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Design Overview
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                 BattleMech Technical Readout

Name/Model:         Urbanmech UM-R180D
Designer:           sturmadler
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  E
Tonnage:            30
Role:               Skirmisher
Configuration:      Biped BattleMech
Era/Year:           Jihad / 3068
Rules (Current):    Standard
Rules (Era):        Standard
Rules (Year):       Standard
Total Cost:         4,018,300 C-Bills
Battle Value:       544

Chassis:              Endo Steel
Power Plant:          180 XL
Walking Speed:        64.8 kph  
Maximum Speed:        97.2 kph  
Jump Jets:            Standard
    Jump Capacity:    180 meters
Armor:                Light Ferro-Fibrous with CASE
Armament:             
    2 Light AC/2s
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Unknown
Targeting & Tracking: Unknown

================================================================================================
Overview:
    "Originally envisioned in 3065 as a component testbed for the upcoming Blackjack BJ-4, the
    devastation of the Jihad in 3068 saw the Federated Suns rush this unorthodox hybrid into
    full production. Utilizing a mobile Light Fusion Engine and a lethal dual Light AC/2
    precision firing package, the UM-R180D proved to be a highly effective, low-cost
    anti-skirmisher for desperate March Militias."

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                         Endo Steel                 1.50                     
Engine:                                       180 XL                   3.50                     
    Walking MP:                                 6                                               
    Running MP:                                 9                                               
    Jumping MP:                                 6                                               
Heat Sinks (Single):                            10                     0.00                     
Gyro:                                        Standard                  2.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  101                     6.00                     
    Type:                              Light Ferro-Fibrous                                      

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      10             15       
    Center Torso (rear):                               3       
    R/L Torso:                          7             12       
    R/L Torso (rear):                                  2       
    R/L Arm:                            5             10       
    R/L Leg:                            7             13       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
CASE                                                      RT                1          0.50             
2 Jump Jets                                               RT                2          1.00             
Light AC/2 (Ammo 22) [Precision]                          RT                1          1.00             
CASE                                                      LT                1          0.50             
2 Jump Jets                                               LT                2          1.00             
Light AC/2 (Ammo 22) [Precision]                          LT                1          1.00             
Light AC/2                                                RA                1          4.00             
Light AC/2                                                LA                1          4.00             
Jump Jet                                                  RL                1          0.50             
Jump Jet                                                  LL                1          0.50             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 14
TP: BM,  SZ: 1,  TMM: 2,  MV: 12"j
Damage: (S) 0* / (M) 0* / (L) 0*,  OV: 0
Armor (A): 3,  Structure (S): 1
Specials: CASE