------------------------------------------------------
Final Offensive Battle Rating: 655.600
===================================================================================================
BattleMech Battle Value
---------------------------------------------------------------------------------------------------
Defensive Battle Rating: 565.500
Offensive Battle Rating: (+) 655.600 = 1,221.100
---------------------------------------------------------------------------------------------------
Final BattleMech Battle Value: 1,221
Alpha Strike Conversion
Name/Model: LeFay (Witch) WIC-2Nt
Technology: Inner Sphere
Tonnage: 45
Configuration: Biped BattleMech
===================================================================================================================
Determine Unit Type
-------------------------------------------------------------------------------------------------------------------
Ground Units: BattleMech = BM
-------------------------------------------------------------------------------------------------------------------
Final Unit Type: BM
===================================================================================================================
Determine Weight/Size Class
-------------------------------------------------------------------------------------------------------------------
Tonnage: 45 (greater than or equal to 40 and less than 60) = 2
-------------------------------------------------------------------------------------------------------------------
Final Weight/Size Class: 2
===================================================================================================================
Convert Movement and Movement Modes
-------------------------------------------------------------------------------------------------------------------
Ground Movement: 5 (Walk) = 10"
Ground Target Movement Modifier at 10" is 2
Jumping Movement: 5 (Jump) = 10"j
Jumping Target Movement Modifier at 10" is 2
-------------------------------------------------------------------------------------------------------------------
Final Movement and Movement Modes: 10"j
===================================================================================================================
Determine Short/Medium Range Heat Efficiency
-------------------------------------------------------------------------------------------------------------------
Heat Dissipation Rate:
Heat Sinks (Double) 11 x 2 = 22
Total Heat Output:
Movement = 5
ER Large Laser (+) 12 = 17
Medium Pulse Laser (+) 4 = 21
Medium Pulse Laser (+) 4 = 25
SRM 4 (+) 3 = 28
SRM 4 (+) 3 = 31
Heat Efficiency:
Heat Dissipation Rate = 22
Total Heat Output - 4 (-) 27 = -5
-------------------------------------------------------------------------------------------------------------------
Unit is Inefficient: -5
===================================================================================================================
Determine Short Range Damage Value
-------------------------------------------------------------------------------------------------------------------
Offensive Equipment: = 0.000
SRM 4 (+) 0.600 = 0.600
SRM 4 (+) 0.600 = 1.200
Medium Pulse Laser (+) 0.660 = 1.860
Medium Pulse Laser (+) 0.660 = 2.520
ER Large Laser (+) 0.800 = 3.320
Heat-modified damage value:
Damage subtotal multiplied by the total heat dissipation (*) 22 = 73.040
Divided by the maximum heat output - 4 (/) 27 = 2.705
Rounded up to the nearest tenth = 2.8
-------------------------------------------------------------------------------------------------------------------
Final Short Range Damage Value: 3
===================================================================================================================
Determine Medium Range Damage Value
-------------------------------------------------------------------------------------------------------------------
Offensive Equipment: = 0.000
SRM 4 (+) 0.600 = 0.600
SRM 4 (+) 0.600 = 1.200
Medium Pulse Laser (+) 0.660 = 1.860
Medium Pulse Laser (+) 0.660 = 2.520
ER Large Laser (+) 0.800 = 3.320
Heat-modified damage value:
Damage subtotal multiplied by the total heat dissipation (*) 22 = 73.040
Divided by the maximum heat output - 4 (/) 27 = 2.705
Rounded up to the nearest tenth = 2.8
Unit receives Overheat (OV) value of 1
-------------------------------------------------------------------------------------------------------------------
Final Medium Range Damage Value: 3
===================================================================================================================
Determine Long Range Heat Efficiency
-------------------------------------------------------------------------------------------------------------------
Heat Dissipation Rate:
Heat Sinks (Double) 11 x 2 = 22
Total Heat Output:
Movement = 5
ER Large Laser (+) 12 = 17
Heat Efficiency:
Heat Dissipation Rate = 22
Total Heat Output - 4 (-) 13 = 9
-------------------------------------------------------------------------------------------------------------------
Unit is Efficient: 9
===================================================================================================================
Determine Long Range Damage Value
-------------------------------------------------------------------------------------------------------------------
Offensive Equipment: = 0.000
ER Large Laser (+) 0.800 = 0.800
