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Design Overview
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                 BattleMech Technical Readout

Name/Model:         Gecko A
Designer:           Flying_Lorgar
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  E
Tonnage:            35
Role:               Scout
Configuration:      Biped BattleMech
Era/Year:           Jihad / 3080
Rules (Current):    Standard
Rules (Era):        Standard
Rules (Year):       Standard
Total Cost:         5,799,060 C-Bills
Battle Value:       847

Chassis:              Endo Steel
Power Plant:          245 Light Fusion
Walking Speed:        75.6 kph  
Maximum Speed:        118.8 kph 
Jump Jets:            None
    Jump Capacity:    None
Armor:                Standard
Armament:             
    1 PPC
    2 Rocket Launcher 10s
    1 Light Machine Gun
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Unknown
Targeting & Tracking: Unknown

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Overview:
    An OmniMech built to be cheap, pack a decent punch, be a quick scout, and carry BA.

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Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                         Endo Steel                 2.00                     
Engine:                                  245 Light Fusion              9.00                     
    Walking MP:                                 7                                               
    Running MP:                                 11                                              
    Jumping MP:                                 0                                               
Heat Sinks (Single):                            12                     2.00                     
Gyro:                                        Compact                   4.50                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                   88                     5.50                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      11             11       
    Center Torso (rear):                               2       
    R/L Torso:                          8             11       
    R/L Torso (rear):                                  2       
    R/L Arm:                            6             10       
    R/L Leg:                            8             10       

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Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
Light Machine Gun (Ammo 100)                              H                 1          0.50             
Light Machine Gun                                         CT                1          0.50             
PPC                                                       CT                3          7.00             
Rocket Launcher 10                                        RT                1          0.50             
Rocket Launcher 10                                        LT                1          0.50             

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Alpha Strike Statistics                                             
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Point Value (PV): 27
TP: BM,  SZ: 1,  TMM: 3,  MV: 14"
Damage: (S) 1 / (M) 2 / (L) 2,  OV: 0
Armor (A): 3,  Structure (S): 2
Specials: