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Design Overview
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                 BattleMech Technical Readout

Name/Model:         Marauder II (Armageddon's Hammer) MAD-AH*
Designer:           GhostintheBear
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  E
Tonnage:            100
Configuration:      Biped BattleMech
Era/Year:           Clan Invasion / 3061
Rules (Current):    Advanced
Rules (Era):        Advanced
Rules (Year):       Advanced
Total Cost:         24,327,000 C-Bills
Battle Value:       1,853

Chassis:              GM Marauder 
Power Plant:          GM 300 XL
Walking Speed:        32.4 kph  
Maximum Speed:        54 kph    
Jump Jets:            Chilton 600 
    Jump Capacity:    90 meters
Armor:                Valiant Lamellor with CASE
Armament:             
    2 LB 10-X ACs
    1 Mydron Excel LB 10-X AC
    2 Small Lasers
    2 Anti-Personnel Pods
Manufacturer:         General Motors/Blackwell Heavy Industries
    Primary Factory:  New Valencia
Communications:       Dalban Micronics
Targeting & Tracking: Dalban HiRez I with Beagle Active Probe

================================================================================================
Overview:
    This is my best translation of the Armageddon's Hammer from MechWarrior 5 Mercenaries to
    Table Top rules. A bit of interpretative liberty has been taken due to incomplete
    information derived from the game, even with YAML installed, so I filled the excess tonnage
    out with basically 'best guess' additions. All credit for the MAD-AH design itself lies with
    PGI.

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                          Standard                 10.00                     
Engine:                                       300 XL                   9.50                     
    Walking MP:                                 3                                               
    Running MP:                                 5                                               
    Jumping MP:                                 3                                               
Heat Sinks (Double):                         13 [26]                   3.00                     
Gyro:                                        Standard                  3.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  304                    19.00                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      31             45       
    Center Torso (rear):                              16       
    R/L Torso:                         21             31       
    R/L Torso (rear):                                 11       
    R/L Arm:                           17             34       
    R/L Leg:                           21             41       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
Command Console                                           H                 1          3.00             
Beagle Active Probe                                       CT                2          1.50             
CASE                                                      RT                1          0.50             
Jump Jet                                                  RT                1          2.00             
LB 10-X AC                                                RT                6         11.00             
CASE                                                      LT                1          0.50             
LB 10-X AC (Ammo 30)                                      LT                3          3.00             
LB 10-X AC (Ammo 30) [Cluster]                            LT                3          3.00             
2 Small Lasers                                            LT                2          1.00             
LB 10-X AC                                                RA                6         11.00             
LB 10-X AC                                                LA                6         11.00             
Anti-Personnel Pod                                        RL                1          0.50             
Jump Jet                                                  RL                1          2.00             
Anti-Personnel Pod                                        LL                1          0.50             
Jump Jet                                                  LL                1          2.00             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 43
TP: BM,  SZ: 4,  TMM: 1,  MV: 6"j
Damage: (S) 3 / (M) 2 / (L) 2,  OV: 0
Armor (A): 10,  Structure (S): 4
Specials: CASE, FLK2/2/2, MHQ1, PRB, RCN