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Design Overview
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                 Combat Vehicle Technical Readout

Name/Model:         Schrek Heavy Rifle Carrier
Designer:           Ruger
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  D
Tonnage:            80
Role:               Sniper
Configuration:      Combat Vehicle
Era/Year:           Succession Wars / 2916
Rules (Current):    Standard
Rules (Era):        Experimental
Rules (Year):       Experimental (Extinct)
Total Cost:         1,525,500 C-Bills
Battle Value:       874

Movement Type:        Tracked
Power Plant:          240 Internal Combustion
Cruising Speed:       32.4 kph  
Maximum Speed:        54 kph    
Armor:                ArcShield VII Mk 5
Armament:             
    3 Heavy Rifles
    6 Machine Guns
Manufacturer:         Aldis Industries, New Samarkand Metals
    Primary Factory:  Terra (AI), Betelgeuse (AI), New Samarkand (NSM)
Communications:       Olmstead 3000
Targeting & Tracking: Omicron IX

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Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                          Standard                  8.00                     
Engine:                              240 Internal Combustion          23.00                     
    Cruising MP:                                3                                               
    Flanking MP:                                5                                               
Heat Sinks (Single):                            0                      0.00                     
Control Equipment:                                                     4.00                     
Lift Equipment:                                                        0.00                     
Power Amplifier:                                                       0.00                     
Turret:                                                                2.50                     
Armor Factor:                                  152                     9.50                     
    Type:                                    Standard                                           

                                              Armor                                             
                                              Value                                             
    Front:                                      36                                              
    R/L Side:                                   30                                              
    Rear:                                       20                                              
    Turret:                                     36                                              

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Weapons and Ammo                                            Location              Tonnage       
------------------------------------------------------------------------------------------------
2 Machine Guns                                                Front                1.00         
Machine Gun                                                Right Side              0.50         
Machine Gun                                                 Left Side              0.50         
3 Heavy Rifles                                               Turret                24.00        
2 Machine Guns                                               Turret                1.00         
Heavy Rifle (Ammo 30)                                         Body                 5.00         
Machine Gun (Ammo 200)                                        Body                 1.00         

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Alpha Strike Statistics                                                    
------------------------------------------------------------------------------------------------
Point Value (PV): 28
TP: CV,  SZ: 4,  TMM: 1,  MV: 6"t
Damage: (S) 4 / (M) 3 / (L) 3
Armor (A): 5,  Structure (S): 4
Specials: EE, SRCH, TUR(3/3/3)