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Design Overview
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                 BattleMech Technical Readout

Name/Model:         Reclaimer RC-0X-L
Designer:           Kirbanzo
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  E
Tonnage:            60
Role:               Skirmisher
Configuration:      Biped BattleMech
Era/Year:           Civil War / 3063
Rules (Current):    Advanced
Rules (Era):        Experimental
Rules (Year):       Experimental
Total Cost:         13,709,760 C-Bills
Battle Value:       1,163

Chassis:              GM Endo Steel
Power Plant:          CoreTek 360 XL
Walking Speed:        64.8 kph  
Maximum Speed:        97.2 kph  
Jump Jets:            Anderson Propulsion 25 
    Jump Capacity:    180 meters
Armor:                StarSlab/2.1 with CASE
Armament:             
    1 Diverse Optics Sunbeam ER Large Laser
    2 GM Mini Machine Guns
Manufacturer:         Jerry's Arena Customs
    Primary Factory:  Solaris VII
Communications:       Barret Party Line-200
Targeting & Tracking: Barret 4000

================================================================================================
Capabilities:
    DESIGN QUIRKS: Battlefists (LA/RA), Ramshackle, Non-Standard Parts

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Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                         Endo Steel                 3.00                     
Engine:                                       360 XL                  16.50                     
    Walking MP:                                 6                                               
    Running MP:                                 9                                               
    Jumping MP:                                 6                                               
Heat Sinks (Double):                         10 [20]                   0.00                     
Gyro:                                        Standard                  4.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  168                    10.50                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      20             22       
    Center Torso (rear):                               5       
    R/L Torso:                         14             21       
    R/L Torso (rear):                                  5       
    R/L Arm:                           10             20       
    R/L Leg:                           14             20       

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Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
ER Large Laser                                            CT                2          5.00             
CASE                                                      RT                1          0.50             
2 Jump Jets                                               RT                2          2.00             
Machine Gun (Ammo 100)                                    RT                1          0.50             
CASE                                                      LT                1          0.50             
2 Jump Jets                                               LT                2          2.00             
Machine Gun (Ammo 100)                                    LT                1          0.50             
Hatchet                                                   RA                4          4.00             
Machine Gun                                               RA                1          0.50             
Spikes                                                    RA                1          0.50             
Hatchet                                                   LA                4          4.00             
Machine Gun                                               LA                1          0.50             
Spikes                                                    LA                1          0.50             
Jump Jet                                                  RL                1          1.00             
Jump Jet                                                  LL                1          1.00             

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Alpha Strike Statistics                                             
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Point Value (PV): 28
TP: BM,  SZ: 3,  TMM: 2,  MV: 12"j
Damage: (S) 2 / (M) 1 / (L) 1,  OV: 0
Armor (A): 6,  Structure (S): 3
Specials: CASE, MEL