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Design Overview
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                 BattleMech Technical Readout

Name/Model:         Polyphemus PYP-34S
Designer:           Kirbanzo
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  E
Tonnage:            65
Role:               Brawler
Configuration:      Biped BattleMech
Era/Year:           Dark Age / 3131
Rules (Current):    Advanced
Rules (Era):        Advanced
Rules (Year):       Advanced
Total Cost:         8,976,110 C-Bills
Battle Value:       1,348

Chassis:              EAT-LE6 Endo Steel
Power Plant:          Pitban 260 
Walking Speed:        43.2 kph  
Maximum Speed:        64.8 kph  
Jump Jets:            Pitban LFT-20 
    Jump Capacity:    120 meters
Armor:                Jalastar Duraweave Ballistic-Reinforced with CASE II
Armament:             
    1 EAT Cyclops Large VSP Laser
    4 Hovertec Streak SRM 4s
Manufacturer:         Erebus Advanced Technologies, New Earth Trading Company
    Primary Factory:  Helen (EAT), Terra (EAT), New Earth (NETC)
Communications:       O/P CommTalk
Targeting & Tracking: Blankenburg Trooper w/ Rifle Link with Bloodhound Active Probe

================================================================================================
Overview:
    Designed as a Republic elite trooper that can adapt to a variety of roles without the cost
    spike of being an OmniMech, Erebus Advanced Technologies' Polyphemus - while capable with
    its fixed-installed weapons - is mainly designed to work around a handheld weapons system
    that allows it to take a different primary weapon based on mission profile. It also is
    constructed with surviability in mind, via a torso cockpit and ballistic-reinforced plating.
    It however has several quirks that an inexperienced pilot would have trouble adjusting to,
    such as maintaining balance while utilizing its ankle-mounted Jump Jets.

Capabilities:
    DESIGN QUIRKS: Spotlight (CT), Easy to Maintain, Fast Reload (LT/RT), Hard to Pilot
    
    HANDHELD WEAPONS:
    * Plasma gun (pictured): Plasma Rifle, double heat sink, 1 ton ammo, 0.5 tons armor
    * Particle rifle: ER PPC, 2 double heat sinks, 0.5 tons armor
    * Gatling cannon: Rotary AC/2, 2 tons ammo, 0.5 tons armor
    * Battle rifle: Ultra AC/5, 1 ton ammo, 0.5 tons armor
    * Heavy missile launcher: Thunderbolt 10, 1 ton ammo, 0.5 tons armor
    * Missile barrage launcher: MML 5, 2 tons ammo, 0.5 tons armor
    * EW scout kit: ER Large Laser, Angel ECM Suite, TAG, double heat sink, 0.5 tons armor

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Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                         Endo Steel                 3.50                     
Engine:                                     260 Fusion                13.50                     
    Walking MP:                                 4                                               
    Running MP:                                 6                                               
    Jumping MP:                                 4                                               
Heat Sinks (Double):                         11 [22]                   1.00                     
Gyro:                                        Standard                  3.00                     
Cockpit:                                  Torso-Mounted                4.00                     
Armor Factor:                                  108                     9.00                     
    Type:                              Ballistic-Reinforced                                     

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      21             14       
    Center Torso (rear):                               3       
    R/L Torso:                         15             13       
    R/L Torso (rear):                                  3       
    R/L Arm:                           10             12       
    R/L Leg:                           15             13       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
Large VSP Laser                                           H                 4          9.00             
CASE II                                                   RT                1          1.00             
2 Streak SRM 4s                                           RT                2          6.00             
Streak SRM 4 (Ammo 25)                                    RT                1          1.00             
CASE II                                                   LT                1          1.00             
2 Streak SRM 4s                                           LT                2          6.00             
Streak SRM 4 (Ammo 25)                                    LT                1          1.00             
Bloodhound Active Probe                                   LA                3          2.00             
2 Jump Jets                                               RL                2          2.00             
2 Jump Jets                                               LL                2          2.00             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 37
TP: BM,  SZ: 3,  TMM: 1,  MV: 8"j
Damage: (S) 5 / (M) 5 / (L) 0,  OV: 0
Armor (A): 4,  Structure (S): 5
Specials: BH, BRA, CASEII, RCN