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Design Overview
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                 BattleMech Technical Readout

Name/Model:         Eyelander
Designer:           Thunder
Source(s):          Custom Mordel.Net Units
Technology:         Clan (Mixed)
Technology Rating:  F
Tonnage:            100
Configuration:      Biped BattleMech
Era/Year:           ilClan / 3250
Rules (Current):    Experimental
Rules (Era):        Experimental
Rules (Year):       Experimental
Total Cost:         40,723,333 C-Bills
Battle Value:       6,327

Chassis:              Endo-Composite
Power Plant:          400 XL
Walking Speed:        43.2 kph  [54 kph]  
Maximum Speed:        64.8 kph  [108 kph] 
Jump Jets:            None
    Jump Capacity:    None
Armor:                Patchwork
Armament:             
    15 ER Medium Lasers
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Unknown
Targeting & Tracking: Unknown with Advanced Targeting Computer

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Overview:
    Just an exploration into the realm of highly augmented mechwarriors.
    
    Funniest bit is the mech was named for sonething it can't do, take heads.

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Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                       Endo-Composite               7.50                     
Engine:                                       400 XL                  26.50                     
    Walking MP:                               4 [5]                                             
    Running MP:                               6 [10]                                            
    Jumping MP:                                 0                                               
Heat Sinks (Double):                         25 [50]                  15.00                     
Gyro:                                          None                    0.00                     
Cockpit:                                    Interface                  4.00                     
Armor Factor:                                  216                    22.00                     
    Type:                                   Patchwork                                           

                                     Internal         Armor     
                                     Structure        Value     
    Head:                Hardened        3              9       
    Center Torso:        Hardened       31             26       
    Center Torso (rear):                                7       
    R/L Torso:           Hardened       21             22       
    R/L Torso (rear):                                   5       
    R/L Arm:             Hardened       17             20       
    R/L Leg:                            21             40       

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Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
3 ER Medium Lasers                                        CT                3          3.00             
Supercharger                                              CT                1          3.00             
Targeting Computer                                        RT                3          3.00             
Radical Heat Sink System (IS)                             LT                3          4.00             
6 ER Medium Lasers                                        RA                6          6.00             
6 ER Medium Lasers                                        LA                6          6.00             
Triple-Strength Myomer (IS)                               --                6          0.00             

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Alpha Strike Statistics                                             
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Point Value (PV): 78
TP: BM,  SZ: 4,  TMM: 2,  MV: 10"
Damage: (S) 9 / (M) 9 / (L) 0,  OV: 3
Armor (A): 12,  Structure (S): 5
Specials: DN, ENE, RHS, TSM