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Design Overview
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                 BattleMech Technical Readout

Name/Model:         Copperhead CRH-AC
Designer:           indigointopia
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  E
Tonnage:            80
Configuration:      Biped BattleMech
Era/Year:           Clan Invasion / 3055
Rules (Current):    Advanced
Rules (Era):        Experimental
Rules (Year):       Unavailable
Total Cost:         15,851,250 C-Bills
Battle Value:       1,351

Chassis:              Standard
Power Plant:          320 Light Fusion
Walking Speed:        43.2 kph  
Maximum Speed:        64.8 kph  
Jump Jets:            None
    Jump Capacity:    None
Armor:                Standard
Armament:             
    1 Hyper-Velocity AC/5
    2 Medium Pulse Lasers
    1 ER Small Laser
Manufacturer:         The Gun Shack
    Primary Factory:  Nexus Primary
Communications:       Unknown
Targeting & Tracking: Unknown with Advanced Targeting Computer

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Overview:
    The Copperhead is a Gun Shack mech made out of the remain of a marauder Mech, the Gun Shack
    took this destroyed Chassis and made it into its own mech.

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Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                          Standard                  8.00                     
Engine:                                  320 Light Fusion             17.00                     
    Walking MP:                                 4                                               
    Running MP:                                 6                                               
    Jumping MP:                                 0                                               
Heat Sinks (Double):                         18 [36]                   8.00                     
Gyro:                                        Compact                   6.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  247                    15.50                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      25             40       
    Center Torso (rear):                              10       
    R/L Torso:                         17             28       
    R/L Torso (rear):                                  6       
    R/L Arm:                           13             26       
    R/L Leg:                           17             34       

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Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
Hyper-Velocity AC/5 (Ammo 15)                             CT                1          1.00             
2 Medium Pulse Lasers                                     CT                2          4.00             
Hyper-Velocity AC/5                                       RT                4         12.00             
ER Small Laser                                            RA                1          0.50             
Targeting Computer                                        RA                5          5.00             

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Alpha Strike Statistics                                             
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Point Value (PV): 35
TP: BM,  SZ: 4,  TMM: 1,  MV: 8"
Damage: (S) 3 / (M) 3 / (L) 1,  OV: 0
Armor (A): 8,  Structure (S): 4
Specials: