Units »Search» Combat Vehicles »Extra Light Urban Anti Infantry Vehicle ELAIV-1
Design Overview
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Combat Vehicle Technical Readout
Name/Model: Extra Light Urban Anti Infantry Vehicle ELAIV-1
Designer: user3025
Source(s): Custom Mordel.Net Units
Technology: Inner Sphere
Technology Rating: D
Tonnage: 5
Role: Brawler
Configuration: Combat Vehicle
Era/Year: Succession Wars / 3032
Rules (Current): Introductory
Rules (Era): Introductory
Rules (Year): Introductory
Total Cost: 35,448 C-Bills
Battle Value: 93
Movement Type: Wheeled
Power Plant: 25 Internal Combustion
Cruising Speed: 97.2 kph
Maximum Speed: 151.2 kph
Armor: Standard
Armament:
1 Machine Gun
Manufacturer: Ceres Metals Industries
Primary Factory: Menke, St. Ives
Communications: CeresCom Model 37-P
Targeting & Tracking: Unknown
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Equipment Mass
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Internal Structure: Standard 0.50
Engine: 25 Internal Combustion 1.00
Cruising MP: 9
Flanking MP: 14
Heat Sinks (Single): 0 0.00
Control Equipment: 0.50
Lift Equipment: 0.00
Power Amplifier: 0.00
Turret: 0.50
Armor Factor: 24 1.50
Type: Standard
Armor
Value
Front: 6
R/L Side: 5
Rear: 4
Turret: 4
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Weapons and Ammo Location Tonnage
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Machine Gun Turret 0.50
Machine Gun (Ammo 100) Body 0.50
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Alpha Strike Statistics
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Point Value (PV): 8
TP: CV, SZ: 1, TMM: 3, MV: 18"w
Damage: (S) 0* / (M) 0 / (L) 0
Armor (A): 1, Structure (S): 1
Specials: EE, SRCH, TUR(0*/-/-)
Distribution
Name/Model: Extra Light Urban Anti Infantry Vehicle ELAIV-1
Technology: Inner Sphere
Tonnage: 5
Configuration: Wheeled Combat Vehicle
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Front
1. Empty
Left SideBodyRight SideTurret
1. Empty 1. Machine Gun (Ammo 100) 1. Empty 1. Machine Gun
2. Empty 2. Empty
Rear
1. Empty
Battle Value Breakdown
Name/Model: Extra Light Urban Anti Infantry Vehicle ELAIV-1
Technology: Inner Sphere
Tonnage: 5
Configuration: Wheeled Combat Vehicle
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Defensive Battle Rating
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Armor (Standard): 24 x 2.5 x 1 60.000
Internal Structure (Standard): 5 x 1.5 x 1 (+) 7.500 = 67.500
Unit Type Modifier: Wheeled (*) 0.80 = 54.000
Defensive Movement Factor: +4 (*) 1.40 = 75.600
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Final Defensive Battle Rating: 75.600
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Offensive Battle Rating
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Offensive Equipment:
Machine Gun 5.000
Machine Gun (Ammo 100) (+) 0.500 = 5.500
Total Vehicle Tonnage: 5 / 2 (+) 2.500 = 8.000
Speed Factor: 14 (Flank) (*) 2.160 = 17.280
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Final Offensive Battle Rating: 17.280
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Combat Vehicle Battle Value
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Defensive Battle Rating: 75.600
Offensive Battle Rating: (+) 17.280 = 92.880
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Final BattleMech Battle Value: 93
Alpha Strike Conversion
Name/Model: Extra Light Urban Anti Infantry Vehicle ELAIV-1
Technology: Inner Sphere
Tonnage: 5
Configuration: Wheeled Combat Vehicle
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Determine Unit Type
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Ground Units: Combat Vehicle = CV
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Final Unit Type: CV
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Determine Weight/Size Class
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Tonnage: 5 (less than 40) = 1
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Final Weight/Size Class: 1
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Convert Movement and Movement Modes
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Ground Movement: 9 (Cruise) = 18"
Wheeled Motive Type = 18"w
Ground Target Movement Modifier at 18" is 3
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Final Movement and Movement Modes: 18"w
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Determine Short Range Damage Value
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Offensive Equipment: = 0.000
Machine Gun (TU) (+) 0.200 = 0.200
Heat-modified damage value:
Damage subtotal rounded up to the nearest tenth = 0.2
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Final Short Range Damage Value: 0*
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Determine Medium Range Damage Value
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Offensive Equipment: = 0.000
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Final Medium Range Damage Value: 0
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Determine Long Range Damage Value
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Offensive Equipment: = 0.000
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Final Long Range Damage Value: 0
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Convert Armor
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Standard: 24 armor points x 1 24.000 = 24.000
Armor Factor Conversion (/) 30 = 0.800
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Final Armor Value: 1
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Convert Structure
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Standard: 5 structure points 5.000 = 5.000
Structure Conversion (/) 10 = 0.500
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Final Structure Value: 1
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Determine Special Abilities
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Unit is equipped with an Internal Combustion engine = EE
Unit is a Combat Vehicle = SRCH
Unit is equipped with turret mounted weapons = TUR(0*/-/-)
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Determine Point Value
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Unit's Offensive Value:
Attack Damage Factor 0.5 (Short) + 0 (Medium) + 0 (Medium) + 0 (Long) = 0.500
Blanket Offensive Modifier 1 (Base) (*) 1.000 = 0.500
Defensive Interaction Rating:
Armor Factor 1 (Armor) x 1.7 (Wheeled) = 1.700
Structure Factor 1 (Structure) x 1.0 (Other Unit) (+) 1.000 = 2.700
Defense Factor 1 + {[3 (18" Move)] x 0.25} (*) 1.750 = 4.725
Final DIR Round to nearest half point = 4.500
Unit's Defensive Value:
Movement Factor 2.25 (0.25 per 2") = 2.250
Final DIR Defensive Interaction Rating (+) 4.500 = 6.750
Unit's Final Point Value:
Offensive Value = 0.500
Defensive Value (+) 6.750 = 7.250
Agile [3 (TMM) - 2] x 0.5 (Short) (+) 0.500 = 7.750
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Final Point Value: 8
Cost Breakdown
Name/Model: Extra Light Urban Anti Infantry Vehicle ELAIV-1
Technology: Inner Sphere
Tonnage: 5
Configuration: Wheeled Combat Vehicle
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Structural Cost
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Armor (Standard) (24 pts) 1.5 x 10,000 15,000.00
Internal Structure (Standard) 0.5 x 10,000 (+) 5,000.00 = 20,000.00
Control Components 0.5 x 10,000 (+) 5,000.00 = 25,000.00
Engine (Internal Combustion) (1,250 x 25 x 5) / 75 (+) 2,083.33 = 27,083.33
Turret 0.5 x 5,000 (+) 2,500.00 = 29,583.33
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Total Structural Cost 29,583.33
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Weapons and Equipment Cost
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Machine Gun 5,000 5,000.00
Machine Gun (Ammo 100) [Empty Bin] 0 (+) 0.00 = 5,000.00
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Total Weapons and Equipment Cost 5,000.00
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Combat Vehicle Cost
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Structural Cost 29,583.33
Weapons and Equipment Cost (+) 5,000.00 = 34,583.33
Combat Vehicle Cost Multiplier 1 + (5 / 200) (*) 1.025 = 35,447.92
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Final Combat Vehicle Cost 35,448.00