Units »Search» Combat Vehicles »Final State Light Strike Tank SLST-15
Design Overview
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Combat Vehicle Technical Readout
Name/Model: Final State Light Strike Tank SLST-15
Designer: RagingBarBearian
Source(s): Custom Mordel.Net Units
Technology: Inner Sphere
Technology Rating: D
Tonnage: 15
Role: Skirmisher
Configuration: Combat Vehicle
Era/Year: Dark Age / 3150
Rules (Current): Introductory
Rules (Era): Introductory
Rules (Year): Introductory
Total Cost: 241,788 C-Bills
Battle Value: 368
Movement Type: Tracked
Power Plant: 75 Fusion
Cruising Speed: 54 kph
Maximum Speed: 86.4 kph
Armor: Standard
Armament:
1 Medium Laser
1 Flamer
Manufacturer: The State, Kalyxa-5
Primary Factory: State Production Plant
Communications: ST Comms-Array
Targeting & Tracking: ST Battle-Comp
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Equipment Mass
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Internal Structure: Standard 1.50
Engine: 75 Fusion 3.00
Cruising MP: 5
Flanking MP: 8
Heat Sinks (Single): 10 0.00
Control Equipment: 1.00
Lift Equipment: 0.00
Power Amplifier: 0.00
Turret: 0.50
Armor Factor: 92 6.00
Type: Standard
Armor
Value
Front: 24
R/L Side: 18
Rear: 14
Turret: 18
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Weapons and Ammo Location Tonnage
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Flamer Turret 1.00
Medium Laser Turret 1.00
Cargo, Insulated (1 ton) Body 1.00
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Alpha Strike Statistics
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Point Value (PV): 13
TP: CV, SZ: 1, TMM: 2, MV: 10"t
Damage: (S) 1 / (M) 1 / (L) 0
Armor (A): 3, Structure (S): 1
Specials: CT1, ENE, SRCH, TUR(1/1/-)
Distribution
Name/Model: Final State Light Strike Tank SLST-15
Technology: Inner Sphere
Tonnage: 15
Configuration: Tracked Combat Vehicle
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Front
1. Empty
Left SideBodyRight SideTurret
1. Empty 1. Cargo, Insulated (1 ton) 1. Empty 1. Flamer
2. Empty 2. Medium Laser
3. Empty
Rear
1. Empty
Battle Value Breakdown
Name/Model: Final State Light Strike Tank SLST-15
Technology: Inner Sphere
Tonnage: 15
Configuration: Tracked Combat Vehicle
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Defensive Battle Rating
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Armor (Standard): 92 x 2.5 x 1 230.000
Internal Structure (Standard): 10 x 1.5 x 1 (+) 15.000 = 245.000
Unit Type Modifier: Tracked (*) 0.90 = 220.500
Defensive Movement Factor: +3 (*) 1.30 = 286.650
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Final Defensive Battle Rating: 286.650
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Offensive Battle Rating
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Offensive Equipment:
Medium Laser 46.000
Flamer (+) 6.000 = 52.000
Total Vehicle Tonnage: 15 / 2 (+) 7.500 = 59.500
Speed Factor: 8 (Flank) (*) 1.370 = 81.515
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Final Offensive Battle Rating: 81.515
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Combat Vehicle Battle Value
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Defensive Battle Rating: 286.650
Offensive Battle Rating: (+) 81.515 = 368.165
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Final BattleMech Battle Value: 368
Alpha Strike Conversion
Name/Model: Final State Light Strike Tank SLST-15
Technology: Inner Sphere
Tonnage: 15
Configuration: Tracked Combat Vehicle
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Determine Unit Type
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Ground Units: Combat Vehicle = CV
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Final Unit Type: CV
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Determine Weight/Size Class
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Tonnage: 15 (less than 40) = 1
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Final Weight/Size Class: 1
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Convert Movement and Movement Modes
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Ground Movement: 5 (Cruise) = 10"
Tracked Motive Type = 10"t
Ground Target Movement Modifier at 10" is 2
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Final Movement and Movement Modes: 10"t
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Determine Short Range Damage Value
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Offensive Equipment: = 0.000
Flamer (TU) (+) 0.200 = 0.200
Medium Laser (TU) (+) 0.500 = 0.700
Heat-modified damage value:
Damage subtotal rounded up to the nearest tenth = 0.7
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Final Short Range Damage Value: 1
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Determine Medium Range Damage Value
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Offensive Equipment: = 0.000
Medium Laser (TU) (+) 0.500 = 0.500
Heat-modified damage value:
Damage subtotal rounded up to the nearest tenth = 0.5
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Final Medium Range Damage Value: 1
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Determine Long Range Damage Value
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Offensive Equipment: = 0.000
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Final Long Range Damage Value: 0
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Convert Armor
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Standard: 92 armor points x 1 92.000 = 92.000
Armor Factor Conversion (/) 30 = 3.067
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Final Armor Value: 3
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Convert Structure
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Standard: 10 structure points 10.000 = 10.000
Structure Conversion (/) 10 = 1.000
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Final Structure Value: 1
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Determine Special Abilities
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Unit is equipped with 1 tons of Cargo = CT1
Unit contains no explosive components = ENE
Unit is a Combat Vehicle = SRCH
Unit is equipped with turret mounted weapons = TUR(1/1/-)
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Determine Point Value
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Unit's Offensive Value:
Attack Damage Factor 1 (Short) + 1 (Medium) + 1 (Medium) + 0 (Long) = 3.000
Blanket Offensive Modifier 1 (Base) (*) 1.000 = 3.000
Defensive Interaction Rating:
Armor Factor 3 (Armor) x 1.8 (Tracked) = 5.400
Structure Factor 1 (Structure) x 1.0 (Other Unit) (+) 1.000 = 6.400
Defense Factor 1 + {[2 (10" Move)] x 0.1} (*) 1.200 = 7.680
Final DIR Round to nearest half point = 7.500
Unit's Defensive Value:
Movement Factor 1.25 (0.25 per 2") = 1.250
Final DIR Defensive Interaction Rating (+) 7.500 = 8.750
Unit's Final Point Value:
Offensive Value = 3.000
Defensive Value (+) 8.750 = 11.750
Agile [2 (TMM) - 1] x 1 (Medium) (+) 1.000 = 12.750
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Final Point Value: 13
Cost Breakdown
Name/Model: Final State Light Strike Tank SLST-15
Technology: Inner Sphere
Tonnage: 15
Configuration: Tracked Combat Vehicle
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Structural Cost
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Armor (Standard) (92 pts) 6.0 x 10,000 60,000.00
Internal Structure (Standard) 1.5 x 10,000 (+) 15,000.00 = 75,000.00
Control Components 1 x 10,000 (+) 10,000.00 = 85,000.00
Engine (Fusion) (5,000 x 75 x 15) / 75 (+) 75,000.00 = 160,000.00
Turret 0.5 x 5,000 (+) 2,500.00 = 162,500.00
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Total Structural Cost 162,500.00
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Weapons and Equipment Cost
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Cargo, Insulated (1 ton) 2 x 125 250.00
Flamer 7,500 (+) 7,500.00 = 7,750.00
Medium Laser 40,000 (+) 40,000.00 = 47,750.00
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Total Weapons and Equipment Cost 47,750.00
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Combat Vehicle Cost
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Structural Cost 162,500.00
Weapons and Equipment Cost (+) 47,750.00 = 210,250.00
Combat Vehicle Cost Multiplier 1 + (15 / 100) (*) 1.15 = 241,787.50
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Final Combat Vehicle Cost 241,788.00