Combat Vehicle Technical Readout
Name/Model: Zipper I ZPR-1I
Designer: user3025
Source(s): Custom Mordel.Net Units
Technology: Inner Sphere
Technology Rating: D
Tonnage: 25
Configuration: Combat Vehicle
Era/Year: Succession Wars / 3038
Rules (Current): Introductory
Rules (Era): Introductory
Rules (Year): Introductory
Total Cost: 215,625 C-Bills
Battle Value: 367
Movement Type: Tracked
Power Plant: 150 Internal Combustion
Cruising Speed: 64.8 kph
Maximum Speed: 97.2 kph
Armor: Standard
Armament:
Manufacturer: Unknown
Primary Factory: Unknown
Communications: Unknown
Targeting & Tracking: Unknown
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Equipment Mass
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Internal Structure: Standard 2.50
Engine: 150 Internal Combustion 11.00
Cruising MP: 6
Flanking MP: 9
Heat Sinks (Single): 0 0.00
Control Equipment: 1.50
Lift Equipment: 0.00
Power Amplifier: 0.00
Turret: 0.00
Armor Factor: 112 7.00
Type: Standard
Armor
Value
Front: 36
R/L Side: 28
Rear: 20
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Weapons and Ammo Location Tonnage
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Compartment, Infantry (3 tons) Body 3.00
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Alpha Strike Statistics
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Point Value (PV): 13
TP: CV, SZ: 1, TMM: 2, MV: 12"t
Damage: (S) 0 / (M) 0 / (L) 0
Armor (A): 4, Structure (S): 2
Specials: EE, ENE, IT3, SRCH
Distribution
Name/Model: Zipper I ZPR-1I
Technology: Inner Sphere
Tonnage: 25
Configuration: Tracked Combat Vehicle
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Front
1. Empty
Left SideBodyRight Side
1. Empty 1. Compartment, Infantry (3 ton) 1. Empty
2. Empty
Rear
1. Empty
Battle Value Breakdown
Name/Model: Zipper I ZPR-1I
Technology: Inner Sphere
Tonnage: 25
Configuration: Tracked Combat Vehicle
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Defensive Battle Rating
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Armor (Standard): 112 x 2.5 x 1 280.000
Internal Structure (Standard): 12 x 1.5 x 1 (+) 18.000 = 298.000
Unit Type Modifier: Tracked (*) 0.90 = 268.200
Defensive Movement Factor: +3 (*) 1.30 = 348.660
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Final Defensive Battle Rating: 348.660
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Offensive Battle Rating
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Total Vehicle Tonnage: 25 / 2 (+) 12.500 = 12.500
Speed Factor: 9 (Flank) (*) 1.500 = 18.750
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Final Offensive Battle Rating: 18.750
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Combat Vehicle Battle Value
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Defensive Battle Rating: 348.660
Offensive Battle Rating: (+) 18.750 = 367.410
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Final BattleMech Battle Value: 367
Alpha Strike Conversion
Name/Model: Zipper I ZPR-1I
Technology: Inner Sphere
Tonnage: 25
Configuration: Tracked Combat Vehicle
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Determine Unit Type
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Ground Units: Combat Vehicle = CV
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Final Unit Type: CV
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Determine Weight/Size Class
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Tonnage: 25 (less than 40) = 1
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Final Weight/Size Class: 1
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Convert Movement and Movement Modes
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Ground Movement: 6 (Cruise) = 12"
Tracked Motive Type = 12"t
Ground Target Movement Modifier at 12" is 2
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Final Movement and Movement Modes: 12"t
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Determine Short Range Damage Value
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Offensive Equipment: = 0.000
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Final Short Range Damage Value: 0
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Determine Medium Range Damage Value
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Offensive Equipment: = 0.000
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Final Medium Range Damage Value: 0
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Determine Long Range Damage Value
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Offensive Equipment: = 0.000
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Final Long Range Damage Value: 0
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Convert Armor
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Standard: 112 armor points x 1 112.000 = 112.000
Armor Factor Conversion (/) 30 = 3.733
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Final Armor Value: 4
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Convert Structure
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Standard: 12 structure points 12.000 = 12.000
Structure Conversion (/) 10 = 1.200
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Final Structure Value: 2
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Determine Special Abilities
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Unit is equipped with an Internal Combustion engine = EE
Unit contains no explosive components = ENE
Unit is equipped with 3 tons of tons of space allocated for infantry transport = IT3
Unit is a Combat Vehicle = SRCH
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Determine Point Value
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Unit's Offensive Value:
Attack Damage Factor 0 (Short) + 0 (Medium) + 0 (Medium) + 0 (Long) = 0.000
Blanket Offensive Modifier 1 (Base) (*) 1.000 = 0.000
Defensive Interaction Rating:
Armor Factor 4 (Armor) x 1.8 (Tracked) = 7.200
Structure Factor 2 (Structure) x 1.0 (Other Unit) (+) 2.000 = 9.200
Defense Factor 1 + {[2 (12" Move)] x 0.1} (*) 1.200 = 11.040
Final DIR Round to nearest half point = 11.000
Unit's Defensive Value:
Movement Factor 1.5 (0.25 per 2") = 1.500
Final DIR Defensive Interaction Rating (+) 11.000 = 12.500
Unit's Final Point Value:
Offensive Value = 0.000
Defensive Value (+) 12.500 = 12.500
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Final Point Value: 13
Cost Breakdown
Name/Model: Zipper I ZPR-1I
Technology: Inner Sphere
Tonnage: 25
Configuration: Tracked Combat Vehicle
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Structural Cost
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Armor (Standard) (112 pts) 7.0 x 10,000 70,000.00
Internal Structure (Standard) 2.5 x 10,000 (+) 25,000.00 = 95,000.00
Control Components 1.5 x 10,000 (+) 15,000.00 = 110,000.00
Engine (Internal Combustion) (1,250 x 150 x 25) / 75 (+) 62,500.00 = 172,500.00
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Total Structural Cost 172,500.00
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Weapons and Equipment Cost
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Compartment, Infantry (3 ton) 6 x 0 0.00
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Total Weapons and Equipment Cost 0.00
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Combat Vehicle Cost
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Structural Cost 172,500.00
Weapons and Equipment Cost (+) 0.00 = 172,500.00
Combat Vehicle Cost Multiplier 1 + (25 / 100) (*) 1.25 = 215,625.00
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Final Combat Vehicle Cost 215,625.00