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Design Overview
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                 BattleMech Technical Readout

Name/Model:         Regelgu MS-14J
Designer:           CasvalRemDeikun
Source(s):          Custom Mordel.Net Units
Technology:         Clan (Mixed)
Technology Rating:  F
Tonnage:            75
Role:               Skirmisher
Configuration:      Biped BattleMech
Era/Year:           Dark Age / 3084
Rules (Current):    Advanced
Rules (Era):        Advanced
Rules (Year):       Experimental
Total Cost:         19,664,225 C-Bills
Battle Value:       1,749

Chassis:              MS-14 frame Composite
Power Plant:          Minovsky Ultracompact Fusion Reactor 375 XL
Walking Speed:        54 kph    [43.2 kph]
Maximum Speed:        86.4 kph  [64.8 kph]
Jump Jets:            OTMT-84 Rocket thrusters 
    Jump Capacity:    120 meters [90 meters]
Armor:                Titanium alloy composite Light Ferro-Fibrous
Armament:             
    1 360 mm Bullpup rocket cannon ATM 12
    1 LKar-84 beam rifle ER Medium Laser
    1 Sturm faust LRM 10 (I-OS)
    1 8 tube smart missile launcher Streak SRM 4 (I-OS)
    2 30 mm vulcan gun Machine Guns
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Omni-comm station 85 model
Targeting & Tracking: Zeon Mono-Eye 79 model

================================================================================================
Overview:
    The MS-14J ReGelgu is the retrofitted version of MS-14A Gelgoog, developed by the Axis Zeon
    after the results of Operation Stardust. The name ReGelgu stands for "Refined Gelgoog". The
    ReGelgu has several improvements over its predecessor, including an enhanced generator and
    built-in weapons. However, its true focus is on high mobility, possessing large shoulder
    binders, known as wing binders, which contain 10 thrusters and verniers to boost its
    maneuverability. It also has a pair of external propellant tanks on the backpack, extending
    its operating time. This backpack is also equipped with a missile pod and a pair of beam
    lancers. MS-14J can also use most of Zeon mobile suit weapons.
    In case of high performance and as result high level of pilot skill required Regelgus were
    mostly assigned to best of Axis pilots. So it was not a surprise that MS-14J proved to be a
    fearsome adversary on battlefield - only a specific combination of tactics an weaponry gave
    to Galactic Empire forces chances to victory against these mobile suits.

Capabilities:
    As was mentioned before, Regelgu by default is equipped with backpack, mounting 8 tube smart
    missile launcher (although short-range and one-shot, these missiles could inflict serious
    damage to unprepared enemy), two propellant tanks for longer operational time and twin beam
    lancers (more powerful version of beam saber which can also combine into twin-blade). On
    each of its arms MS-14J, deployed during Galactic Civil War, were mostly mounting single 30
    mm vulcan gun, which showed better result against various imperial aircrafts than original
    grenade launcher. As for handheld weapons, Regelgu was armed with brand new LKar-84 beam
    rifle.
    In case of usual skirmish tasks most Regelgu pilots additionaly equipped their machines with
    upgraded version of original Gelgoog shield, a single sturm faust and 360 mm Bullpup rocket
    cannon (more compact and lighter version of famous giant bazooka).

Deployment:
    This tactical readout was based on events of Star Wars x Gundam UC crossover
    "Звездные Войны: Железная Воля (Star Wars: the Iron Will)", written
    by Апостол Зирайя.

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                       Composite (IS)               4.00                     
Engine:                                       375 XL                  19.50                     
    Walking MP:                               5 [4]                                             
    Running MP:                               8 [6]                                             
    Jumping MP:                               4 [3]                                             
Heat Sinks (Double):                         10 [20]                   0.00                     
Gyro:                                        Standard                  4.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  206                    12.50                     
    Type:                            Light Ferro-Fibrous (IS)                                   

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      23             30       
    Center Torso (rear):                              15       
    R/L Torso:                         16             22       
    R/L Torso (rear):                                 10       
    R/L Arm:                           12             20       
    R/L Leg:                           16             24       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
Streak SRM 4 (I-OS)                                       CT                1          1.50             
ATM 12                                                    RT                5          7.00             
ATM 12 (Ammo 5)                                           RT                1          1.00             
Cargo, Liquid (1 ton)                                     RT                1          1.00             
Jump Jet                                                  RT                1          1.00             
ATM 12 (Ammo 10)                                          LT                2          2.00             
Cargo, Liquid (1 ton)                                     LT                1          1.00             
Jump Jet                                                  LT                1          1.00             
LRM 10 (I-OS)                                             LT                1          2.00             
ER Medium Laser                                           RA                1          1.00             
Machine Gun                                               RA                1          0.25             
Machine Gun (Ammo 200)                                    RA                1          1.00             
Medium Vibroblade (IS)                                    RA                2          5.00             
Machine Gun                                               LA                1          0.25             
Machine Gun (Ammo 200)                                    LA                1          1.00             
Medium Shield (IS)                                        LA                5          4.00             
Jump Jet                                                  RL                1          1.00             
Jump Jet                                                  LL                1          1.00             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 35
TP: BM,  SZ: 3,  TMM: 1,  MV: 8"/6"j
Damage: (S) 5 / (M) 3 / (L) 2,  OV: 0
Armor (A): 7,  Structure (S): 2
Specials: CASE, CT2, IF0*, MEL, SHLD