Heat-modified damage value:
Damage subtotal rounded up to the nearest tenth = 0.8
-------------------------------------------------------------------------------------------------------------------
Final Long Range Damage Value: 1
===================================================================================================================
Convert Armor
-------------------------------------------------------------------------------------------------------------------
Standard: 120 armor points x 1 120.000 = 120.000
Armor Factor Conversion (/) 30 = 4.000
-------------------------------------------------------------------------------------------------------------------
Final Armor Value: 4
===================================================================================================================
Convert Structure
-------------------------------------------------------------------------------------------------------------------
Engine: Inner Sphere Fusion on a 45 ton BattleMech = 4.0
-------------------------------------------------------------------------------------------------------------------
Final Structure Value: 4
===================================================================================================================
Determine Special Abilities
-------------------------------------------------------------------------------------------------------------------
Unit is equipped with CASE = CASE
Unit is equipped with forward facing SRMs = SRM1/1
===================================================================================================================
Determine Point Value
-------------------------------------------------------------------------------------------------------------------
Unit's Offensive Value:
Attack Damage Factor 3 (Short) + 3 (Medium) + 3 (Medium) + 1 (Long) = 10.000
Unit Size Factor 2 (Weight/Size Class) / 2 (+) 1.000 = 11.000
Overheat Factor 1 (Overheat) (+) 1.000 = 12.000
Blanket Offensive Modifier 1 (Base) (*) 1.000 = 12.000
Defensive Interaction Rating:
Armor Factor 4 (Armor) x 2.0 (Non-Vehicle Unit) = 8.000
Structure Factor 4 (Structure) x 1.0 (Other Unit) (+) 4.000 = 12.000
Defense Factor 1 + {[2 (10" Move)] x 0.1} (*) 1.200 = 14.400
Final DIR Round to nearest half point = 14.500
Unit's Defensive Value:
Movement Factor 1.25 (0.25 per 2") + 0.5 (Jump-capable) = 1.750
Final DIR Defensive Interaction Rating (+) 14.500 = 16.250
Unit's Final Point Value:
Offensive Value = 12.000
Defensive Value (+) 16.250 = 28.250
Agile [2 (TMM) - 1] x 3 (Medium) (+) 3.000 = 31.250
-------------------------------------------------------------------------------------------------------------------
Final Point Value: 31
Cost Breakdown
Name/Model: LeFay (Witch) WIC-2Nt
Technology: Inner Sphere
Tonnage: 45
Configuration: Biped BattleMech
===========================================================================================================================
Structural Cost
---------------------------------------------------------------------------------------------------------------------------
Armor (Standard): (120 pts) 7.5 x 10,000 75,000.00
Internal Structure (Endo Steel): 45 x 1,600 x 1 (+) 72,000.00 = 147,000.00
Myomer (Standard): 45 x 2,000 (+) 90,000.00 = 237,000.00
Engine (Fusion): (5,000 x 225 x 45) / 75 (+) 675,000.00 = 912,000.00
Gyro (Standard): 3.0 x 300,000 (+) 900,000.00 = 1,812,000.00
Cockpit (Standard): 200,000 (+) 200,000.00 = 2,012,000.00
Life Support: 50,000 (+) 50,000.00 = 2,062,000.00
Sensors: 45 x 2,000 (+) 90,000.00 = 2,152,000.00
Heat Sinks (Double): 11 x 6,000 (+) 66,000.00 = 2,218,000.00
Arm Actuators: 45 x ((100 x 2) + (50 x 2) + (80 x 1)) (+) 17,100.00 = 2,235,100.00
Leg Actuators: 45 x ((150 x 2) + (80 x 2) + (120 x 2)) (+) 31,500.00 = 2,266,600.00
---------------------------------------------------------------------------------------------------------------------------
Total Structural Cost: 2,266,600.00
===========================================================================================================================
Weapons and Equipment Cost
---------------------------------------------------------------------------------------------------------------------------
CASE 50,000 50,000.00
ER Large Laser 200,000 (+) 200,000.00 = 250,000.00
Jump Jets 45 x (5 x 5) x 200 (+) 225,000.00 = 475,000.00
Medium Pulse Laser 60,000 (+) 60,000.00 = 535,000.00
Medium Pulse Laser 60,000 (+) 60,000.00 = 595,000.00
SRM 4 60,000 (+) 60,000.00 = 655,000.00
SRM 4 60,000 (+) 60,000.00 = 715,000.00
SRM 4 (Ammo 25) [Empty Bin] 0 (+) 0.00 = 715,000.00
SRM 4 (Ammo 25) [Inferno] [Empty Bin] 0 (+) 0.00 = 715,000.00
---------------------------------------------------------------------------------------------------------------------------
Total Weapons and Equipment Cost 715,000.00
===========================================================================================================================
BattleMech Cost
---------------------------------------------------------------------------------------------------------------------------
Structural Cost: 2,266,600.00
Weapons and Equipment Cost: (+) 715,000.00 = 2,981,600.00
BattleMech Cost Multiplier: 1 + (45 / 100) (*) 1.45 = 4,323,320.00
---------------------------------------------------------------------------------------------------------------------------
Final BattleMech Cost 4,323,320.00