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Design Overview
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                 BattleMech Technical Readout

Name/Model:         Jackrabbit JKR-IIC
Designer:           Smiling_Jack626
Source(s):          Custom Mordel.Net Units
Technology:         Clan (Mixed)
Technology Rating:  F
Tonnage:            25
Role:               Sniper
Configuration:      Biped BattleMech
Era/Year:           Dark Age / 3150
Rules (Current):    Standard
Rules (Era):        Standard
Rules (Year):       Standard
Total Cost:         4,200,833 C-Bills
Battle Value:       1,130

Chassis:              Endo Steel
Power Plant:          175 XL
Walking Speed:        75.6 kph  
Maximum Speed:        118.8 kph 
Jump Jets:            Improved
    Jump Capacity:    90 meters
Armor:                Ferro-Fibrous
Armament:             
    1 ER Large Laser
    1 Streak SRM 4
    1 Flamer
Manufacturer:         Skobel MechWorks
    Primary Factory:  Terra
Communications:       Exeter Longscan 200 with Watchdog CEWS
Targeting & Tracking: Unknown

================================================================================================
Overview:
    There are a few stories that claim to be the origin of this mech:
    1. This mech is the result of a drunken bet between a Ghost Bear Scientist and a Lyran
    Technician on Solaris 7
    2. This mech was created in an attempt to allow the design to regain honor after it was
    tainted by Amaris and his forces
    3. The Clan's Skunkworks got bored and were unsupervised

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                         Endo Steel                 1.50                     
Engine:                                       175 XL                   3.50                     
    Walking MP:                                 7                                               
    Running MP:                                 11                                              
    Jumping MP:                                 3                                               
Heat Sinks (Double):                         10 [20]                   0.00                     
Gyro:                                        Standard                  2.00                     
Cockpit:                                      Small                    2.00                     
Armor Factor:                                   76                     4.00                     
    Type:                                 Ferro-Fibrous                                         

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                       8              9       
    Center Torso (rear):                               2       
    R/L Torso:                          6              9       
    R/L Torso (rear):                                  2       
    R/L Arm:                            4              8       
    R/L Leg:                            6              9       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
Watchdog CEWS                                             H                 2          1.50             
Improved Jump Jet                                         CT                2          1.00             
Streak SRM 4                                              LT                1          2.00             
Streak SRM 4 (Ammo 25)                                    LT                1          1.00             
ER Large Laser                                            RA                1          4.00             
Flamer                                                    LA                1          0.50             
Improved Jump Jet                                         RL                2          1.00             
Improved Jump Jet                                         LL                2          1.00             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 31
TP: BM,  SZ: 1,  TMM: 3,  MV: 14"/6"j
Damage: (S) 2 / (M) 2 / (L) 1,  OV: 0
Armor (A): 3,  Structure (S): 1
Specials: CASE, ECM, JMPW2, LPRB, RCN, WAT