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Design Overview
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                 BattleMech Technical Readout

Name/Model:         Night Gyr Fx "Matched Pair"
Designer:           magical_savior
Source(s):          Custom Mordel.Net Units
Technology:         Clan
Technology Rating:  F
Tonnage:            75
Role:               Sniper
Configuration:      Biped OmniMech
Era/Year:           Jihad / 3069
Rules (Current):    Advanced
Rules (Era):        Advanced
Rules (Year):       Experimental
Total Cost:         21,277,813 C-Bills
Battle Value:       2,575

Chassis:              JF 7 Light Endo Steel
Power Plant:          JF 300 XL
Walking Speed:        43.2 kph  
Maximum Speed:        64.8 kph  
Jump Jets:            JF 
    Jump Capacity:    120 meters
Armor:                Compound JF Ferro-Fibrous with CASE II
Armament:             
    2 Hyper-Assault Gauss 20s
    1 ER Large Laser
    3 Flamer (Vehicle)s
Manufacturer:         CJF Factory Zone 4, Ironhold Gamma Complex
    Primary Factory:  Alyina (CJFFZ4), Ironhold (IGC)
Communications:       JF 3048 Series II with ECM Suite
Targeting & Tracking: Ironhold Mk II with Advanced Targeting Computer

================================================================================================
Overview:
    I rather dislike mismatched weapons that lack redundancy or elegance. If I designed the
    Night Gyr F, I'd give it a bit more - sincerity.

Capabilities:
    Vee Flamers are better than people think. And the guns stay in action longer - try to get
    rid of them; go ahead.

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                         Endo Steel                 4.00                     
Engine:                                       300 XL                   9.50                     
    Walking MP:                                 4                                               
    Running MP:                                 6                                               
    Jumping MP:                                 4                                               
Heat Sinks (Double):                         12 [24]                   2.00                     
Gyro:                                        Standard                  3.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  220                    11.50                     
    Type:                                 Ferro-Fibrous                                         

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      23             33       
    Center Torso (rear):                              10       
    R/L Torso:                         16             22       
    R/L Torso (rear):                                 10       
    R/L Arm:                           12             24       
    R/L Leg:                           16             28       

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Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
Flamer (Vehicle)                                          H                 1          0.50             
ECM Suite                                                 CT                1          1.00             
ER Large Laser                                            CT                1          4.00             
CASE II                                                   RT                1          0.50             
2 Flamer (Vehicle)s                                       RT                2          1.00             
Flamer (Vehicle) (Ammo 20)                                RT                1          1.00             
Flamer (Vehicle) (Ammo 20) [Coolant]                      RT                1          1.00             
Targeting Computer                                        LT                5          5.00             
Hyper-Assault Gauss 20                                    RA                6         10.00             
Hyper-Assault Gauss 20 (Ammo 12)                          RA                2          2.00             
Hyper-Assault Gauss 20                                    LA                6         10.00             
Hyper-Assault Gauss 20 (Ammo 12)                          LA                2          2.00             
2 Jump Jets                                               RL                2          2.00             
2 Jump Jets                                               LL                2          2.00             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 42
TP: BM,  SZ: 3,  TMM: 1,  MV: 8"j
Damage: (S) 4 / (M) 4 / (L) 4,  OV: 0
Armor (A): 7,  Structure (S): 4
Specials: CASEII, ECM, FLK3/2/3, HT1/-/-, OMNI