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Design Overview
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                 BattleMech Technical Readout

Name/Model:         Dragoon Dragoon-004
Designer:           Shooty06
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  E
Tonnage:            70
Configuration:      Biped BattleMech
Era/Year:           Star League / 2780
Rules (Current):    Standard
Rules (Era):        Standard
Rules (Year):       Standard
Total Cost:         13,722,173 C-Bills
Battle Value:       1,702

Chassis:              KruppTech 770 
Power Plant:          Nissan 225 XL Fusion Engine 280 XL
Walking Speed:        43.2 kph  
Maximum Speed:        64.8 kph  
Jump Jets:            None
    Jump Capacity:    None
Armor:                PanzerFerro Type 7F Ferro-Fibrous with CASE
Armament:             
    1 Imperator Dragon's Fire Gauss Rifle
    1 Defiance 1001 ER PPC ER PPC
    2 Blankenburg Technologies Medium Lasers
    4 Coventry 4-Tube Missile System SRM 4s
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Krupp-COMM 650
Targeting & Tracking: Kallon Lock-On

================================================================================================
Overview:
    The brainchild of Stefan Amaris, the Dragoon BattleMech was envisioned as part of Amaris's
    ambitious plan to create a family of "modular" multi-mission combat units for his Amaris
    Empire Armed Forces. In the year following the Amaris Coup, now-Emperor Amaris attained the
    means to make his dream reality, issuing contracts that lead to the creation of the Dragoon.
    
    Built by Krupp Stellar Technologies Inc. in 2771 as their second BattleMech design, the
    Dragoon possessed modular weapons subsystems akin to the Mercury BattleMech. Such a design
    allowed repair depots and factories to reconfigure the 'Mech's weapons systems and power
    plant for mission-specific specs in the field——a distant precursor to the OmniMech.
    
    
    
    
    
    Design Quirks
    The design has the following Design Quirks:
    
    Modular Weapons
    Easy to Maintain
    Obsolete/2780
    Related BattleMechs
    Lancelot - In many respects the Dragoon is the larger brother to Krupp's first BattleMech
    design, the Lancelot, with a similar body design and visual style.[1]

Capabilities:
    Weapons and Equipment
    Armed with only a few, but powerful weapons found only in the 'Mech's arms, the Dragoon
    makes use of a pair of Krupp 120 KgK 78 L/66 LB 10-X Autocannons. Backup is given in the
    form of a long-reaching Blankenburg Technologies 200 ER PPC.
    
    Powered by one of Nissan's 280-rated XL Fusion Engines, the 'Mech is able to achieve a
    modest pace of 64 km/h. Its defenses include a Guardian ECM Suite, while its armored hull is
    protected by 11.5 tons of Ferro-Fibrous armor.[1]

Deployment:
    Produced in limited numbers, only the elite of Amaris's regiments and a select few of
    Amaris's loyal chosen received the Dragoon and its variants. Dragoons fought in the Star
    League Civil War, and were frequently salvaged by the opposing Star League Defense Force.
    After the liberation of Terra, however, General Kerensky ordered the purging of the design
    and the retooling of Krupp's two Dragoon production lines. As a result, the few remaining
    Dragoons in service elsewhere became extinct before the Third Succession War.[1]

Variants:
    AEM-02
    Designed as a short-ranged fighter, the Dragoon 02 is armed with a single ER PPC, the
    remaining weapons space is filled by five medium lasers, a small pulse laser, and an AC/20.
    At the price of dropping its jump jets, the 'Mech's engine has been upgraded to an XL 350 to
    allow the 'Mech to close in quicker than the original model.[1]
    AEM-03
    Designed as a long-range fire support unit, the Dragoon 03 retains the same engine
    specifications of the Dragoon 01 model. Its principal weaponry includes 3 Artemis IV
    FCS-guided 15-tubed LRM Launchers with 2 tons of CASE-protected ammunition. Backup weapons
    include a single medium laser, with a duo of medium and small pulse lasers for close-in
    defense.[1]
    AEM-04
    Based on a weapon-stripped 01 model, Dragoon 04's long-ranged weapons come in the form of a
    single Gauss rifle and an ER PPC. Its short-ranged weapons include four SRM 4s and a pair of
    Medium Lasers.[1]
    AEM-05C
    The only known example piloted by Demi-Precentor Jacob Kenyon commander of the Blessed
    Order's revived First Division's Unending Faith III,[2][3] this Dragoon variant carries an
    Angel ECM Suite, Improved C3 Computer, an LB-10X, plasma rifle, and a pair of Medium X-Pulse
    Lasers. It also has three jump jets for a maximum jump range of 90 meters, and is protected
    by fourteen and a half tons of Clan-built Ferro-Lamellor armor. Two tons of LB-X ammunition
    are protected by CASE II. BV (2.0) = 1,893[4]

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                          Standard                  7.00                     
Engine:                                       280 XL                   8.00                     
    Walking MP:                                 4                                               
    Running MP:                                 6                                               
    Jumping MP:                                 0                                               
Heat Sinks (Double):                         11 [22]                   1.00                     
Gyro:                                        Standard                  3.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  197                    11.00                     
    Type:                                 Ferro-Fibrous                                         

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      22             26       
    Center Torso (rear):                               6       
    R/L Torso:                         15             24       
    R/L Torso (rear):                                  6       
    R/L Arm:                           11             22       
    R/L Leg:                           15             26       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
Medium Laser                                              CT                1          1.00             
CASE                                                      RT                1          0.50             
Gauss Rifle (Ammo 8)                                      RT                1          1.00             
SRM 2 (Ammo 50)                                           RT                1          1.00             
SRM 4                                                     RT                1          2.00             
CASE                                                      LT                1          0.50             
Gauss Rifle (Ammo 8)                                      LT                1          1.00             
SRM 2 (Ammo 50)                                           LT                1          1.00             
2 SRM 4s                                                  LT                2          4.00             
ER PPC                                                    RA                3          7.00             
SRM 4                                                     RA                1          2.00             
Gauss Rifle                                               LA                7         15.00             
Medium Laser                                              LA                1          1.00             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 34
TP: BM,  SZ: 3,  TMM: 1,  MV: 8"
Damage: (S) 3 / (M) 3 / (L) 3,  OV: 1
Armor (A): 7,  Structure (S): 3
Specials: CASE