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                 BattleMech Technical Readout

Name/Model:         Go-Kenin (Ehrenwerter Gefolgsmann) GKN-1
Designer:           shadow01
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  D
Tonnage:            45
Configuration:      Biped BattleMech
Era/Year:           Star League / 2724
Rules (Current):    Standard
Rules (Era):        Standard
Rules (Year):       Standard
Total Cost:         3,756,515 C-Bills
Battle Value:       1,093

Chassis:              Diplan X1 
Power Plant:          VOX 225 225 
Walking Speed:        54 kph    
Maximum Speed:        86.4 kph  
Jump Jets:            DragonTech Type F-3 
    Jump Capacity:    120 meters
Armor:                Durallex
Armament:             
    1 Diverse Optics Type 20 Large Laser
    2 Diverse Optics Type 18 Medium Lasers
    1 Holly-4 SRM 4
    1 Zippo Mark X Anti-Person Flamer
    1 Arenthir Electronics Remote Sensor Dispenser
Manufacturer:         Diplan 'Mechyards
    Primary Factory:  Ozawa
Communications:       DipCon III
Targeting & Tracking: Diplan-IX SideSweeper

================================================================================================
Overview:
    The GKN-1, Go-Kenin was designed to play a support role alongside faster scout mechs. The
    Go-Kenin weighs 45-tons and the Mech tops out at 86 km/h, thanks to its VOX 225 fusion
    engine. It's Diplan X1 steel chassis and internal machinery is protected by nine tons of
    Durallex armor. The mech is jump-capable and can reach up to 120 meters. Twelve heat sinks
    won't dissipate an alpha strike, but the mech can stay at managable heat level with
    continous use of the large laser while jumping.
    
    As a close combat unit the Go-Henin mounts a Holly-4 SRM with inferno missiles, which
    enables it in combination with the Zippo-Flammer to overheat enemy machines. To back it up,
    the Go-Kenin has two medium lasers. As a scout unit it uses its sensor dispenser to
    distribute remote sensors.

Capabilities:
    At the time it debuted the Go-Kenin GHN-1 was primarily meant to serve as a close-quarters
    ambusher that could rely on its speed and jump jets to outmaneuver opponents in urban
    environments and other built-up terrain. Central to this concept is its inferno-focused SRM
    and Flamer. To make this work without compromising too much of the Hawk's firepower, the
    'Mech uses a smaller 220-engine.

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                          Standard                  4.50                     
Engine:                                     225 Fusion                10.00                     
    Walking MP:                                 5                                               
    Running MP:                                 8                                               
    Jumping MP:                                 4                                               
Heat Sinks (Single):                            12                     2.00                     
Gyro:                                        Standard                  3.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  144                     9.00                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              8       
    Center Torso:                      14             21       
    Center Torso (rear):                               7       
    R/L Torso:                         11             17       
    R/L Torso (rear):                                  5       
    R/L Arm:                            7             14       
    R/L Leg:                           11             18       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
Medium Laser                                              CT                1          1.00             
Jump Jet                                                  RT                1          0.50             
Remote Sensor Dispenser                                 RT (R)              1          0.50             
Jump Jet                                                  LT                1          0.50             
SRM 4                                                     LT                1          2.00             
SRM 4 (Ammo 25) [Inferno]                                 LT                1          1.00             
Large Laser                                               RA                2          5.00             
Flamer                                                    LA                1          1.00             
Medium Laser                                              LA                1          1.00             
Jump Jet                                                  RL                1          0.50             
Jump Jet                                                  LL                1          0.50             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 31
TP: BM,  SZ: 2,  TMM: 2,  MV: 10"/8"j
Damage: (S) 2 / (M) 2 / (L) 0,  OV: 1
Armor (A): 5,  Structure (S): 4
Specials: JMPW1, RCN, RSD1